Monoboy by jhrrsn

[raw]
made by jhrrsn for LD26 (JAM)
This is the tale of a monochromatic boy with a certain affinity for long-deceased colour. Guide him through his journey into the skies, acquiring and combining colours to reveal the path forward.

Monoboy is an HTML5 game, so it should be playable in any modern browser without plugins. It was created by @gavinpinkney, @jhrrsn and @baytaromeo, crafting art, code and sound respectively. We hope you enjoy it.

Ratings

Coolness 100% 1
Overall(Jam) 3.78 49
Audio(Jam) 3.33 150
Fun(Jam) 3.57 64
Graphics(Jam) 4.05 70
Humor(Jam) 2.60 173
Innovation(Jam) 3.33 151
Mood(Jam) 3.59 87
Theme(Jam) 3.17 307

Feedback

agmcleod
28. Apr 2013 · 23:40 UTC
Nice. i wish the death screens could give some indication as to how to skip quickly back to the gameplay.
anbreizh
28. Apr 2013 · 23:41 UTC
Really, really fun. Great ambience !
imagnity
29. Apr 2013 · 07:29 UTC
Minimal. Graphics. FUN!!!
morbidbuilder407
29. Apr 2013 · 07:31 UTC
Very neat concept very nice colors..
ilovepixel
29. Apr 2013 · 07:34 UTC
Nice one! I really like the idea of the mixing colors. There are some colors that are hard to see because of the low contrast between the background and the platform.
Crazi456
29. Apr 2013 · 08:03 UTC
Very fun! Great mood!
Sebastian
29. Apr 2013 · 08:07 UTC
I found this really beautiful!
daniel
29. Apr 2013 · 08:07 UTC
Beautiful game :)
GetFun
29. Apr 2013 · 08:56 UTC
So relaxing. Very good
graytest
29. Apr 2013 · 08:57 UTC
Very nice. Good graphics and controls. Fun gameplay!
leeowen
29. Apr 2013 · 08:57 UTC
absolutely a brilliant game, wished there was more levels so I could play for longer
Sanguine
29. Apr 2013 · 09:04 UTC
The movement felt a bit sluggish, but the ambience was great.
loxo
29. Apr 2013 · 09:05 UTC
Great concept, really nice graphics and sound! I like it very much.
caasi
29. Apr 2013 · 09:22 UTC
Let's kill someone and steal their colors!
lpcustom
29. Apr 2013 · 09:42 UTC
Follows theme and good graphics. Only complaint is that you need more levels.
mrspeaker
29. Apr 2013 · 09:44 UTC
Fantastic idea... and those graphics: super sweet. Sometimes the platforms felt a bit unfair ("I flippin' made that jump, I swear it!") - but so addictive!
hgouveia
29. Apr 2013 · 09:54 UTC
I love it, great graphics and ambient, but i not source code :(, and not mentioned were was developed
🎤 jhrrsn
29. Apr 2013 · 09:58 UTC
Source added! Developed in the UK.
JohnBroadley
29. Apr 2013 · 10:23 UTC
Loved it! Shame I literally couldn't be any worse at platformers if I tried. Great entry, and loved the hand drawn scenes! Keep it up.
Hypnohustla
29. Apr 2013 · 10:32 UTC
Fun game :) Controls felt solid and smooth. Great atmosphere. The collission felt a bit off sometimes but nothing serious though.
manabreak
29. Apr 2013 · 10:42 UTC
I don't know if this was very minimalistic, but this was really fun!
Perry
29. Apr 2013 · 10:45 UTC
Love the art. God damn. Music tied in well. Great entry.
Crynix
29. Apr 2013 · 11:01 UTC
Wow. Amazing job.
Logun
29. Apr 2013 · 11:15 UTC
Nice idea, maybe need more level design variety. The music is strange, dunno if it is my computer or the original track. Enjoyed the graphics !
martijn
29. Apr 2013 · 12:21 UTC
Monoboy is adorable
HelkeGames
29. Apr 2013 · 12:55 UTC
Nice game!! Cool graphic! :)
AlbertoSM
29. Apr 2013 · 13:05 UTC
Very nice graphics, although a bit too detailed in contrast to the main theme of this LD, if you ask me.
Still, the game feels smooth and polished, well done :)
raincole
29. Apr 2013 · 13:29 UTC
The control is too slippery. But it's still a great game
Nacho
29. Apr 2013 · 13:30 UTC
This is easily my favourite submission so far. I'd pay for a game based on this concept, honestly. Music was amazing, the art was fantastic, and the mechanics were solid.
Tinco
29. Apr 2013 · 13:32 UTC
Fun, beautiful, wish you had polished the character control a bit more :)
Smaxx
29. Apr 2013 · 14:24 UTC
Nice Little game. The game screen doesn't appear in the right Position on IE 10 (Windows 8) for me (half way off the left side of the window), works fine in Chrome. You should definitely add some kind of loading screen. Everything going blank when loading is as odd as seeing only sprites between Levels. Oh, and I think the Angry Video Game Nerd would hate this game. It's too easy to fall through the borders of the dark cloud platforms, cause they're smaller than the actual graphic. :)
Zekyon
29. Apr 2013 · 15:15 UTC
Very good game, the graphics are awesome!
rogueNoodle
29. Apr 2013 · 15:34 UTC
Great job on the art and audio! The particles slowed it down a lot for me, but otherwise, nice entry :)
geepit
29. Apr 2013 · 15:49 UTC
Art and music are really nice! Gives a great mood to the game. Actual gameplay is pretty fun also
HakitoCZ
29. Apr 2013 · 16:12 UTC
Holy *** It's great! Very funny and colorful. Pretty nice.
Chman
29. Apr 2013 · 16:18 UTC
Cute graphics, movements feel a bit sluggish but nothing too serious.

