Galaxaloid by lando walters
Play as the ship! Save the world from aliens! Don't fail!
I made this is 48 hours for ludum dare #26, the theme was minimalism, so I decided to make a game with a screen resolution of just 136*160 pixels.
Enjoy!
I made this is 48 hours for ludum dare #26, the theme was minimalism, so I decided to make a game with a screen resolution of just 136*160 pixels.
Enjoy!
| Windows | https://www.box.com/s/eo329asu40qct1dsfj2t |
| Source | https://www.box.com/s/llox5zwu6wnwloicdrfa |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=18228 |
Dark Acre Jack: haha, that was the plan. Glad you enjoyed it.
Imagnity: Uhhhhhhh...... did you try anything other than the space bar? z to shoot is pretty standard.
As I've seen in other games, this is a simple game, not a minimalistic one. To me, there's too much content and gameplay mechanics in there to be considered minimalistic.
The game is unbalanced, probably due to the random nature of the enemies' creation. At times it seemed almost a danmaku, with huge amounts of bullets flying around (without the benefit of the carefully designed patterns). Then I got the laser, upgraded it to level 2, and I was sweeping the screen like a Boss, clearing it like nobodies business, in a particle shower extravaganza, until I was left alone. And alone I was for the next 10 or so seconds, until a single missile entered the screen. The game kept throwing me single missiles like that for a while.
Best score: 4570
Keep it up! :)
I had originally planned to make a procedural system for enemy spawning, but sadly didn't have time :(. Thanks for the feedback!
Very nice little game! :)