Truth Only by OrangeeZ

[raw]
made by OrangeeZ for LD26 (JAM)
A tale of bravery, newspaper and birds.

WASD - moving,
LMB - fire,
E - pressing switches,
ESC for pause.

Ratings

Coolness 65% 3
Overall(Jam) 3.80 45
Audio(Jam) 3.37 141
Fun(Jam) 3.78 28
Graphics(Jam) 3.96 84
Humor(Jam) 3.44 47
Innovation(Jam) 3.00 259
Mood(Jam) 3.34 155
Theme(Jam) 2.91 393

Feedback

Prelucid
30. Apr 2013 · 00:29 UTC
This was the most fun I've had so far, and it made me laugh when I figured out what that character was made of.
HelkeGames
30. Apr 2013 · 09:59 UTC
Nice game, I liked the graphic well done :D
dek
30. Apr 2013 · 10:09 UTC
Well executed game.
Jubjub.
30. Apr 2013 · 10:11 UTC
Incredibly detailed and rich given the time frame. Had loads of fun. When I first encountered the big boss I absolutely CRAPPED myself! So scary haha
Alphonsus
30. Apr 2013 · 10:11 UTC
Fun gameplay and awesome graphics & music!
Greg Power
30. Apr 2013 · 10:12 UTC
I've never made an FPS before, but now I do.

Cool design and animations.
ReveLorenfield
30. Apr 2013 · 10:13 UTC
A newspaper guy with a "handgun" fighting other newspaper. The idea is quite original and funny. You sure have put a lot of efforts into animating and prettyfying that.

I couldn't go very far (I really suck at FPS) but is it really minimalist ?
cahman
30. Apr 2013 · 10:14 UTC
Very nice! I pumped that bird full of truth before I saw the conveniently placed giant bird masher. I didn't really understand how the theme fit in, and would really have liked a larger crosshair.
RobKat
30. Apr 2013 · 10:15 UTC
I really liked it, was the newspaper/shooter idea meant to be political? Great insight. Good gameplay.
m64
30. Apr 2013 · 11:51 UTC
Great job considering the time frame!
zkenshin
30. Apr 2013 · 15:03 UTC
Really well done, nice job. :)
SamoojaMies
30. Apr 2013 · 15:33 UTC
One of the machines got stuck (green light on) and couldn't continue. Fun game anyways and good job!
dook
30. Apr 2013 · 22:26 UTC
Fun. Great animations! I liked the fingerbang of truth but I'm not sure how it fits the minimalist theme. I think one of the levels broke... I killed all the enemies and picked everything up but I couldn't open the elevator doors.
Jod
30. Apr 2013 · 22:31 UTC
I don't care how often they push their lies in my face, I the truth shall set you free!

Loved the concept, loved defeating the liars. Would have been great if at one point I could've gotten a second hand-gun and wielded the truth akimbo! :)
Masadow
30. Apr 2013 · 22:34 UTC
WOOHOO Amazing stuff ! You hit the top in each rating categories ! Innovative by its design, fun because I just kept playing until the end, and now, I want more. The theme is perfectly suited aswell. Those graphics are awesomely beautiful <3 The song is great. The universe made me laugh a lot :D And finaly, I was transported during all the game and I nearly swear ahah
Sayaer
30. Apr 2013 · 22:37 UTC
Very well done, creative concept with the truth vs lies, and the characters were very unique.
Tom 7
04. May 2013 · 13:42 UTC
I like the character models a lot, and it plays smooth. I got to the second level, but it's just so cruel without an option for inverted mouse, for old-timers like me!
Hatscat
04. May 2013 · 14:04 UTC
What's a high quality game! I love the mood, are there a message inside it?
matthias_zarzecki
04. May 2013 · 14:22 UTC
Solide shooter!

Works surprisingly well. The gun is powerful, and the effects are nice.

I think at one or two points enemies spawned behind me, that was a bit irritating.
juaxix
06. May 2013 · 12:17 UTC
Well done
GameNacho
07. May 2013 · 03:29 UTC
Great job! I liked the "finger gun", and good job on creating a 3d environment and actually creating 3d animated enemies!
Dans17
08. May 2013 · 01:29 UTC
Nice game! But you should be able to change between full-screen and windowed in the pause screen because I was playing full-screen and then accidentally exited it, and couldn't get back to full-screen without restarting the game.
MinionStudios
08. May 2013 · 03:04 UTC
Simply awesome. love the colors, shaders and materials. Freakin great
pereubu
08. May 2013 · 17:48 UTC
nice gameplay and art, there's definitely a good feeling in this game. I think it should be a bit more nervous (you're kinda slow in this game) if you wanna push it further.
Great job !
EdoMiyamoto
09. May 2013 · 09:57 UTC
Very good animation
captainkraft
15. May 2013 · 13:23 UTC
I feel that the game could benefit greatly from some player movement prediction. I could avoid all damage by continually strafing, making the game incredibly easy.
SenorDiablo
19. May 2013 · 20:15 UTC
really awesome thanks
deepnight
19. May 2013 · 22:00 UTC
Excellent work on this game :)
It was really fun to play til the end, everything felt very natural and the feedbacks were really great.