{"author_link":"\/author\/cidolfas\/","author_name":"Cidolfas","author_uid":"3135","comments":[{"author_name":"matthias_zarzecki","author_uid":"3880","time":"Apr 29, 2013 @ 7:10am","epoch":1367219100,"text":"Love the idea of throwing flares - reminds me of AvP and Tomb Raider. Way to few games do this any longer."},{"author_name":"Gremlin","author_uid":"12047","time":"Apr 30, 2013 @ 6:08am","epoch":1367301780,"text":"Any specific feedback you're looking for?"},{"author_name":"bbrown2","author_uid":"23754","time":"May 1, 2013 @ 2:16am","epoch":1367374260,"text":"I like the atmosphere, getting lost in the dark is one of those instinctively scary things.  Maybe have a doorway or something that spawns randomly in the space as a goal?  It might not be reachable in many randomly generated levels, but it would give the experience an end point."},{"author_name":"Monkokio","author_uid":"6158","time":"May 1, 2013 @ 8:36pm","epoch":1367440260,"text":"I get a really interesting feeling from moving through these rooms. The flare mechanic is hypnotic and magical.\r<br\/>It falls flat somewhat quickly. Not sure what kind of discoverable objects would help engagement but not hurt the idea of minimalism."},{"author_name":"Komradus","author_uid":"11076","time":"May 2, 2013 @ 12:55am","epoch":1367455800,"text":"Really interesting concept, I may have come across an unsolvable maze in my first attempt, I'm not sure.\r<br\/>Throwing lights is awesome and I wish I'd see it done more often."},{"author_name":"MinionStudios","author_uid":"22273","time":"May 6, 2013 @ 4:23am","epoch":1367813880,"text":"Awesome lil procedural miner with vertical space, which is rare and nice.... looks great!"},{"author_name":"mrexcessive","author_uid":"20788","time":"May 6, 2013 @ 5:12pm","epoch":1367860020,"text":"Very cool and oppressive atmosphere from very simple mechanic. Inspirational."},{"author_name":"Cidolfas","author_uid":"3135","time":"May 8, 2013 @ 7:44pm","epoch":1368041940,"text":"Thank you guys for playing! I think I'm going to play around with this a bit more after this semester of school ends."},{"author_name":"Martin_Monosys","author_uid":"20047","time":"May 13, 2013 @ 8:40pm","epoch":1368477300,"text":"Good concept, looks cool already, but still needs a lot of work, like adding some actual gameplay and sound. But generally, it's fun ! :)"},{"author_name":"Uhfgood","author_uid":"53","time":"May 15, 2013 @ 10:24pm","epoch":1368656340,"text":"Kind of interesting, not really a game like you say though."},{"author_name":"Luck of the day games","author_uid":"11277","time":"May 18, 2013 @ 2:53pm","epoch":1368888480,"text":"not much of a point, but still quiet interesting, i found myself exploring the levels and actually enjoying myself, maybe if you made the levels longer and added more things to the levels and fixed a glitch that spawned you outside the map, it could be a interesting game"},{"author_name":"Aron","author_uid":"20918","time":"May 18, 2013 @ 10:44pm","epoch":1368916740,"text":"I like the idea of no seeing very far in a free explorable dungeon. Unfortunately it lacks actual gameplay."},{"author_name":"kyyninen","author_uid":"21389","time":"May 19, 2013 @ 7:47am","epoch":1368949320,"text":"Whoa o_o Surprisingly atmospheric! Somehow reminded me of House of Leaves. Some variation in level generation would be nice, could infinitely tall\/bottomless rooms be possible?"}],"images":["ld26\/3135-8e6e5fcdfbd85c6851ec7d99a2c856c7.jpg","ld26\/3135-20ccf7308321c71b8e5137d16421d498.jpg","ld26\/3135-1d13eed34c44c734057333733929518b.jpg","ld26\/3135-11139890ec04e61b769f1ed5b06ccf19.jpg"],"links":[{"url":"http:\/\/s3.amazonaws.com\/hypermagical\/LD26\/LD26.html","text":"Web (Unity)"}],"metadata":{"g_key":"26043","g_author":"3135","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"26073","g_title":"Without Light","g_status":"UCHK1","g_place":"99999","g_commentcount":"13","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/3135-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/3135-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/3135-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/3135-shot3.png-eq-900-500.jpg"],"text":"There isn't really any gameplay here. I dropped out of LD26 yesterday because I didn't feel like working on the minimalist interior decorator game I has started (It's been a long week...)\r\n\r\nSo I made a 3D tileset and a system to auto-place them, then made a quick miner to carve a space out, and stuck the two together. I wound up with this!\r\n\r\nI'm not sure if I'm going to continue to make a game out of this or not, but I hope you guys like playing around in it :P\r\n\r\nInstructions are on the page, press 1 if you want a new world (or it spawns you outside the level).<\/p>","title":"Without Light"}