I like the base idea of killing monster and mixing colors to unlock parts of the level, but IMO the level design isn't very inspired. It feels like a missed opportunity for something great. Still, nice work !
KEFIR
29. Apr 2013 · 17:34 UTC
incredibly cool art and atmosphere!
BortStudios
29. Apr 2013 · 17:35 UTC
This was the most fun game I've played LD26 yet. It was a pretty simple mechanic, but the design was excellent - jumping felt fun, bouncing on the things felt fun, etc.

Better yet, I really think this has the potential to become a pretty decent little puzzle platformer. As of now, it is quite linear - yeah you have 'paths' to take, but in the end you have to get this ghost, then this one, and eventually this one, etc. By adding a mechanic where you can remove color from him, to perhaps remove walls or something to get by, it could turn into more of a puzzle game where you have to figure out what order to get the things in and which ones to remove and how to get them back up again, etc

Very fun!
mrexcessive
29. Apr 2013 · 18:24 UTC
Looks great, plays well, colour combining makes me think of wizball on Atari-ST... but it's completely different this time. Nice mix of drawn and "live" art.
adnzzzzZ
29. Apr 2013 · 18:31 UTC
Really nice graphics and music. The platforming is a bit off but nothing serious. Overall a decent game.
zerebruin
29. Apr 2013 · 18:42 UTC
Beautiful style & atmosphere! I only wish one could change the controls (I hate using up arrow for jumping).
fenixtao
29. Apr 2013 · 20:01 UTC
Well this was just bloody lovely. Smooth, sketching is awesome, rad job!
tonic
29. Apr 2013 · 20:26 UTC
Nice little jumper there with nice small touches. The death screens are funny. =)
LrdKzrth
29. Apr 2013 · 20:38 UTC
Very good effort, very cute, and simple
McFunkypants
29. Apr 2013 · 21:20 UTC
Just fantastic! I love the colour mixing and hand-drawn art. Not a big fan of the music. Overall: AMAZING. Great work indeed!
8BitPimp
29. Apr 2013 · 22:53 UTC
Really nice game here. The graphics are lovely. I really like the particles rising up from the character. The colour/platform mechanic is nice too.
Psytew
29. Apr 2013 · 23:35 UTC
Fun, but very repetitive levels and anticlimactic ending. The graphics and controls are pretty great, though.
sparkleswirl
30. Apr 2013 · 00:07 UTC
Love the death screens; they're beautiful.
visibleatom
30. Apr 2013 · 00:36 UTC
At first, I thought it was a cookie. Then, I thought it was a deformed moon. Then, I saw what it was...

