raveGRID by sick

[raw]
made by sick for LD26 (COMPO)
Game of neons, lasers and shapes.
Avoid enemies and find your target in the crowd as fast as possible.

Controls:
WSAD + Mouse
E - Eliminate
F - Focus
R - Restart

Made with Unity, SketchUp, Paint.NET and Garageband.
Special thanks for Ret44, Spierek and all the BlueBrick guys for jamming together!

Ratings

Coolness 100% 1
Overall 3.11 619
Audio 2.83 475
Fun 2.70 817
Graphics 3.84 127
Humor 2.07 670
Innovation 3.04 621
Mood 2.85 579
Theme 2.83 1135

Feedback

mikelovesrobots3
29. Apr 2013 路 03:13 UTC
I think it's too pretty a game to be web-only. In my experience, the Unity web plugin runs at about half the framerate of standalone builds.
CTATZ
29. Apr 2013 路 03:13 UTC
I really enjoyed your game! The atmosphere was nice.
theomnis
29. Apr 2013 路 03:14 UTC
I love any Unity game that puts instructions straight in the game. It took me a couple times to actually catch the target. A neat game, for sure.
stqn
29. Apr 2013 路 03:19 UTC
Can you make a Linux binary? There is no unity web player for Linux.
馃帳 sick
29. Apr 2013 路 03:23 UTC
@stqn Oh, i didn't know, it's a shame. I'll try to prepare Linux standalone soon (as well as standalones for other platforms).
s0ulcrusher
29. Apr 2013 路 03:37 UTC
I had a hard time figuring out how not to get caught, how are they catching you? Proximity over time?
pknowles
29. Apr 2013 路 03:55 UTC
took a little while to realise the target wasn't the one right at the start. makes for quite a suspenseful game (if you don't use F to intentionally move enemies out of the way. maybe only the closest few should give chase?)
LionOfOrange
29. Apr 2013 路 12:35 UTC
Nice graphics but gameplay to hard for me..
grimpunch
29. Apr 2013 路 13:24 UTC
14 seconds :D
Merkoth
29. Apr 2013 路 15:55 UTC
Really like the idea, a little too heavy for webplayer, though. Like the looks too.
matthias_zarzecki
29. Apr 2013 路 15:56 UTC
An assassin-game. Nice idea!

Artstyle is also quite unique.
bigbazwa
29. Apr 2013 路 16:05 UTC
I liked the graphic style. It took me several tries before I figured out that the diamond thing I was looking for wasn't the one right at the start.
EdoMiyamoto
29. Apr 2013 路 16:17 UTC
Really good looking
pjchardt
29. Apr 2013 路 19:04 UTC
I just warped to a mash up universe of 1980's style and 2080 flair. I like the atmosphere bu the game seems haphazard in its difficulty. I kept running into enemies just trying to walk around. Maybe open up the corridors or slow down everyone's speed? I like the premise though!
CogComp
29. Apr 2013 路 19:05 UTC
Nice style, but a bit too difficult. Couldn't find my target.
Filth and Money
29. Apr 2013 路 19:06 UTC
lol, wow, that was some trippy shiznit (in a good way)! =D
bytegrove
29. Apr 2013 路 19:06 UTC
The graphics looks really good, they felt very fluent. I like the atmosphere, felt a little like participating in laser tag or like some kind of weird nightclub. :D
However, I could not get the hang of the gameplay at all. The controls felt pretty sluggish, and the choice of action buttons felt poor, I would rather prefer having them on the right side so I could utilise both hands. Also, maybe try to add more visual/audio feedback when approaching/targeting or when enemies spot you. The corridors felt a little tight as well, maybe add some more variance to them?
The setting and atmosphere is top notch though, nice work!
NeverAutomatic
29. Apr 2013 路 19:10 UTC
Awesome game! I found that the guards can't catch you if you stand on their heads. hahaha
Brassawiking
29. Apr 2013 路 19:10 UTC
The dynamics this game created was truly inspiring. This is an actual stealth game compared to many other big titles. It created real cause and effect when you tried to infiltrate. Only thing I missed was some feedback whether I was in focus mode or not. It seemed like focus mode stayed on for a short while and then turned off by itself?

Great game none the less. Loved the graphics and the motion blur!
NeverAutomatic
29. Apr 2013 路 19:10 UTC
Awesome game! I found that the guards can't catch you if you stand on their heads. hahaha
PTSnoop
29. Apr 2013 路 19:35 UTC
I had the same problem as a few other people - I thought the green example guy was the target, and got confused. Also, I managed to make things quite a lot easier by standing a long way away from the city yelling "I'm focussed! Come and get me!", then darting past the crowd of reds and searching the crowd with impunity.

But on the plus side, very distinctive visuals, nicely balanced difficulty (my sneaky tactics notwithstanding), and a great style of gameplay that I wish we saw more of in LDs. Nice work!
Jellycakes
30. Apr 2013 路 00:50 UTC
Really nice graphics, but a little lacking on the gameplay. Focus wouldn't even work for me, so maybe thats something to check out. Nice job anyway.
Xatulu
30. Apr 2013 路 12:46 UTC
Good atmosphere! Enjoyed it quite a bit!
Griffablanc
30. Apr 2013 路 12:46 UTC
I love the atmosphere of your game :3
stromchin
30. Apr 2013 路 13:03 UTC
Unity pro is nice!
Pinkerator
30. Apr 2013 路 13:20 UTC
Neeeed stand-alone version :)
jolle
30. Apr 2013 路 14:12 UTC
Fancy graphics.

Mouse sensitivity was too high for me and I have a problem with the motion blur, so gets a bit sick from playing it.

I got caught a lot.
Oliver Simon
30. Apr 2013 路 21:09 UTC
I liked the atmosphere. The gameplay was fun, bet the instructions were a bit confusing.
jhrrsn
30. Apr 2013 路 22:32 UTC
Nice concept, couldn't work out that the target was in the maze til i check the comments but other than that, very enjoyable
Zim the Fox
05. May 2013 路 04:08 UTC
The mouse sensitivity... It is so high!!!

It's an interesting concept otherwise. Got lucky and made it in 10 seconds :3
MinionStudios
12. May 2013 路 03:19 UTC
Wild game! very hard. love the post-process work.