Ordinal by tompudding

[raw]
made by tompudding for LD26 (COMPO)
Ordinal is a logic based puzzle game set in the harsh and dangerous world of numbers!

Windows:
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Download the zip file and run the batch file

Linux
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For Debian based Linux distributions, just do a "sudo apt-get install python-pygame python-opengl", then you can run the source code from github directly with "python ordinal.py"

Ratings

Coolness 54% 3
Overall 3.47 267
Audio 3.45 141
Fun 2.94 595
Graphics 2.29 1108
Humor 1.86 839
Innovation 4.19 14
Mood 2.82 606
Theme 3.06 984

Feedback

gilmore606
29. Apr 2013 · 05:27 UTC
Holy crap you made a game out of Max/MSP. Combined with SpaceChem. I'm in awe of this as a 48 hour project, fantastic. At first I forgot it was a game and was just making music with it. :)
manabreak
29. Apr 2013 · 05:45 UTC
Fun idea, but for someone not familiar with modular audio software, this may get a bit weird at first. Neat game, nevertheless, nice to see a music game. :)
hnjslater
29. Apr 2013 · 09:06 UTC
Good game, reminds me of myself: sounds like an angel, looks like devil, entirely monochrome.
howieV (binarygirl)
29. Apr 2013 · 14:13 UTC
quite liked it ..struggled to get going a little bit at first tho heh..good job tho :)
JimmyLord
29. Apr 2013 · 14:26 UTC
Very cool, I think that's the first time I broke out a calculator to play a game. I failed at level 4, figure I could divide and throw in 80 inc's, but that can't be the answer :)
bushmango
29. Apr 2013 · 14:28 UTC
Sometimes the graphics tweak out and I can't connect outputs to inputs :( Took me a while to figure out what the goal was, but then it was fun :)
josefnpat
29. Apr 2013 · 14:33 UTC
For arch linux: `pacman -S python2-opengl python2-numpy` and run with `python2 ordinal.py`
caranha
29. Apr 2013 · 14:40 UTC
That is a very unique game - a programming challenge, I like it! The game also has a very consistent "feel", which is a plus.

One thing to note, is that it would be good to have an automatic "zoom" at the start of each level. On the start of the "tricky" level I did not realize that there were 4 sources, until I zoomed out a bit.

Also, it is not very clear whether you have to connect ALL sources to the sinks, or if just satisfying the sink counts as clearing the puzzle.

Anyway, thanks for the cool game!
HelkeGames
29. Apr 2013 · 20:11 UTC
Nice game, well done! :)
semi
29. Apr 2013 · 20:41 UTC
A game for the heart of every programmer :) Very fun to tinker with, and I like that you can do so much with bitwise operators. Bookmarking!
tankete
29. Apr 2013 · 21:42 UTC
Wow! Really liked the idea. Though it got hard, fast. At least for me. Will definitely come back to this one.
JustinMullin
30. Apr 2013 · 21:46 UTC
Pretty fun - I like the concept. The interface was very clunky, which kept me from playing farther, but I enjoyed it.
Joror
30. Apr 2013 · 22:07 UTC
Math games! Fun, but a bit bland, more hints for noobs would be nice. ;) Game was a bit funky/buggy after I had placed a few blocks.
f7f5
30. Apr 2013 · 22:16 UTC
It took me a while to understand what I was supposed to do, and the boxes with the numbers sometimes cover the output/input connectors and it's hard to make a line.

But I'm glad I stuck with it, because in the end it's a very original and cool idea for a math-music-puzzle game!

I have to comeback to this later to clear level 4
kreischweide
01. May 2013 · 21:37 UTC
Oh something unexpected :) Great idea and execution, like the approach!
MRvanderPants
02. May 2013 · 08:59 UTC
The game is pretty hard to understand for people who don't use these kinds of audio software. But it is amazing you created this in just 2 days.
whitetigle
02. May 2013 · 11:42 UTC
My first impression : WTF??!! And then enlightenment came to me and then I just remembered how lucky I am to particate to Ludum Dare and test real innovative games. Thanks for this game. It's good (once you figure what you're supposed to do that is ;) )
Hume
03. May 2013 · 14:55 UTC
I finished it. The jump in difficulty was pretty severe in that level, but it was satisfying to finally figure out how to get the bit pattern I knew I needed.

Mild spoilers follow:
I think I found a timing bug in an earlier level. I hope my notation makes sense:

out = sub(inc(inc(source(k=0, k+=2))), pass(pass(source(k=0, k+=2))))

This gave [65534, 4, 4...]. Obviously a stupid solution given that a one-module solution exists, but I think it should have given [2, 2, 2...]
Prudiiarca
03. May 2013 · 14:58 UTC
Thats interesting... Really
Cosmologicon
04. May 2013 · 17:34 UTC
Fun. I think the puzzles could have benefited from some more restrictions, eg you only have X incs and Y muls or whatever. I feel like I cheated on the last level, since you can turn 0 into anything with a few incs and lsls.
namuol
05. May 2013 · 15:14 UTC
The sort of game I love to play.

I would've liked to see it be more rhythm-oriented/musical in the sense of producing actual melodies, but it's fun enough thinking about the puzzles. I think if there were specific bounds/limitations set the puzzles would feel more like puzzles and less like programming -- but that's more of an observation than a criticism; I kinda like the openness of it.
goerp
06. May 2013 · 16:42 UTC
OOOH! another programming game, nice!
Although after a while it became a bit buggy (some graphical corruption and some elements where impossible to connect anymore) it was nice and addictive.

The music is a nice touch and the speeding up possibility is very good, because when you know you have the sollution, you don't want to wait.

An extra plus for the simplicity of the user interface and the ease of which you can understand this game (I also made a programming game, but the UI was terrible and it was NOT easy to understand).

I will tell my friends about this game.
SuperDisk
07. May 2013 · 00:25 UTC
I liked the Cancel Christmas game, so I decided to try out this. I was not disappoint.