Great game, though. I liked the concept, I dislike the 'up = continuous jumping' that so many games have, but everything looked top-notch.
qdowngames
30. Apr 2013 · 00:36 UTC
Whenever I die and restart, the game lags like crazy. But it's really fun and very graphically smooth!
scottychips
30. Apr 2013 · 00:42 UTC
I played this one for a while. I love the little color particles that trail off of you when you starting alot of potential colors. The platform mechanic was also a really neat idea.
ps3master72
30. Apr 2013 · 01:28 UTC
Awesome game, it also has POTATO!
evoker
30. Apr 2013 · 01:39 UTC
Nice art style and smooth animation. I also liked the color mixing mechanic. But there was a point in one early level were making the wrong decision meant having to kill myself and start over since the necessary platform was unreachable. Otherwise, I had fun!
tacograveyard
30. Apr 2013 · 02:37 UTC
Wow, very cool! This was really fun and clever, I had to stay in til the end. Great job!
stromchin
30. Apr 2013 · 02:43 UTC
I was getting slowdowns during the game, was this just me?
Anyways, this actually helped me manage the jumps better.
cwilloughby
30. Apr 2013 · 03:02 UTC
Super cool. Mechanics and controls felt great. Loved the rejump when you went through a plat. Art and graphics were great too. Very nice. Also liked the death cutscenes.
Jiggawatt
30. Apr 2013 · 03:27 UTC
Some of the platforms felt like their sprites deceive their hitboxes.
cinnamonmelonpig
30. Apr 2013 · 03:34 UTC
Good thing someone cut the clouds so they are walkable ;)
Nice entry with good quality on art, sounds and gameplay
Alex Rose
30. Apr 2013 · 03:46 UTC
This is awesome, really love the style.
ethankennerly
30. Apr 2013 · 04:13 UTC
The drawings enchanted me and the music mesmerized me. Mixing colors interested me. If you continue to develop this, have you considered some puzzles where the order in which you mix colors is critical to solidifying platforms to the exit?
Almax27
30. Apr 2013 · 04:27 UTC
Excellent overall polish. Thoroughly enjoy this entry!
orangepascal
30. Apr 2013 · 07:11 UTC
nice! really enjoyable game.. sometimes it lags a bit, and collision detection is a bit off at times.. but great game
omaromeir
30. Apr 2013 · 07:48 UTC
Fun game with awesome atmosphere, I loved the idea of jumping on monsters to enable platforms :D.
Hadyn
30. Apr 2013 · 08:43 UTC
Awesome style and good mechanics. I think the level design could have gotten a little crazier - perhaps more puzzle-like to get the most out of the mechanic. Still, it was a fun experience over all!
oatsbarley
30. Apr 2013 · 11:16 UTC
This is lovely! The graphics and music fit together so well and the levels are really nicely designed. I sort of wish his jump was just a little bit more powerful, but other than that this is awesome.
EdoMiyamoto
30. Apr 2013 · 12:33 UTC
Yeaaah monoboyyy !
daubers
30. Apr 2013 · 15:22 UTC
Fantastic concept. Quite well balanced, loved the sparkly particle effects :)
MaxguN
30. Apr 2013 · 23:56 UTC
Beautiful. Sad it has low fps on my computer but i enjoyed it :). And, was that a potato ?
Zoidbergtron
01. May 2013 · 01:28 UTC
Love it!
kidevil
01. May 2013 · 02:13 UTC
Good mechanics and fun gameplay. Nice job!
Dark Acre Jack
01. May 2013 · 02:59 UTC
Very charming.
magnpeas
01. May 2013 · 03:48 UTC
I love the detail of the colors following the little guy around and the combination of colors. Awesome work!
OnlySlightly
01. May 2013 · 03:53 UTC
Really well made game. Cohesive aesthetic style, cool concept, tight controls. Nicely done!
Travis Irby
01. May 2013 · 03:59 UTC
fun platformer! the controls are really good and i liked the enemy color platform color concept. nice work :)
savethejets1
01. May 2013 · 05:29 UTC
Cool stuff. I liked the mechanic!

if I might suggest one thing it's that a flatter first level might have clued me into the fact that you have to stomp on the guys heads, as it was didn't immediately clue into that fact and kept dying.

All in all though, a really innovative idea!

+1 for using Heroku :D
Monxcleyr Productions
01. May 2013 · 06:48 UTC
The color mechanic is very fun, particularly mixing colors together. Wonderful art style.
HelkeGames
01. May 2013 · 08:42 UTC
Love the graphic and the concept, well done :)
fullmontis
01. May 2013 · 11:46 UTC
Great mood and great concept, really like it. Maybe a little too easy...
henrykun
01. May 2013 · 13:32 UTC
Beautiful game, I love the drawings and certainly particles are awesome. I like jumping too :) simple and fun.
multitude
01. May 2013 · 20:25 UTC
LOVE THIS GAME!
Felix20
01. May 2013 · 20:43 UTC
Wow great game, especially the art and music. The mechanic was cool, but still kinda boring. The game makes up for it in mood and graphics though.
psychomonster
01. May 2013 · 20:54 UTC
Very cool game
PabloAlexandre31
01. May 2013 · 21:10 UTC
Good Work. I Really Liked the art style and soundtrack. The use of colors is very good!
PsenFilip
03. May 2013 · 14:31 UTC
I like the drawing.
The music is just fine and sound effects do the job.
Level design is rather interesting.
I died a lot trying to rush the levels. I managed to reach the potato, after some time :)
Very good controls. Smooth!

One thing I would consider is somehow requiring a specific order to kill enemies in order to unlock platforms. Maybe a bit of puzzle aspects on top of would add up nice.
GranaDa
03. May 2013 · 15:20 UTC
Loved the colors iteraction. Nice entry!
Rafael Sales
03. May 2013 · 16:40 UTC
Veeeeery interesting game! Great mood and challenging level design. Congratz!
Prelucid
04. May 2013 · 18:37 UTC
Superbly done. I liked this one a lot.
SmilingCat
05. May 2013 · 01:52 UTC
Really cool, I like how you have to mix the colors to get the second-order platforms to appear.
dick_claus
10. May 2013 · 11:22 UTC
Cute platformer, I like the
lightnarcissus
13. May 2013 · 02:35 UTC
Cool concept and a good use of the theme. A job well done I must say.
MinionStudios
18. May 2013 · 15:01 UTC
I love the artwork.. those particles ended up being handy for remembering the colors...
Cyboot
19. May 2013 · 18:10 UTC
Beautiful game. I really like the colors.

I think it also is the perfect length for Ludumdare, I failed a few times in the last level but I saw the potato and it was worth to continue playing.

Great Job!