SpeedShape by Darenn

[raw]
made by Darenn for LD35 (JAM)
Speed Shape is a speed runner where gameplay changes with the shapeshift of the player. We made all the art by ourself. (musics, sounds, models, textures..) We used Unity Engine. Unfortunately, we had many things to do this week, so our game is uncompleted. We'll do better next time ;)

Ratings

Coolness 47% 1248
Overall(Jam) 2.92 851
Audio(Jam) 2.80 555
Fun(Jam) 2.68 876
Graphics(Jam) 3.60 392
Humor(Jam) 2.68 409
Innovation(Jam) 2.72 811
Mood(Jam) 2.77 783
Theme(Jam) 3.12 703

Feedback

kariamoss
19. Apr 2016 · 14:10 UTC
The two first levels a bit hard to handle compared to the third.
Awesome graphics, especially the clouds!
LudumAnthony
20. Apr 2016 · 01:55 UTC
The bird one is too hard, while the sheep one is too easy. Instead of losing immediately for the bird one when you touch another bird, you should still be able to try to recover even though you are being pushed back.
Short and simple, the middle level was the most interesting due to its mechanic.
zenmumbler
20. Apr 2016 · 22:18 UTC
I had a case of the Wat?s when I played this but it's certainly… unique. Hmm.
geekguy100
20. Apr 2016 · 22:35 UTC
Cool take on shapeshifting.
shadowforce768
20. Apr 2016 · 22:37 UTC
Awesome graphics and music, really fun to play!
Jungle
20. Apr 2016 · 22:39 UTC
I like the graphs! Congrats
juanluisrodreyes
20. Apr 2016 · 22:40 UTC
It was quite funny. I agree with other comments about the first and second levels. I never were able to jump the first wall in the second level.

Keep doing games!
Roland M
20. Apr 2016 · 22:51 UTC
Good, graphics. =]
Garris
23. Apr 2016 · 21:06 UTC
That cloud will NOT stop judging me! I like how you freshened up the formula of a runner/helicopter game. The most frustrating thing about the genre is how quickly and randomly it seems you can die, and in your case, death is just a change of mode 2/3 times.
Reyn
25. Apr 2016 · 20:14 UTC
I agree with the other comments on difficulty. I obviously missed the flappy bird craze or something :) Unfortunately it felt like 3 different games, I think it would have fit the theme more if you somehow kept the player on screen while the shape shifting happened. Music was a bit repetitive, I liked your models. Weird, for some reason your authors page says 'not found'.
Jacob Peltola
26. Apr 2016 · 22:54 UTC
liked the art direction, and the mechanic was well implemented into the gameplay you were going for
medidog
27. Apr 2016 · 23:04 UTC
Nice graphics but did not understand the logic behind it. The first two animals are almost impossible to play with, and then the third one is too easy. Maybe if the difficulty was building up or it was more balanced, could be more fun.
rodobodolfo
28. Apr 2016 · 00:12 UTC
Linux build didnt work for me, sorry!
KairosXIII
28. Apr 2016 · 04:07 UTC
Interesting idea, cute art and audio. Gameplay was a bit rough though, I never felt fully in control of my player.
Pavel M. Dlouhý
28. Apr 2016 · 18:20 UTC
Nice game!