Shape Shifters by SelfTitled

[raw]
made by SelfTitled for LD35 (COMPO)
Pack your van and deliver as many shapes as you can. Be careful its hilly and damage to the shapes will cost value.

Controls
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Click and drag shapes with left mouse to pack the shapes.
Use Q and E to rotate the shapes.
Left mouse to accelerate.
Right mouse to brake.
R to toggle reverse.
Middle mouse to adjust camera view.
Scroll wheel to zoom.

Also pressing F9 when packing saves your loadout to file and f10 loads it.

Software
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Unity
Krita
Audacity
Garage Band
Notepad++
Visual Studio 2015
Paint.net

Ratings

Coolness 60% 3
Overall 3.55 194
Audio 3.07 297
Fun 3.87 62
Graphics 3.00 465
Humor 3.16 136
Innovation 3.55 212
Mood 3.04 380
Theme 3.48 385

Feedback

Saymon
18. Apr 2016 · 14:18 UTC
Had a blast !
Tharky
18. Apr 2016 · 14:22 UTC
Man when there is a physics based game, I can't stop messing with it. Had so much fun, well done! :)
mightymarcus
18. Apr 2016 · 14:49 UTC
Great idea. Needs more polish, but it's a good concept. The controls to attach the shapes is a bit messy.
Berserker_Chris
18. Apr 2016 · 15:07 UTC
How cool is this game! Wordless
Elemental Zeal Games Studios
18. Apr 2016 · 15:23 UTC
This was pretty neat and has potential, good job!
jk5000
18. Apr 2016 · 17:27 UTC
A simple and fun driving game.
Dooskington
18. Apr 2016 · 17:28 UTC
Fun game! Always love a good physics game.
dvdking
18. Apr 2016 · 17:28 UTC
Really cool idea and everything worked well
Cowa
18. Apr 2016 · 17:29 UTC
Really really nice! It felt so satisfying to pack the truck.
gq_deltex
18. Apr 2016 · 17:29 UTC
Very good Game, fun to play and good controls
Hempuli
18. Apr 2016 · 17:32 UTC
Really loved the feel of the car, going over a hill a bit too fast and then flying felt very impactful. The game's pretty hard, though, and I wish there were levels.
mhlbrothers
18. Apr 2016 · 17:33 UTC
Fun game!
Reallysketchy
18. Apr 2016 · 17:35 UTC
I love physics based games like this. Great job!
qfeys
18. Apr 2016 · 17:35 UTC
I spend a good time loading that truck high over capacity, and then everything fell off. 8/10
ekx
18. Apr 2016 · 17:36 UTC
Really great idea. Had a lot of fun!
SuperIzzo
18. Apr 2016 · 17:37 UTC
Awesome idea. Really enjoyed this one.
A Little Red Panda
18. Apr 2016 · 18:22 UTC
Really enjoyed stacking the blocks and pulling some sick tricks. I wasn't sure if there was an end to the road or not, because it was a bit too long
lightsoda
18. Apr 2016 · 18:24 UTC
Fun mechanics, audio and graphics are suitable.
DifferentName
18. Apr 2016 · 19:02 UTC
Fun idea. I felt so confident in my first arrangement of shapes, only to see them topple off the truck immediately. My second attempt was much better, as I figured out a relatively stable set up for 3456 points!
Wevel
18. Apr 2016 · 19:10 UTC
That physics based tetris at the beginning was really fun, and trying to make everything interlock so they dont fall off, great job, well done
Max Amaden
18. Apr 2016 · 19:55 UTC
Really cool little physics game with a surprising amount of substance and replayability. Good job, keep up the great work!
sndr
19. Apr 2016 · 12:58 UTC
Scored 3000 points! It was nice to play a relaxing physics game!
Franklin's Ghost
23. Apr 2016 · 07:09 UTC
Spent way more time then I care to admit just stacking everything orderly in the truck. Fun game and liked that you had to also drive your load to put more pressure in how you stack everything. Want to give it another go later and see if I can get everything to the end. Nice job.
Venneque
27. Apr 2016 · 19:57 UTC
Good thing I'm no truck driver lol.
Although there is no real 'shapeshifting', this game is really good. I've enjoyed driving slowly (yeah, i'm weird) to deliver my shapes !
I find the route a bit long but the leveling makes it not so repetitive.
I'm ok with graphics except for these ugly V-shape mountains. ><
Audio's sweet and fits the atmosphere.
Gameplay and its physics are without a doubt what makes it huge.
Perhaps, some ingame content like speed or a minimap would be pleasant.
Anyway, good job. ^^
ProjectX593
29. Apr 2016 · 03:38 UTC
Cool game, lol'd when I started by immediately throwing a shape offscreen.