Hexzilla by Bernhard

[raw]
made by Bernhard for LD26 (COMPO)
Hexzilla is a simple base building and defending strategy game with incoming waves of enemy swarms.

Press ALT+ENTER for fullscreen mode.

Tuesday: Added Linux version (Audio might require Pulseaudio)
Wednesday: Android version submitted to Google Play Store

Thursday: Added screenshots of my highest score so far :-)

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Additional Downloads:

Android Google Play Store: https://play.google.com/store/apps/details?id=ch.nukular.hexzilla
iOS App Store (iPhone/iPad): https://itunes.apple.com/us/app/hexzilla/id644120262?ls=1&mt=8

Ratings

Coolness 75% 2
Overall 3.86 68
Audio 3.22 249
Fun 3.71 76
Graphics 3.65 208
Humor 1.86 839
Innovation 3.43 316
Mood 3.33 219
Theme 3.42 673

Feedback

Markavian
29. Apr 2013 · 00:30 UTC
Well presented game, feels very complete. Felt constantly harrased by the enemies to the point where I couldn't keep up my defenses.
Pickehut
29. Apr 2013 · 13:18 UTC
Wow, this feels like a game that you could buy on steam!
Nice graphics and sounds too.
The only complaint I have is that it seems to be too easy.
I don't know if it gets significantly harder later on, but after I placed a lot of shields around my base I had no problems surviving.
But this is only a balancing problem I guess.
LrdKzrth
29. Apr 2013 · 13:20 UTC
Very addictive...
Qrchack
29. Apr 2013 · 16:30 UTC
just loved this one. Android
swizzcheez
30. Apr 2013 · 00:04 UTC
Very nicely done. Will refer back to this from time to time.
toonheart
30. Apr 2013 · 00:07 UTC
very nice :)
And I was thinking no one's gonna build a tower defense :D

Done rating.

Please do show some love on my game too :)
http://www.ludumdare.com/compo/ludum-dare-26/?action=rate&uid=21211
shohs
30. Apr 2013 · 00:14 UTC
Very nice game, it seems very well thought out. The only problem I had with it is that everything seems too cheap - the fact that every upgrade costs $1 made me always have a ton of money, which in turn made it pretty useless to build extra farms.
kingsman142
30. Apr 2013 · 00:59 UTC
Extremely difficult game, but it is one of the best ones I have seen so far.
BarrensZeppelin
30. Apr 2013 · 05:50 UTC
Played this on my way to school on Android, and I made it to the 210th wave on my third try. Also tried it on the PC just to see the difference.

The game is well presented and the graphics have a clean finish, but the pacing seems kinda off. The start can be very hectic, but when you get a decent base esatblished, you just sit there and wait with $500+ in your inventory to spend on nothing in particular.
It could definitely have used some more expenesive upgrades to drain your cash. With a little more polish, I think this could become a great game! (:
Tater_hater
30. Apr 2013 · 20:07 UTC
didnt work for me on chrome, but if the app is on the android market, ill defiently try it out. Looks good from the screenshots
HelkeGames
30. Apr 2013 · 20:27 UTC
Cool and nice game well done! ;)
tiffi
30. Apr 2013 · 20:35 UTC
loved the game, one of the best games ive seen so far (tested about 60 games). awesome work!
pentaphobe
30. Apr 2013 · 20:53 UTC
Oh wow, I totally started working on a prototype of this last week after having a dream about it - thanks so much for letting me play it without having to work more :)

Pretty damn cool idea, and really smooth implementation (and a tutorial!)

It'd be nice to have a little more build time at the beginning, but it's highly playable and a fantastic job
bernhard
01. May 2013 · 01:18 UTC
Thanks for all the comments everyone, really appreciated!

@Tater_hater: It's on the Play Store now \o/
Link: https://play.google.com/store/apps/details?id=ch.nukular.hexzilla
stqn
01. May 2013 · 02:03 UTC
Great presentation, good audio, very smooth (played the Linux version). Well done! The game itself lacked some goal to keep me playing, although I played much longer the second time I tried and then eventually lost/abandonned after 200 ~ (whatever this number means :) ).
PsenFilip
01. May 2013 · 03:01 UTC
The game is overall very polished, especially the GUI. Pretty smooth experience.
I spent quite a few time on it; pretty good game session.

