Extruder by bitbof

[raw]
made by bitbof for LD26 (JAM)
A puzzler. Should run everywhere in the browser (desktop, iPhone, iPad, etc)

This time a Jam entry because I didn't have enough time on Sunday.

Have fun.

Tools: Notepad++ (coding), Photoshop (visual concepts), Ableton Live (music/audio)

Ratings

Coolness 49% 1236
Overall(Jam) 4.12 9
Audio(Jam) 3.94 30
Fun(Jam) 3.76 30
Graphics(Jam) 3.52 197
Humor(Jam) 2.00 300
Innovation(Jam) 4.38 1
Mood(Jam) 3.81 40
Theme(Jam) 4.56 2

Feedback

mrexcessive
30. Apr 2013 · 04:08 UTC
Excellent soft and gentle mood but quite sneaky puzzle. Mechanic is fairly straightforward once grasped but still tricky and you have to concentrate... very good. Got to the barriers level - bookmarked will definitely play again later
Milktoast
30. Apr 2013 · 12:21 UTC
Very well made puzzler.
Mikel
30. Apr 2013 · 12:47 UTC
Very nice puzzle, self-explaining and well done... perfect for mobile
FunByJohn
30. Apr 2013 · 12:58 UTC
Really innovative concept, man! It seemed like you could sort of "cheat" the first few levels by extruding in small increments - not sure if it would work, but maybe you could add a rule like "you can't extrude twice in the same direction"?

Music and graphics go completely hand-in-hand with the theme.

Couldn't help but give you like a bazillion stars :)
Demurgos
30. Apr 2013 · 13:10 UTC
I agree with FunByJohn, when you understand the trick it become really easy to pass the first levels and I was like "Nice graphics, music fits but I'm not playing : just dragging a rectangle".
Then I arrived to the part with the switching walls and later to the small corridors, this part was really interesting and I was really disappointed when I seen that there was just a few of these "real puzzle" levels. (Other timed walls based on 3 or 4 cycle could improve the complexity).
JustinMullin
30. Apr 2013 · 13:36 UTC
Can't rate audio, because I don't have speakers on this machine. But overall it was fun to play. I appreciated the ease of restarting a level, and found it quite handy. Different and enjoyable
atraxgames
30. Apr 2013 · 13:39 UTC
This is very cool, elegant and well done. One of the best use of HTML5 i've seen so far. Also excellent music.
tonbery
30. Apr 2013 · 14:40 UTC
really nive concept, mainly if you work with 3D modeling, extrude = life! hehehehe
tonbery
30. Apr 2013 · 14:41 UTC
really nive concept, mainly if you work with 3D modeling, extrude = life! hehehehe

all the aspects really well worked, congratulations! =D
visibleatom
30. Apr 2013 · 16:56 UTC
Fun game. I think it's definitely something that you should consider working on and making more levels. The changing walls added quite a bit of challenge.
martijn
30. Apr 2013 · 20:49 UTC
Great geat with intersting mechanic
multitude
30. Apr 2013 · 20:51 UTC
Very nice nice puzzle game, with some innovative game play. I like it very much :D
jamioflan
30. Apr 2013 · 21:09 UTC
A lovely game; understandably short, but the last level did my head in!
ElScootro
02. May 2013 · 01:39 UTC
Hands down the best LD game I've played so far!
vladimirdlc
02. May 2013 · 19:06 UTC
Really smooth game, perfect balance of graphics and sound, and creative use of the theme. Kudos.
Jellycakes
03. May 2013 · 02:22 UTC
Very nice concept. I got stuck on the last level for a long time but I ended up solving it. Easy for me to grasp because I work with 3d software. Nice work!
Alucard J
03. May 2013 · 02:22 UTC
Very clever idea. A limit on the number of extrusions would make an extra challenge (hard mode), though some of the maps were hard just by themselves. Would like to see more levels. Ambient sound fits well. Well Done =]
killerstarbunny
04. May 2013 · 02:31 UTC
Great game music is awesome, really innovative.
sharbelfs
04. May 2013 · 02:32 UTC
Great puzzle game, especially designed for mobile.
Super Hamster
04. May 2013 · 02:35 UTC
It was interesting figuring out the strategy, and eventually that even failed so good job! :D
pjchardt
04. May 2013 · 02:37 UTC
Nice mood. Nice music. Interesting mechanic. As others have mentioned, I never felt challenged because I could just extrude one unit a a time and so I never hand trouble completing a level. Enjoyed the experience though.
my.digital.decay
04. May 2013 · 02:42 UTC
Great game! A unique and interesting game mechanic.
SecondDimension
04. May 2013 · 20:14 UTC
Nice little puzzle game, and it worked perfectly playing in Safari on my 4S
tikilittle
05. May 2013 · 18:28 UTC
Very polished. The extruding mechanics worked very nicely. After a few puzzles, I did get a little fatigued. It would be nice to add a menu screen.
Ditto
12. May 2013 · 22:34 UTC
Veery cool game! Stylish and slick, love it.
Pacifist Games
13. May 2013 · 12:17 UTC
Amazing job as usual!
A great companion to nanospin. You're great at these minimalistic puzzle games!
Great job with the audio, but you should note that it doesn't work in Firefox! Really enjoyed the simple touches, like the way that the orange squares break apart when you hit them. Great job!
Brassawiking
13. May 2013 · 20:53 UTC
Superb puzzle game. Kudos to how you focused on making this touch friendly!