PotatoQuest by pwnedu46
You are a minimalist potato farmer. You have given up most of your worldly possessions. Due to your obsessions with a minimalist lifestyle, you have gone on diet that consists solely of water and potatoes. You must collect your potatoes quickly before you starve.
Controls:
a or left arrow = move left
d or right arrow = move right
w or up arrow = jump (note: jumping is only available once your pick up the jump powerup each level).
If you get stuck, you can reset the level by clicking Game > Reset Level.
Powerups:
Jump: Allows you to jump. Looks like an up arrow.
Speed: Increases your speed. Looks like a right-facing arrow.
Controls:
a or left arrow = move left
d or right arrow = move right
w or up arrow = jump (note: jumping is only available once your pick up the jump powerup each level).
If you get stuck, you can reset the level by clicking Game > Reset Level.
Powerups:
Jump: Allows you to jump. Looks like an up arrow.
Speed: Increases your speed. Looks like a right-facing arrow.
| .jar + source (zipped) | https://dl.dropboxusercontent.com/u/67485220/Ludum%20Dare/LD26/Minimalism.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=15119 |
Ratings
| Coolness | 30% | 1720 |
| Overall | 2.35 | 1247 |
| Fun | 2.18 | 1185 |
| Graphics | 1.88 | 1292 |
| Innovation | 1.94 | 1276 |
| Theme | 3.31 | 778 |
Jumping could work a bit better, though,I walked though wall more than once...
Anyway, there are some bugs with collisions and jumping really doesn't feel right. I liked the idea of power-ups and timed levels.
@berkano: Thanks for fixing it! How did you get the resources to be built into the jar? I spent what felt like forever googling how to do that.
@alts: I'll have to look into the jumping bug, I thought I fixed it.
FloatControl pan_control = (FloatControl) line.getControl(FloatControl.Type.PAN);
Interesting use of powerups to allow jumping.