Friggin Lazors by Fenmar
Friggin Lazors is a First-Person puzzle game. Navigate the levels with WASD or the arrow keys. Click on a switch to trigger it. Some switches can only be triggered by boxes or lasers. This game uses the mouse capture feature of HTML5. It works with the latest Google Chrome and Firefox builds (make sure to allow mouse capture / fullscreen mode). In Firefox you have to use the Fullscreen mode in order to play the game.
Made with HTML5, Javascript and the Canvas element using webGL. Tested with latest Google Chrome and Firefox on Windows.
Makes use of three.js, tween.js and buzz.js. All textures are procedurally generated.
Have fun!
Made with HTML5, Javascript and the Canvas element using webGL. Tested with latest Google Chrome and Firefox on Windows.
Makes use of three.js, tween.js and buzz.js. All textures are procedurally generated.
Have fun!
Ratings
| Coolness | 57% | 3 |
| Overall | 3.68 | 149 |
| Audio | 2.64 | 598 |
| Fun | 3.51 | 156 |
| Graphics | 3.51 | 261 |
| Innovation | 3.27 | 439 |
| Mood | 3.19 | 309 |
| Theme | 3.62 | 475 |
Looks very nice and the puzzles were good.
@maxogden: I retain all rights to the code, sorry. All the libraries I used are licensed MIT though.
Otherwise it's an awesome puzzle game, audio is great,
Nice work and Kudos for using web tech :)
I liked the minimilistic style and the overall mood.
Well done!
I also didn't know about Buzz.js, so I'll have to check that out!
Otherwise I enjoyed it enough to get to the end and it worked well as a minimalist game :)
I concur with the comments about block-pushing being a nag, but it's hardly a deal breaker, just sort of pulls the rug out from the exploratory feeling at the beginning.
Especially liked that there were multiple approaches to solve it
I spent 20 minutes on your game and then I was blocked ; I haven't solved the sixth (or seventh I don't remember) puzzle. I like the character movement settings, it works very well.
- SEPHY (@sephyka)