Rex Galaxy and the SpaceSkull by Ret44
Controls: Arrow Keys - movement, Ctrl / Z - shooting. Shoot to start the game.
Rex Galaxy and the SpaceSkull is remake of nonexistent game for a nonexistent game console based of nonexistent action science-fiction comedy adventure political thiller blockbuster. The movie tells the story about Rex Galaxy - defender of the stars. His mentor, Dickard sends him to the outer systems to fight with SpaceSkull, the evil skull from outer space. Together with his companion Loia Mergana, and his faithful robot Fender, he travels through time and space to find his destiny. This game recreates the climatic finale, when Rex flies through asteroid belt to face the SpaceSkull.
Big thx to guys from Blue-Brick for organizing live jam in their studio, an providing professional equipment and hosting. Also great thanks to anyone who attended on Ludum Dare 26 Lodz!
Rex Galaxy and the SpaceSkull is remake of nonexistent game for a nonexistent game console based of nonexistent action science-fiction comedy adventure political thiller blockbuster. The movie tells the story about Rex Galaxy - defender of the stars. His mentor, Dickard sends him to the outer systems to fight with SpaceSkull, the evil skull from outer space. Together with his companion Loia Mergana, and his faithful robot Fender, he travels through time and space to find his destiny. This game recreates the climatic finale, when Rex flies through asteroid belt to face the SpaceSkull.
Big thx to guys from Blue-Brick for organizing live jam in their studio, an providing professional equipment and hosting. Also great thanks to anyone who attended on Ludum Dare 26 Lodz!
| Web | http://blue-brick.com/LD26/bsieczka/index.html |
| Source | http://blue-brick.com/LD26/bsieczka/LDGame.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=3126 |
Ratings
| Coolness | 71% | 3 |
| Overall | 3.00 | 721 |
| Audio | 2.46 | 694 |
| Fun | 3.13 | 423 |
| Graphics | 2.75 | 770 |
| Humor | 2.81 | 230 |
| Innovation | 2.11 | 1204 |
| Mood | 3.17 | 337 |
| Theme | 3.70 | 393 |
Very nostalgic feel to it. I think some of the collision detection was a little off (when the boss is firing at you for example) though this feels like it added to ghetto feeling of playing old Atari 2600 games.
Fun =D
Was the destructible boss a Gorf reference?
Is Dickard an AVGN reference?
Good job!
Seemed like there might have been a bit of a bug with the powerups - My ship would randomly revert to a single ship and then be unable to become a double or triple ship again.