BasedBall by Neten

[raw]
made by Neten for LD26 (COMPO)
Turn the world around to get to your goal.

Game made under 24 hours with Unity3D.
Scripted with UnityScript under the MonoDevelop IDE.
Textures created using Adobe Photoshop CS6.
A single model created using Autodesk Maya.

-Nedim "Net" Ibrahimkadic

Ratings

Coolness 65% 3
Overall 3.08 653
Fun 3.00 538
Graphics 2.44 1009
Innovation 3.03 630
Mood 2.44 972
Theme 3.11 946

Feedback

mrexcessive
29. Apr 2013 · 04:03 UTC
Nicely done... no sound heard, has been okay for other Unity web-player games. Minimal control system allows a lot... Slowdown/speedups cleverly done.
scriptorum
29. Apr 2013 · 04:07 UTC
gg 2u2
xel
29. Apr 2013 · 04:08 UTC
Really liked the simplistic controls and the core rotation mechanic. Managed to beat it after a few tries. Wish there were a few more levels that explored new obstacles!
Jack Zackowitz
29. Apr 2013 · 04:36 UTC
Very nice concept. Definitely needs some checkpoints though or something.
Deadlyapps
29. Apr 2013 · 05:05 UTC
Nice Concept, I thought the game could have used a little more in terms of graphics, faster rotating etc.. no sound either.
gabehollombe
29. Apr 2013 · 05:57 UTC
Ooo, I really like the control scheme and mechanic. It'd be fun to play this on a phone. More levels and throw it in the app store!
guestcheap
29. Apr 2013 · 07:09 UTC
A little short, but fine for a 48 hour game. I too would love to see it on the app store.
GetFun
29. Apr 2013 · 07:25 UTC
Argh I'm not very good in this game. but I like it =D
lpcustom
29. Apr 2013 · 08:12 UTC
I like the concept. Fits the theme well. Reminds me of marble madness.
josefnpat
29. Apr 2013 · 10:46 UTC
Any chance you can offer up the linux binary, or at least the windows.exe?

The web version does not work for me.
timtipgames
29. Apr 2013 · 11:13 UTC
Really like the elements you added to this game concept by using colored blocks that affect your possibilities of manipulation. I don't think it wasn't too hard. Only that last turn ...
messiano
01. May 2013 · 06:24 UTC
Nice game, would play well on a phone!
HelkeGames
01. May 2013 · 08:36 UTC
Interesting idea i liked the game! Great Job!
Alex Rose
01. May 2013 · 13:15 UTC
Awesome concept! Reminds me of an old SNES marble game, I forget the name. But really cool anyway. Nice one.
Doublecaster
01. May 2013 · 14:26 UTC
I liked your game. The end part was quite hard but I got past it. I wish it had more levels though :D
stqn
02. May 2013 · 01:15 UTC
Need Linux or Windows build to be able to play this...
🎤 Neten
02. May 2013 · 07:55 UTC
Hey guys, thanks for all the ratings and comments, please keep them coming! I uploaded Windows, Linux and OS X versions of the game as well (could not test the Linux and OS X versions as I don't own any of those platforms).
Pinkerator
03. May 2013 · 08:28 UTC
Nice physics! Pretty hard game :)
Khaldrin
04. May 2013 · 17:59 UTC
Nicely done and challenging. I HAD to get this mean last turn right. Controls felt good, graphic style fit the theme. Some music and sound would spice up the whole game. But overall I really liked it. GG to you.
vrinek
08. May 2013 · 20:13 UTC
I really liked the way you introduce the mechanics to the player. The one thing I really really missed was some "bounce" to the ball and actually see it rolling (textures). Also rotating a little faster might be better.