Damn invaders by dvdking

[raw]
made by dvdking for LD26 (COMPO)
Scroll shooter.

Your "ship" will grow, after collecting scrap from enemies

There are two bosses. And one of them will kick your ass!

CONTROLS: WASD, arrows = movement
space, ctrl = shooting
anykey = skip menu
enter = skip intro

Ratings

Coolness 81% 2
Overall 4.04 27
Audio 3.12 302
Fun 3.89 32
Graphics 3.62 219
Humor 3.06 160
Innovation 3.24 459
Mood 3.23 274
Theme 4.02 148

Feedback

lukedirago
28. Apr 2013 · 17:14 UTC
awesome!
MisterMagnus
28. Apr 2013 · 22:44 UTC
Awesome!
manabreak
29. Apr 2013 · 06:28 UTC
This was a lot more fun than I thought it would be. I burst into laughter when the first level "boss" appeared. :)

Very nicely done, everything works perfectly, although the music could use a little more variation.
Puffi
29. Apr 2013 · 12:32 UTC
Great game, only thing that sometimes bothered me was that moving vertically became hard once you grew (very) large.
Overall very good
tiffi
29. Apr 2013 · 12:33 UTC
really liked it. works great!
doobdargent
29. Apr 2013 · 12:35 UTC
I liked it. Sometimes it's a bit difficult to know what is good/bad for you but it doesn't matter much because you don't die in one shot like in most shooter.
Nice work on the scaling.
caranha
29. Apr 2013 · 12:41 UTC
Wow, this is a very awesome game! It is very polished, and I could never tell it was made with GameMaker if it was not for the icon in the beginning.

I loved it, seriously. You have one mechanic (get smaller/bigger) and work it through its many relationships: faster, slower, easier to hit, easier to hit others.

The only suggestion I would make is to pick another song - I feel something with a faster beat would fit this game better.

Thanks for the game!
My Milked Eek
29. Apr 2013 · 12:43 UTC
Awesome
Hyaku
29. Apr 2013 · 13:36 UTC
Great concept and well executed.
PushmePullyu
29. Apr 2013 · 13:51 UTC
Not a valid win32 application :<
vegard1992
29. Apr 2013 · 13:54 UTC
i really liked the intro, fun game
kyyninen
29. Apr 2013 · 14:09 UTC
One of the few reporting in. Solid game! One thing I found disorienting: boss bullets in second level do MUCH more damage than other similar looking projectiles. I don't mind taking more damage from boss attacks, but they should look different.
gilmore606
29. Apr 2013 · 17:30 UTC
I love this! Like Gradius but a hundred thousand times better. Please expand this into a full game and I'll pay $5 for it on Steam.
Moist
29. Apr 2013 · 17:31 UTC
Playing as a white square has never been so enjoyable.
mushbuh
29. Apr 2013 · 19:01 UTC
Totally worth the download, only complaint is the music is a bit unfitting
FuzzyWuzzie
29. Apr 2013 · 19:06 UTC
That was a lot of fun! Got pretty hard too!
bytegrove
29. Apr 2013 · 19:22 UTC
Wow, really nice work, love the intro! :) I really liked how the gameplay changed based on your size, like how the challenge while small was navigating, while when large you had to plan further ahead of where to move as you were slower. It was fun to be able to lob your bullets while large. The boss on level2 was weird though, I was too large when I arrived, so I couldn't avoid the projectiles, and as they it shot so many at once I shrunk and died almost directly. I guess it forces the player to plan ahead on the perfect size for the boss fight while playing the level. This could be a good thing, but it was annoying in my personal opinion.
Nice clean graphics that go well with the theme, and fitting sound effects, nice work! :)
r3d5
30. Apr 2013 · 05:35 UTC
5 starrrss!!

I played this one a lot. I found holding control is a must (auto shoot). When you're really huge, you have to move up and down to ensure your bullets hit every Y height on the right side.

Really great mechanic of the growing and shrinking. It make some very organic moments in the game.
mollymus
30. Apr 2013 · 11:27 UTC
Very cool game! Impressive to do such a cool game with only simple shapes!
daandruff
01. May 2013 · 12:23 UTC
Nice game! The controls where a bit sluggish, but other than that there isn't really that much to complain about. I loved it!
shotiris
01. May 2013 · 12:30 UTC
Nicely done!
Jod
02. May 2013 · 09:16 UTC
The second boss did kick my ass....

Loved this. You really nailed the minimalist theme. The introduction made me laugh, commander cube really has a hard time with his cube cadets. I think it's great how getting bigger makes you more powerful but also more vulnerable.

One of the better entries I've seen!
multikorv
02. May 2013 · 18:20 UTC
I really liked this. Nice feedback embedded into the game with the "ship" shrinking and all. Good with some decent boss fights. You did a really nice job!
JohnnySix
02. May 2013 · 22:02 UTC
Wow, love it, the gameplay is amazing, and the 'eating' mechanic that sizes up the ship is nicely balanced, being as you become a bigger target for enemy fire! Excellent stuff.
glisk
02. May 2013 · 22:09 UTC
a great shooter! really nice mechanics, really nice graphics, I love it
Xaychru04
03. May 2013 · 10:34 UTC
Very good game! I enjoyed the mechanic of the changing size. The graphics are pretty simple, and fits very well with the theme. The music could have been a little less repetitive, but that's not too annoying. Good job ;)
Thijsku
03. May 2013 · 10:37 UTC
Really good game! I loved the fact that you can grow bigger and stronger. (and also more vulnerable!) Second boss was really hard, but I'll try again soon! Good job! :)
SuperlevelSebastian
05. May 2013 · 21:40 UTC
Sadly I can't start it. It doesn't seem to be playable on my Win XP (32-bit) laptop. :(
mokujin
08. May 2013 · 08:30 UTC
куку епта
норм игруля
mokujin
08. May 2013 · 08:35 UTC
ooohh shhhhhiiiitt maan. imposible!!! awesome!!!
im excited with your game 0_o
my mark - 5 5 5 5 5
bro
mokujin
08. May 2013 · 08:36 UTC
why you didn't come to the technical school today?