Miniwallism by dapierce
You are a square dodging walls. If you get hit, you lose a chunk of yourself, but if you can hit the side of a wall as it comes you will add it to yourself and get bigger. Your score will only increase if you take risks and hit or get hit by walls.
Use arrow keys to move.
Made with help from Foundation Game Design with HTML5 and JavaScript by Rex van der Spuy.
Use arrow keys to move.
Made with help from Foundation Game Design with HTML5 and JavaScript by Rex van der Spuy.
| Web | http://www.bitsbytebits.com/miniwallism/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=20993 |
Ratings
| Coolness | 52% | 3 |
| Overall(Jam) | 2.94 | 340 |
| Fun(Jam) | 2.94 | 257 |
| Graphics(Jam) | 2.58 | 442 |
| Innovation(Jam) | 3.47 | 112 |
| Mood(Jam) | 2.36 | 450 |
| Theme(Jam) | 3.97 | 58 |
Feedback
Andrewves
30. Apr 2013 路 08:36 UTC
concept sounds interesting but the game wont load and just stays on a blue screen.
馃帳 dapierce
30. Apr 2013 路 19:38 UTC
I had only been testing in Chrome--it turns out requestAnimationFrame is Chrome only, so I needed a sham to make it work in other browsers--it should be playable now.
sythe
30. Apr 2013 路 20:40 UTC
Difficult to hit the sides of walls, and it's annoying that the page must be refreshed each time you die. Apart from that, however, good little concept, very theme-appropriate.
jhrrsn
01. May 2013 路 00:48 UTC
Cool concept, it is frustrating that there is no easy way to restart but the game mechanic is original and enjoyable
NateNaterson
01. May 2013 路 00:52 UTC
Neat concept! Was a little rough around the edges (no way to reset?) though
icedcola
01. May 2013 路 00:59 UTC
Great concept. I like that you start picking and choosing the best walls to collect by looking at what's ahead. I also liked that I felt really safe when I was a big wall, but that I was actually in more danger. Just changing the size of the dropping walls changes how useful they are to collect and how dangerous they are, which fits the theme well :)
Shigor
01. May 2013 路 01:15 UTC
Pretty good idea with the growing, but it feels just like a test of the mechanics - no restart is annoying.
chowdy
01. May 2013 路 01:37 UTC
Wish you could retry without having to reload the page. It's fun to take risks to grow your block.
馃帳 dapierce
01. May 2013 路 08:14 UTC
I have updated the game with game over text and the ability to restart.
Captain_Genial
01. May 2013 路 11:15 UTC
Nice concept (i'm not reallygood, jiscore : 97 ... but i like it !)
boxerbomb
01. May 2013 路 20:48 UTC
The games great with music it would be better though.
Milktoast
01. May 2013 路 23:47 UTC
Hey this is a pretty cool game. It's simple, but you've managed to pack a lot of fun in there. Good job.
Tipyx
02. May 2013 路 05:38 UTC
Very interresting concept but I think there is a lack of challenge...
dick_claus
03. May 2013 路 05:21 UTC
Love it!
Blinked
04. May 2013 路 00:44 UTC
Really cool game, took me a minute to realize you could hit the sides to grow.
DaveDobson
05. May 2013 路 07:22 UTC
My best was 72. Interesting game concept, but not too complex, and not much to it - would love to see some more features/options.
Spiridios
15. May 2013 路 22:36 UTC
Interesting dodge game. Definitely needs sound (I know not a trivial concept in HTML5 at this point). Given that the instructions are so short, including them in-game might help those of us that like to try before reading. I at first thought I found a bug when I learned of the grow aspect by accident. Then I read and found out that was a major point of the game. =p