Unst by Milo

[raw]
made by Milo for LD26 (COMPO)
Unst is a game about moving things forwards by clicking on them until they form rectangles or go away. That's all there is to it.

(I guess you can press 'r' to restart too. Hopefully that doesn't make it too complicated to be minimalist. Strictly speaking, you don't ever *need* to press it, so it *could* be removed)

Ratings

Coolness 47% 1316
Overall 3.71 127
Audio 3.10 318
Fun 3.71 76
Graphics 3.03 554
Humor 2.31 496
Innovation 3.77 119
Mood 2.76 668
Theme 3.94 198

Feedback

Peter
29. Apr 2013 · 01:50 UTC
good job brandt
LPGhatguy
29. Apr 2013 · 07:09 UTC
This is a wonderful example of a simple puzzle mechanic taken to a point where I'm really bad at it. Good work! I love the music!
Peter
29. Apr 2013 · 19:41 UTC
Good job
nseward
29. Apr 2013 · 21:33 UTC
Super great puzzle game. I am stuck on "The Chosen One".
m64
29. Apr 2013 · 21:42 UTC
Brilliant simple, dare I say minimal, rules that generate complex and mentally challenging gameplay.
AlbertoSM
29. Apr 2013 · 21:56 UTC
Nice concept! It's very well implemented, although the difficulty curve goes sky high on "The Chosen One" lol!
arrogant.gamer
30. Apr 2013 · 02:03 UTC
Nice puzzler. Actually, this is pretty hard and I actually failed in the 3rd or 4th level. However, there is no "quite" or "reset" button built in (or none evident).

I like games that teach game-play simply and gradually, and this is definitely that.
deeJayUA
01. May 2013 · 10:03 UTC
Great Game!!
Amasing Idea!!
GetFun
01. May 2013 · 10:03 UTC
great puzzle game. I liked it a lot!
Xaychru04
01. May 2013 · 10:13 UTC
This is a good puzzle game, very simple but difficult, I was stucked on "Tetris" ;)
KHANanaphone
01. May 2013 · 10:20 UTC
Pretty cool. Gets really hard really fast though. Couldn't get through "finale".
Kom
03. May 2013 · 02:51 UTC
Although the music was a little repetitive, the rest of the game was great.
EggDestroyer
04. May 2013 · 09:37 UTC
I'm stuck at "Tetris". The difficulty ramp is very high, the game becomes way more difficult at "The chosen one". But it made me think a lot : I liked the challenge. You managed to make an interesting puzzle game with a good looking aspect and fitting music (tho a bit repetitive after 10mn, but that's bearable). Extremely simple yet deep. Congrats !
KEFIR
04. May 2013 · 13:12 UTC
Very nice designed puzzle game! One more to my favorite puzzle collection!
Orni
04. May 2013 · 13:19 UTC
loved it, it also has some really great music

the puzzles are amazing and I think I've never seen this concept before - huge kudos

well done :D
klianc09
04. May 2013 · 13:36 UTC
OMG, I made it! Finally, "The chosen" one was the only one which I couldn't solve by thinking, I just tried randomly until the solution was there. Also implementing a "M" button, like in "mute" would have been great.
Madball
04. May 2013 · 14:11 UTC
The difficulty quickly went from "Ah, it's simple" to "OMG too hard!" The level design was excellent until the end.
juaxix
04. May 2013 · 19:28 UTC
Pretty hard but nice, I liked it
lasergans
04. May 2013 · 22:31 UTC
YEAY, finished. It was hard. But i loved it :) Really :) Great Job!
Covenant
05. May 2013 · 10:26 UTC
Excelent design, very challenging!
3.14
05. May 2013 · 10:38 UTC
Found it through the 10s compilation project and this was a rare example of a game that I couldn't imagine how to play by the sheer looks of it. Good stuff. It's a nice puzzle, though the difficulty escalates quickly and the lack of undo button (combined with slow animations) make the mistakes time consuming. I managed to get to the tetris level, solved it after some time and then called it enough. But it was fun!

Good job!
MathiO
06. May 2013 · 11:54 UTC
Fantastic puzzle game Milo, well done.
mildmojo
08. May 2013 · 04:57 UTC
Wow, nicely done! Those are some fiendish puzzles. Reminds me of the Klotski/SameGame style of puzzles. That last level took some clever movement to solve. I felt like I was thinking sideways and relying on intuition.

Found through the 10s video.
kill0u
10. May 2013 · 10:59 UTC
Good job