Room by Magnus

[raw]
made by Magnus for LD26 (COMPO)
A mysterious game that takes a claustrophobic roguelike and puts it in a tiny, 3x3 room with four colors.

Stand next to an enemy to exchange blows.

Don't let the hallucinations destroy you.

You may find a way to escape if you survive long enough.

Ratings

Coolness 82% 2
Overall 3.45 283
Audio 3.22 249
Fun 2.98 565
Graphics 3.62 219
Humor 2.84 223
Innovation 3.60 205
Mood 3.72 78
Theme 3.64 446

Feedback

KhaoTom
29. Apr 2013 路 05:13 UTC
The "Shutter Island" of games - weird and wonderful!
Thein
29. Apr 2013 路 05:18 UTC
Quite an odd little game, but fun! Love the graphics.
invi
29. Apr 2013 路 05:19 UTC
Game crashed as soon I loaded it. Looks fun though.
馃帳 Magnus
29. Apr 2013 路 05:53 UTC
Thanks guys. Also, invi, try downloading the XNA 4.0 Redist link I just added. Let me know if it doesn't fix the crashing.
Perry
29. Apr 2013 路 05:54 UTC
Game crashes without starting: http://i.imgur.com/gAUmsLI.png is all I see. I have installed .net 4 and am running windows 7 32 bit.
馃帳 Magnus
29. Apr 2013 路 05:57 UTC
Perry, try getting the XNA 4.0 Redist. It's separate from .NET 4.0 and I think it's the cause of the crashing.
Jack Zackowitz
29. Apr 2013 路 06:04 UTC
This thing is so weird. I love it.
馃帳 Magnus
29. Apr 2013 路 06:16 UTC
Thanks!
JigxorAndy
29. Apr 2013 路 06:49 UTC
A very strange and interesting game. Nice job!
Perry
29. Apr 2013 路 07:02 UTC
Got it to work, good seeing a game from an AGDG'er. Fantastic mood.
saampahlavan
29. Apr 2013 路 07:18 UTC
Save me butter dude. Had a binding of isaac vibe to it. Also I bashed my head against the wall too many times. Good stuff
Nakato
29. Apr 2013 路 07:35 UTC
Great Graphics ! love this style
Zathalos
29. Apr 2013 路 07:43 UTC
Interesting mood and gameplay. Does the game go on forever? I only made it 14 days. Good job.
GertJohnny
29. Apr 2013 路 07:48 UTC
Super interesting.
TheMrDakotaWood
29. Apr 2013 路 08:15 UTC
I really wasn't expecting something like this! Really weird and creepy in it's own way, and It really worked with the theme.
Greg Power
29. Apr 2013 路 08:21 UTC
Really cool. Like a messed up Tamagotchi. Could be adapted into a mobile game (we need more quirky mobile games). Also, the music reminded me of Earthbound.
馃帳 Magnus
29. Apr 2013 路 08:23 UTC
Put up a quick bugfix, forgot to save a variable when you win, as well as a food-related line I forgot to un-comment. Seekret.
馃帳 Magnus
29. Apr 2013 路 08:24 UTC
Also, quick note, I'll probably fix some broken/unbalanced stuff and put it up as a jam version. I'll also add a little config file so people can mess with variables if I have time.

Thanks for the great feedback, guys.
hgouveia
29. Apr 2013 路 09:42 UTC
I always like these kind of games and +1 for XNA :D
nurabsal
29. Apr 2013 路 17:52 UTC
windows link isnt working
imagnity
29. Apr 2013 路 17:55 UTC
I cannot download. It gives me-

Service Temporarily Unavailable

The server is temporarily unable to service your request due to maintenance downtime or capacity problems. Please try again later.

Apache Server at vidya.nyafuu.org Port 80
mushbuh
29. Apr 2013 路 18:57 UTC
That's butter dude.
Jellycakes
29. Apr 2013 路 23:46 UTC
Was pretty nice, but it seemed a little difficult. Didn't play for long but still seemed like a nice game. Good job!
minism
30. Apr 2013 路 01:37 UTC
Game made me feel uncomfortable (this is good, + for mood!) It was unclear that doing nothing is auto-attacking, someone in chat had to tell me.
Soundless_dev
30. Apr 2013 路 01:55 UTC
Legit m8
馃帳 Magnus
30. Apr 2013 路 02:20 UTC
nurabsal and imagnity, I added a mirror link in case the main link is down.
馃帳 Magnus
30. Apr 2013 路 02:36 UTC
Just played through the game again. I got to day 42. That was fun. It's definitely a game you can master once you learn the useful hidden details.
7heSAMA
30. Apr 2013 路 08:58 UTC
I can't run this game due to the fact that it runs in the HiDef graphics profile. My PC can only handle Reach. I'd change it myself - it's just a tick box in the properties - but I only have VS2010. I guess I'll download 2012 or whatever tomorrow but I'm too tired right now.
馃帳 Magnus
30. Apr 2013 路 09:30 UTC
Ooh, I've never even heard of Reach or graphics profiles in XNA until now. Here's a build set to Reach. Hopefully it works. https://www.dropbox.com/s/ff5jffexaa9wtl9/Room%20-%20LD26%20-%20Reach.rar
EdoMiyamoto
30. Apr 2013 路 12:28 UTC
Very good ! I last 5 days then blow my head against a wall !
Pinkerator
30. Apr 2013 路 12:30 UTC
Nice graphics and original idea :)
JimmyLord
30. Apr 2013 路 12:42 UTC
Fantastic, cornered by a bowl of salad(?) on day 30.
馃帳 Magnus
30. Apr 2013 路 13:24 UTC
Cool, 30 days is the longest I've heard. Good job.
AestheticGamer
30. Apr 2013 路 14:47 UTC
At first it was a bit bewildering, but once I got a hang of it I actually found it to be quite fun and addicting. Be interesting to see an expanded version with more events, and will try and survive all 25 days next time. The simplicity was wonderfully creative, too.
Beerman
30. Apr 2013 路 18:41 UTC
If there was a "weirdness" score you'd have all the stars right now. Very cool.
multitude
30. Apr 2013 路 21:25 UTC
Very nice and abstract game. i love the retro style. maybe a bit more action would be good - but i didn麓t play it to the end.
馃帳 Magnus
30. Apr 2013 路 21:35 UTC
Lol, thanks, Beerman.
Loren
01. May 2013 路 14:50 UTC
ah very cool! awesome asthetic :)
MinionStudios
04. May 2013 路 19:44 UTC
Love it. Small as hell and ten times the awesome. DEV
Nehmulos
05. May 2013 路 21:43 UTC
This game conveys true minimalism when it comes to explaining itself.
I played quite a lot of it and still didn't really feel like I figured everything out.
So a lot of my gameplay-time was spend trying different play-styles, to learn the game's rules (that's really roguelike).
Good job on the graphics and music they really build up some kind of mini-horror survival atmosphere.
I especially admire how you use rotation for movement animations.
Nice work.
tariflognib
19. May 2013 路 01:22 UTC
Nice game, liked the idea to bash your head