X-Ninja by adcrusher

[raw]
made by adcrusher for LD26 (COMPO)
A fast pace action game with minimal controls that puts your reflexes to the test. Use your ninja star to time the blasts and propel yourself over the walls.

Ratings

Coolness 63% 3
Overall 3.17 553
Audio 2.00 931
Fun 2.94 595
Graphics 3.39 320
Humor 2.63 315
Innovation 3.06 608
Mood 2.48 945
Theme 3.06 984

Feedback

Raimonds
29. Apr 2013 · 14:15 UTC
Really hard, but at the same time cool game. It would be easier if there were checkpoints, or there just might not be any at the parts Ive been.
LrdKzrth
29. Apr 2013 · 14:18 UTC
Tough but once you get the hang of it, it's very good =]
8BitPimp
29. Apr 2013 · 17:14 UTC
Cool idea, and the animation is great. Really hard game though.
free_napalm
29. Apr 2013 · 21:25 UTC
Maybe it's too difficult, but it was challenging enough for me to stay and beat it. Nice work :)
Canard Sauvage
29. Apr 2013 · 23:38 UTC
Woah, quite challanging. I totally hits the theme in my eyes, as you only need one button. Awesome, but there is some music missing and the game is to hard, but overall I really liked your entry!
bes16
30. Apr 2013 · 00:00 UTC
Really fun game took me about 10 tries to beat and it really fits well with the minimalism theme!
aare
30. Apr 2013 · 00:01 UTC
Nice idea, but quite hard game
tiffi
30. Apr 2013 · 19:40 UTC
fun to play, nice jumping animation but its a bit frustrating
Fenyx
30. Apr 2013 · 23:41 UTC
Great animation quality!

Aside from this, it's interesting but requires a lot of memorization. It's also too hard to time the blasts properly.
berareu
30. Apr 2013 · 23:43 UTC
Very difficult but I beat it! I really like the artwork!
EatenAlive3
30. Apr 2013 · 23:43 UTC
Really difficult and kind of aggravating. I liked the graphics.
Tainted_Code
30. Apr 2013 · 23:45 UTC
Wow, really brilliant idea and greatly executed! Job well done!
lekochen
30. Apr 2013 · 23:47 UTC
Fun but quite hard. Maybe some checkpoints?
NiceAlexanderAS
01. May 2013 · 00:36 UTC
Interesting game bro, i like it! :D ... its also not that hard... for me xD
jellydraft
01. May 2013 · 00:39 UTC
If anyone has troubles with the game, i was able to find a walkthrough online! http://www.youtube.com/watch?v=7N-bW8EKWfA. Great game though, 5 stars, loved the graphics!
danpm
01. May 2013 · 01:10 UTC
Nice game, nice idea.
sP0CkEr2
01. May 2013 · 03:56 UTC
so hard -- some more hints or maybe some checkpoints would be great -- nice effort and i hope you add some more to it
hissssssssss
02. May 2013 · 14:21 UTC
I loved the idea, but sometimes it required some awkward shooting, especially right on landing from a jump.

Kudos for making it go right-to-left instead of left-to-right!
GFM
02. May 2013 · 14:21 UTC
This was really hard!

Good job.
whitetigle
02. May 2013 · 14:22 UTC
Cool game! Very neat concept. Well executed. Easy to grasp yet hard to master just like the Ninja-Do ;)
avidgamerNino
03. May 2013 · 22:24 UTC
I love it, Here is my feedback, Maybe make the guy at the beginning flash "NOW!" so you know that is the time to press the button. Maybe make the end of the screen kill you,and the bomb will always make you jump. I just hating dieing to learn.
hamster_mk_4
04. May 2013 · 05:18 UTC
Full points on theme and innovation. This game really made more out of less.
burtlo
04. May 2013 · 05:30 UTC
Enjoyable. At first hard, but then I noticed the subtle cues as to when to throw the stars.
SnoringFrog
04. May 2013 · 06:58 UTC
Nice take on the single button platformer. There were a couple bombs that were extremely challenging, and I got within view of the end numerous times. One complaint/critique is that some of the bombs seemed excessively picky about when you had to throw your star at them. A slightly larger blast radius would probably alleviate that, but then again it might make it all too easy also. Hard to say.

I think this would be an amazing infinite platformer, though I can imagine those are much more difficult to create.
Pinkerator
06. May 2013 · 12:51 UTC
It's really hard to catch the right moment, but interesting concept for sure