BLOB by Kvisle

[raw]
made by Kvisle for LD26 (COMPO)
"(What a horrible night to be a) blob" is my entry for this Ludum Dare.

It's a small action/puzzle-game. All 15 levels are beatable.

It's written in Javascript, using the Impact game engine. (http://www.impactjs.com) - this is the first game I've made with it, and I am really happy with the result. I consider this my best work.

Let me know what you think!

Ratings

Coolness 100% 1
Overall 3.67 152
Audio 2.49 683
Fun 3.70 78
Graphics 3.13 477
Humor 2.31 496
Innovation 3.44 306
Mood 3.00 455
Theme 3.19 885

Feedback

matthias_zarzecki
29. Apr 2013 路 04:22 UTC
Excellent platformer!

I like how the levels get more and more complex, and introduce concepts one at a time.
TheSnide
29. Apr 2013 路 09:44 UTC
Great !
Ofursnati
29. Apr 2013 路 10:55 UTC
Nice game. Well done.
gmaker
29. Apr 2013 路 10:55 UTC
nice)) stage 5 seems impossible
馃帳 Kvisle
29. Apr 2013 路 11:00 UTC
@gmaker: Have you tried shooting at the dark blocks?
juaxix
29. Apr 2013 路 11:02 UTC
I think level 8 is very hard, but i like the gameplay, would like to smooth the sounds also, it is fun :)
ndssia
29. Apr 2013 路 11:04 UTC
Great concept mate, well done!

I find the sounds scary somehow D:
erdos
29. Apr 2013 路 11:05 UTC
This is really awesome and fun polished and well done. I also really like the particle system, will be poking around in your source code for some protips!
cahman
29. Apr 2013 路 11:05 UTC
Very Nice! I thought I beat level 9, but I guess one little blob can't exit the level by himself?
馃帳 Kvisle
29. Apr 2013 路 11:10 UTC
@cahman: Correct, you need them to merge :)
orangepascal
29. Apr 2013 路 17:48 UTC
not really sure where minimalistic comes in play, but I don't care, I love this type of platformer ;) very nice done
rogueNoodle
29. Apr 2013 路 18:15 UTC
That is some seriously evil level design. Currently at 11 and while I can see the solution, I can't coordinate myself enough to do it :P Excellent work!
Fififox
29. Apr 2013 路 18:56 UTC
Couldn't get past the split-blob level, but it's a really good game! Congrats!
JokerDen
30. Apr 2013 路 09:23 UTC
Cool game. Not new mechanic but not bad. And it need some level balance.
timtipgames
30. Apr 2013 路 09:30 UTC
Love the level design. Was a lot of fun.
patrickward
30. Apr 2013 路 09:56 UTC
Great concept and fun to play. I got stuck on level 8 though.
De10ter
30. Apr 2013 路 10:03 UTC
Was pretty fun.
Couldn't get past level 11 though :/
Eternal_Rest
30. Apr 2013 路 10:28 UTC
Cool game.. 12 made me too dizzy to continue.
escence
30. Apr 2013 路 10:37 UTC
This game is awesome :) Nearly gave up in the spike level but somehow couldn't stop playing - great work!
doobdargent
30. Apr 2013 路 12:18 UTC
Stuck at 11th! Nice game though.
Folis
30. Apr 2013 路 13:24 UTC
This was a lot of fun for sure! Level 12 was very hard, but somehow after lots of dizzy-spinning I did it! Great job, man!
lotusgame
30. Apr 2013 路 14:44 UTC
Classic and pleasant to play.
tcstyle
30. Apr 2013 路 22:14 UTC
Great game. Couldn't solve the level with the shooting stuff on the ceiling.
Anyways. Fluid puzzle-platformer mechanics. Sound an theme fits. Good job!
Sestren
30. Apr 2013 路 22:35 UTC
The ragequit level actually turned out to be one of the easier ones for me, but I think it's because I accidentally stumbled upon an easy solution I doubt I could easily replicate. Cool puzzle game!
namuol
30. Apr 2013 路 23:12 UTC
Awesome Impact game! Solid mechanics, tricky but rewarding puzzles, lovely particles, etc. Congrats on a great entry!
JFlegle
30. Apr 2013 路 23:25 UTC
Very polished, needs music!
folmerkelly
01. May 2013 路 09:50 UTC
Awesome! Best platformer I've played so far.
Team Castor
01. May 2013 路 20:13 UTC
Great platform game !
PsenFilip
02. May 2013 路 18:16 UTC
Phew phew sounds do fit your game theme but they sound way to much, I guess.

I like the reset/new level transitions. Pretty smooth.
That could just happen auto when I die though.

Good puzzle design on there. Overall it is a good game. Couldn't get passed level 12 though
ovenchips
03. May 2013 路 01:08 UTC
This was great. I played this for way longer than other LD26 games. Really challenging - 12 was fiendish! Well done!
Cryovat
05. May 2013 路 22:07 UTC
Played it up to "Throwing myself around".

As it is now, it's already a very complete and good package with a good core mechanic, but it has some balancing issues. The levels seem to be a bit too reliant on precise timing. For instance, the level introducing turrets had me getting killed at the "last pixel".

The flipping also felt a bit abrupt. Since it didn't freeze the game, it felt a bit hard to tell where'd you end up/when to start moving the opposite direction.

All in all though, I think you got a very good game here. Great job, looking forward to seeing where you take it after LD. :-)
nintendoeats
06. May 2013 路 15:51 UTC
Nope, I CANNOT finish level 9. I was enjoying it, but that' got me stuck. There must be something conceptually that I'm not getting.

I quite like the graphics and sound, and in general I think the mechanics are well thought out and implemented. Except level 9.
shawn42
06. May 2013 路 16:17 UTC
I love gravity platformers like this! A lot of games get the mechanic figured out and don't have time for good level design. It's obvious that you nailed them both. The difficulty scaled up pretty well too. Nice work!
klianc09
07. May 2013 路 20:03 UTC
Really great, I somehow managed to play through it. My only major complaint is, that it's difficult to navigate when gravity switches often and fast, but when you implement a short timer that freezes the game while rotating, than this is a really great game.
whilefun
09. May 2013 路 16:55 UTC
Good stuff! I really liked the puzzles. The audio was a bit harsh at times, but overall very well done. Nice use of particles when stuff got shot. Fun entry! :)
Cambrian_Man
11. May 2013 路 02:29 UTC
I really enjoyed it, though I did eventually get stuck. It's tough! The mechanic works really well.
Ragzouken
11. May 2013 路 15:26 UTC
So frustrating! Gave up on the VVVVVV level. Cool game though.
Morgawr
12. May 2013 路 01:02 UTC
Pretty cool game, got really hard towards the end. Nice work!
MinionStudios
13. May 2013 路 13:16 UTC
Great and superbly crafted game! So tiny and awesome!
Taro Omiya
14. May 2013 路 02:30 UTC
Wow, that game was Nintendo-hard. Especially the VVVVVVV level. Well implemented, however, and many of the puzzles were clever with multiple solutions.
Maple
14. May 2013 路 09:41 UTC
Pretty good! But hmmm, I was able to beat those last 2 levels without going what looks like the intended path was. I think you accidentally made the last two levels easier than you planned.

I wonder what that QR code is all about!
farmergnome
16. May 2013 路 08:27 UTC
This is fantastic, solid mechanics and full points for innovation and fun, great platforming puzzles, I would love to see this expanded at some point, the mechanics definitely have loads of potential.