SeedLife by shawn42
SeedLife is a simulation toy thing. Numbers 1-6 set what you're going to plant. Click to plant. Right click to pick weeds.
If running from source you will need Ruby and Gosu:
bundle install && rake
If running from source you will need Ruby and Gosu:
bundle install && rake
Ratings
| Coolness | 79% | 2 |
| Overall | 2.89 | 861 |
| Audio | 3.23 | 243 |
| Fun | 2.52 | 973 |
| Graphics | 2.76 | 758 |
| Humor | 1.63 | 984 |
| Innovation | 3.13 | 543 |
| Mood | 3.40 | 185 |
| Theme | 3.78 | 321 |
I had a hard time doing grid-accurate clicks on my mouse. Maybe it is a framerate issue on my computer?
Having a guide as to what you have currently selected would have been a nice bonus.
Love the music :)
As for theme, pretty fitting in many ways, although I'm sure many would question if this even qualifies as a "game." I would argue it does, especially in a minimalistic sense.
Overall, enjoyable for a few minutes or so, but I was definitely craving for a little more. Even if the theme was minimalism. Good job, though.
I felt like a I needed a little bit more feedback from my actions, but that may have been done in sound. I didn't score it.
(Windows 7 64-bit BTW).
@dalbinblue I use the term seed as anything you can "plant" in the game. I may want to make the rocks "grow" at some point.
@BlennosoftGames I think better graphics would be interesting and fun in a different way; but I would have definitely failed if I tried to make them. =P
@all Thanks for playing and thanks for the feedback!
A good game, with great concept.
(BTW: It was packaging the mac version of mine in a bizarre way and giving you an outdated version, that should be fixed now. Thanks for the heads up)
- Blank tanish screen. Dragging about to plant some stuff.
- Huh. Same screen-not-refreshing issue as Wither. Both use Gosu.
- I am suspecting the line is being rendered as I draw them, but is not showing up due to this refresh defect. If I unfocus and refocus the game window, it refreshes the entire screen, as it should do every frame.
- Music is nice. I think it fits this very well.
- Not too much game going on here, though.
- I imagine this is dulled by the fact that Gosu is borked.
Things I would change:
- Render plant lines as they are being drawn (I cannot tell if the game does this already).
@Norgg Adding labels for what was selected was one of the first things that was added to the post-compo version. Also, many seeds do not do anything until water is within "range".