Burden by wilcort

[raw]
made by wilcort for LD26 (COMPO)
A short game about a traumatized man. Made with Game Maker 8.1 Standard.

Ratings

Coolness 26% 1775
Overall 2.58 1120
Audio 2.35 761
Fun 2.12 1206
Graphics 3.05 540
Innovation 2.44 1014
Mood 3.39 190
Theme 2.11 1341

Feedback

bobo72a
29. Apr 2013 路 03:51 UTC
I kept getting stuck on the walls :(
馃帳 wilcort
29. Apr 2013 路 04:30 UTC
Yes, that is a problem that most of my games have, I'm still working on fixing that.
smealum
30. Apr 2013 路 15:40 UTC
interesting entry, but a few things :
- as has been mentioned, collision problems ! i mean it's not hugely important as you seem to be trying more to tell a story through a game than make an really fun to play game but still.
- the art is pretty neat, but for some reason I felt like the car sprite was a little out of place. maybe make it smaller or change its palette a little ?
- not a huge fan of the way the dialogues are presented. not only could the font be smaller but perhaps more importantly it should be clearer who's talking.
- finally, I'm not sure I really understood what happened to the character. maybe that's just me, but I think you should work on storytelling a little.

at any rate, it's still a nice effort, but there are a lot of things you could work on to improve !
馃帳 wilcort
30. Apr 2013 路 22:25 UTC
Thanks, I was trying to set up a way to make the dialogue clearer but I ran out of time. Also,I do agree about the size of the font.
Salamander3
01. May 2013 路 12:06 UTC
This was great at creating an intense mood and telling a story in a tiny amount of time. However, I didn't really feel the theme in this submission, which was a let down. As other people have mentioned, the collision is a bit sticky, but otherwise, the art style was oddly fitting, the gameplay was interesting. I liked it.
DaanVanYperen
01. May 2013 路 12:09 UTC
Nice job on setting the mood. It's a tad confusing but that suits a game like this I think.
馃帳 wilcort
02. May 2013 路 01:59 UTC
thanks guys!
whilefun
02. May 2013 路 02:13 UTC
This was interesting, and definitely a bit creepy. I liked the graphical style and sounds. I too got stuck on the walls a lot, but got the hang of it after a little while.
Dark Acre Jack
02. May 2013 路 07:55 UTC
Pretty cool graphics. Looking forward to future entries.
acro
02. May 2013 路 21:57 UTC
Quite an interesting entry and something different from what I've played so far this LD, although I don't think it really matches the theme. I think you did a good job of creating a creating a moody / creepy atmosphere. I agree with the comments about the way the dialogue is displayed though and the narrative could have been clearer. That aside, nice work.
馃帳 wilcort
04. May 2013 路 04:40 UTC
Thanks, guys, for the positive feedback. It was really fun working on this project.
HelkeGames
05. May 2013 路 19:14 UTC
Nice game, i like the concept and the art! Well done :)
MinionStudios
07. May 2013 路 15:58 UTC
Wild game! 16-bit style and a haunting plot. I love it!
Mago
14. May 2013 路 17:30 UTC
interesting game. Very moody. I lided art style you used in this game, but I think I didnt get the endig.
馃帳 wilcort
15. May 2013 路 22:11 UTC
Thank you guys so much for the reviews. I've actually started work on a similarly-styled game just for you guys here at Ludum Dare.
Purplescape
21. May 2013 路 00:45 UTC
I found the game confusing. It looked nice, and had decent ambiance, but I didn't really understand what I was supposed to do.