Only complaint is that the mouse wheel should be inverted IMO (scroll up when zooms in).
Keep it up
FREEZX
01. May 2013 · 19:00 UTC
Zerg rush! Love the game!
mrexcessive
01. May 2013 · 19:16 UTC
Most excellent... bookmarked to come back to later. I have a penchant for hex based games, nice to see that too. very slick for a tower defence.
f7f5
01. May 2013 · 19:38 UTC
The is very well presented. Played it on chrome and loved the audio and the overall feel. The only downside is that everything was a bit cheap, so at a point I had over $1000 and growing. Also could do with some final objective: I just abandoned after a while. But for a 48hr game, it's great.
Ryusui
02. May 2013 · 06:15 UTC
That was amazing - a very professional-looking product. The only thing I think was missing would be some kind of keyboard shortcut for the build/repair/upgrade process - things get pretty hectic after a while!
wonderwhy-er
02. May 2013 · 08:43 UTC
Seems fun and challenging, hard to put a finger quickly on what's best strategy :)
junt74
02. May 2013 · 08:45 UTC
Very addictive!
Well minimalized, and upgrade system is well worked.
Excellent game!
Blinked
02. May 2013 · 13:45 UTC
Really well made game, the graphics look nice and the touch screen works very well. My only complaint would be that the game gets very easy once you have a fair enough defence. But overall outstanding game!
Jonny D
02. May 2013 · 15:03 UTC
Pretty good and pretty fun. I found that farms are overpowered (maybe because there's no upkeep for other types. I only had a couple of farms and got all the money I ever needed. I was able to build a very strong defense of turrets and shields before I even realized you can upgrade. Then I just waited for a few hundred waves.
LizEngland
02. May 2013 · 19:31 UTC
Great game! I had a lot of fun playing this, and it seems a really good match for a touchscreen game. It has that kind of frantic minimalist 'war' that reminded me of Galcon.
Toki Anholmes
02. May 2013 · 19:39 UTC
very polish game, well done ! Maybe another goal beside the score would be appreciate...
playvue
02. May 2013 · 21:30 UTC
Absolutely loved it! That said, mouse-only control made it heart to spend the money I had fast enough to keep up. Keyboard or simplified click options would go a long way. =) Great job!
RealyUniqueName
02. May 2013 · 21:42 UTC
Felt like i was limited to my clicking speed )
Jellycakes
03. May 2013 · 00:46 UTC
Pretty nicely made game. Very easy to set something up without running out of money but nonetheless a pretty fun game. Nice work!
🎤 Bernhard
03. May 2013 · 01:01 UTC
Thanks for all the comments guys!
Further balancing and something more besides the current endless mode seems like next steps for this game!

@playvue @RealyUniqueName , the game would play quite differently with hotkeys yeah, would be ineteresting. I kind of like how it is almost equal between touch screens (Android and upcoming iOS) and desktops.

I added two screenshots from my highest score round. I started the base with 3 farms and reduced to 2 and made it until wave 408. I kind of wish that the tutorial stated something about many farms not being required. Or maybe even limit the number of farms available for building.
moomoo112
03. May 2013 · 05:24 UTC
made it until the enemies could destroy bases in one shot, and then I kinda lost..
Dir3kt
04. May 2013 · 15:38 UTC
Hey I remember trying your binary during the Dare to see if it run on my setup. But didn't had time to play back then. This is now fixed :)

I enjoyed it a lot. The controls are very intuitive and the core of the game is interesting. Played it for a while and it was fun. I stopped because I noticed I had too much money and the creeps didn't seemed to be a threat anymore. Would definitely be interested by a post compo version. Don't hesitate to send me a tweet :)
HD408
06. May 2013 · 01:07 UTC
Cool design. While I played this game, I felt really inspired. My next LD entry would probably be a tower defence game.
Dietrich Epp
12. May 2013 · 03:55 UTC
Once I figured it out it was easy until late waves. Addictive gameplay! Would love to see a more developed version. I actually filled up my high scores board, got 3768 credits. The main complaint is that it's so much clicking speed.
Rafael Sales
13. May 2013 · 15:39 UTC
Fucking awesome game! Great game to build smart strategies and get master playing a simple but deep game mechanic. Congratulations!
nimblegorilla
13. May 2013 · 23:48 UTC
Cool game. I think it needs hotkeys - I couldn't spend my money fast enough!
kill0u
14. May 2013 · 00:14 UTC
Nice game :)
jamioflan
18. May 2013 · 15:57 UTC
Awesome game!
I'm very impressed with iPad support too!
I agree that the money seems a little worthless; maybe you could make higher level upgrades cost more?
Sestren
20. May 2013 · 20:23 UTC
Cool design. The title screen audio was very nice, and the gameplay was fun.