Pongless by Otoris

[raw]
made by Otoris for LD26 (JAM)
Pongless is Ping Pong without the "Pong"

Controls:
A/D or Left/Right Arrow to rotate your beam.
SPACE to activate the force push.

The goal is to knock the ball into the blue opponent's goal post.

There is a gravitational force around both goal posts that can be used to your advantage occasionally.

A minimal take on Pong - By http://ajaxstudios.com

Credits: Tareoflight - Designer, Otoris - Developer
(For the record: First project in Unity ever! :D)

Ratings

Coolness 40% 1535
Overall(Jam) 2.92 353
Audio(Jam) 3.05 227
Fun(Jam) 2.52 410
Graphics(Jam) 2.80 382
Innovation(Jam) 3.52 97
Theme(Jam) 3.08 350

Feedback

Ty Taylor
30. Apr 2013 · 03:03 UTC
It feels like the opponent has much more control than I do.
epaik
30. Apr 2013 · 04:29 UTC
The ball got stuck rotating around me, I couldn't dislodge it despite spamming space.
Gremlin
30. Apr 2013 · 04:31 UTC
The AI is way better at this than I am.

The rotation doesn't feel smooth, which makes it a bit hard to aim precisely (are you using float or int for the rotation?). Also, the force push feels a little short.

I really liked the sounds. Glad to see more people learning Unity.
3beards
30. Apr 2013 · 04:32 UTC
I enjoyed the chill music and wooshy air sounds. Neat idea.
Deadlyapps
30. Apr 2013 · 04:33 UTC
I second this comment: It feels like the opponent has much more control than I do.
Lianne Booton
30. Apr 2013 · 04:33 UTC
I like the audio and concept, but like a previous commenter said, I do feel like the opponent had a better control than I did. For a first project in Unity this is impressive though, so kudos :)
Almax27
30. Apr 2013 · 04:34 UTC
Interesting idea, maybe using the mouse to control rotation would be more intuitive? The AI kind of ruins the experience and there were odd instances where the ball wouldn't respond to the 'push', but I could see this working well with 2 human players.
LizEngland
30. Apr 2013 · 04:59 UTC
Yeah, AI is better than me and seems to be able to vacuum in the puck, whereas I can't. However, I liked the idea. There's lots of variations on pong, and this is the first time I've seen this type.
ilovepixel
30. Apr 2013 · 20:16 UTC
Nice twist on the pong style game. Really enjoyed it.
acro
30. Apr 2013 · 20:23 UTC
Fun take on classic pong but the AI seems to be too difficult, either that or I'm just really bad :( I like the music, the game kind of looks like 2 lighthouses signaling to eachother :)
pentaphobe
30. Apr 2013 · 22:39 UTC
Really cool idea, with a little tweaking I could quite happily play this as a relaxing game.

Can you actually beat the AI? I'd love to see a video
🎤 Otoris
01. May 2013 · 06:11 UTC
You can TOTALLY beat the AI. ;)

It's just ridiculously hard.

@arco Never thought of them as lighthouses until now! Great... Thanks. -_-

The control scheme isn't perfect and I would definitely do mouse controls, or at least a smooth acceleration with keyboard.
Grouflon
01. May 2013 · 18:22 UTC
Very interesting entry, kind of hard to control but I scored twice, so I feel good about it... It could be great to have a little more control in the rotation of the green light, I think it's way too fast and the "step by step" is to large. Anyway it's a great turnover on the pong mechanic, I appreciate it :)
🎤 Otoris
02. May 2013 · 20:22 UTC
@Grouflon I don't understand what you mean by "step by step"?
SnoringFrog
02. May 2013 · 20:39 UTC
I'm just going to echo what almost everyone else has said so far: love the idea, but the AI is too difficult (and on top of that I sucked at knocking the ball away from myself anyways).
messiano
05. May 2013 · 04:09 UTC
AI needs some tweaks!
peaveyj
07. May 2013 · 05:48 UTC
Fun implementation and interesting take on pong. Seems well polished to me. Nice job.
GameNacho
08. May 2013 · 19:56 UTC
Cool game, I like it!