Geometry Garden by Evgiz

[raw]
made by Evgiz for LD35 (COMPO)
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Hey!

Geometry Garden is a top down shooter with a twist!

Your gun keeps changing between shooting square and triangle bullets.
Enemies hit with the wrong type will multiply! How long can you survive?


Thanks for checking it out!

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Contact: http://twitter.com/evgiz
My website: http://evgiz.net

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Ratings

Coolness 53% 3
Overall 4.11 16
Audio 4.07 21
Fun 4.18 9
Graphics 4.45 18
Humor 3.88 28
Innovation 3.45 266
Mood 3.78 57
Theme 3.73 224

Feedback

Andy_Voz
17. Apr 2016 · 15:26 UTC
Amazing gameplay and graphics! Cool game!)
Martin Enderleit
17. Apr 2016 · 15:31 UTC
Nice game. Love the sound effects. :)
sirtetris
17. Apr 2016 · 16:47 UTC
Sound effects awe awesome, gameplay is really fun. :)
Played several rounds and got to a score of 543 so far.
BloodJohn
17. Apr 2016 · 16:49 UTC
Awesome animation/sound/effects. Good work!
JoeManaco
17. Apr 2016 · 16:55 UTC
Sweet Art :)
MacDocBros
17. Apr 2016 · 17:14 UTC
Nice!
ottohak
17. Apr 2016 · 17:20 UTC
Love the Style, I like the Sounds.
bwalter
17. Apr 2016 · 17:53 UTC
AMAZING! love all the sound effects too. "spuare" :P
Qrr
17. Apr 2016 · 17:59 UTC
Good game.
Simple, fun gameplay. Good art stile and animations. Nice sound.

But. Arena is way too small. In addition to rocks collision being bad this makes the game a little less fun then it should be.
It would be also great to have visual indicator of how long it will take to change the gun. Like a bar or something.
Hit box on the guy is in no where accurate. I feel it is ~10 pixels too big in all directions.
Enemy's color feels a tad bit off. There have been several cases of me not noticing the enemy. Some red lining would make them more visible.
Lastly the zoom is too big. It would be nice to see a little bit more of the map.

So all in all: amassing work. Solid submission to the Jam.
stefvanschie
17. Apr 2016 · 18:43 UTC
The art and the sounds are amazing. The controls were a little bit hard though.
jollyserpent
17. Apr 2016 · 18:46 UTC
Great audio-visual presentation, love the sound effects!
The game is fun as well.
kyuni
17. Apr 2016 · 19:23 UTC
Good game, I really like the art and the sound.
norseware
17. Apr 2016 · 19:41 UTC
This was fun! Surprisingly hard, but fun! I like the concept of switching ammo that correlates to enemies. I did find the rock collisions frustrating though... :P Good job!
qikcik
17. Apr 2016 · 19:49 UTC
Nice!
CrazY
17. Apr 2016 · 20:29 UTC
I love the grafics <3
VividRedemption
17. Apr 2016 · 20:47 UTC
Really fun, I ended up getting to a point (around 1500 points, I think?) Where I didn't get any more triangles, so I was parading squares around until my gun shifted. But speeding up the gun switch thing is really nice. :)
SmallPhil
17. Apr 2016 · 21:05 UTC
It's really cool! Sometimes you can get stuck on rocks though:/ Other then that, it looks amazing!
davor10105
17. Apr 2016 · 21:29 UTC
great job, really like the sound effects
🎤 Evgiz
17. Apr 2016 · 21:55 UTC
Thanks for the feedback everyone! Since the compo is still not over for another 3 hours I decided to listen and to remove the collision on the obstacles completely. No more annoying rocks, yay!
indieyp
17. Apr 2016 · 22:12 UTC
Need PvP, nice graphics
unoion
17. Apr 2016 · 22:28 UTC
Great job! Very nice game!
HawkSandwich
17. Apr 2016 · 22:30 UTC
I LOVE this game. It's so fun and pretty to look at too.
thenerdmancometh
17. Apr 2016 · 22:44 UTC
AMAZING! i like how all the sounds are low pitched vocals, and its addicting...Im going to hear "square" in my dreams xD
MintArcade
17. Apr 2016 · 23:57 UTC
Wow really cool game. It's hard to survive, but it is SO COOL!!!
bwalter
18. Apr 2016 · 02:08 UTC
amaaaaazing!
ConorOD
18. Apr 2016 · 11:28 UTC
Great graphics, and I like the sound. Possibly a bit too challenging though - I always got swarmed very quickly. Liked the way hitting an enemy with the wrong shape caused them to multiply.
cubegames13
18. Apr 2016 · 13:43 UTC
That was pretty fun
cicanci
18. Apr 2016 · 13:45 UTC
The art is so cool! Well done!
Pietdagamer
18. Apr 2016 · 13:48 UTC
The sound effects and audio in general is awesome :D
chobrah
18. Apr 2016 · 13:56 UTC
Really nice polished entry, beautiful art. Good fun :D
htspencer88
18. Apr 2016 · 14:52 UTC
Very well done! It really sets the bar and you should be extremely proud. Great job!
rubna
18. Apr 2016 · 16:14 UTC
good entry!!
redwizard
18. Apr 2016 · 16:15 UTC
The best i saw until now. Very Good!
Triangle ... Square!
xclementx
18. Apr 2016 · 16:17 UTC
Amazing game! Congrats.
KodingNights
18. Apr 2016 · 17:18 UTC
Love the graphics. Very smooth movement.
chriiis88
18. Apr 2016 · 17:31 UTC
I really like this. The aesthetics are great and the gameplay is fun. Well done!
Reallysketchy
18. Apr 2016 · 17:59 UTC
Really great graphics and I love the voice! The only problem I found is that the rocks sometimes make you get stuck, but otherwise, great game!
cynicalmonkey
18. Apr 2016 · 18:57 UTC
I really like the art, really smooth controls
Headmade
18. Apr 2016 · 19:31 UTC
Top notch presentation, high scores in all departments, good job!
However I would like an indicator when my bullets are about to change. Just play the "triangle" sound effect sooner.

My high score was 1024 :)
thomz12
19. Apr 2016 · 11:33 UTC
Sound effects are great! love the amount of "juice" in the game! Good job!
kabel
19. Apr 2016 · 14:44 UTC
simple and cool.
Naca
19. Apr 2016 · 15:46 UTC
Really addicting!
JoseArias
19. Apr 2016 · 18:39 UTC
Nice Art. Nice gameplay. Nice Audio.

Great job.
Saiodin
19. Apr 2016 · 20:00 UTC
This was great. Interesting gameplay, I loved the movement that the knockback mechanic provided. The sound and music was also very fitting. My gf compared the graphics to Don't Starve.
seitnerk
20. Apr 2016 · 06:23 UTC
Great Idea. Love the style and the gameplay!
Would be awesome if you could change between your weapons instead of waiting for it. But had a lot of fun with it!! :)
zillix
20. Apr 2016 · 06:35 UTC
sooo cute! loved it!
🎤 Evgiz
20. Apr 2016 · 15:06 UTC
seitnerk: That was actually how it was originally, but switching guns manually became more of a tedious task than an exciting mechanic. The current system is less tedious and more unpredictable and therefore more fun in my opinion! Thanks for all the feedback :)
Freank
23. Apr 2016 · 15:15 UTC
Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
SecondDimension
23. Apr 2016 · 18:32 UTC
Very enjoyable game, sound effects really made it.
Riftpoint
25. Apr 2016 · 19:50 UTC
Very cool game! The gameplay mechanic is very creative and the art is amazing. Congratulations!
LeReveur
30. Apr 2016 · 16:11 UTC
Ha Ha funny and challenging. It takes me a little while to understand that hitting mobs with wrong gun would make them multiply... :D
Cerno_b
01. May 2016 · 17:04 UTC
I got 1474. Very nice little game. I love the aural and visual feedback you get when the shape changes. Also the multiplying mechanic is a very nice touch and feels like a very important decision.

One suggestion would be to add some visual cue about how many hits are remaining on a monster. Since it seemed to me that you need two hits per enemy, I guess a second sprite that shows a damaged monster would be a sensible addition that can help with strategy.

Overall I really liked the game!