Zombies Ate My TItle by billybombill

[raw]
made by billybombill for LD26 (COMPO)
Hello! This is my first time actually finishing Ludum Dare so... yeah :D This is a Binding of Issac / Diehard (NES) style game where you must kill all the zombies in a room to advance. The rooms are randomly generated (square room with zombies). Since I'm too lazy to re-explain it here's the 'How To Play' page (this can be found ingame)

"Avoid and kill zombies. Ammo is limited so try not to miss. Focus your attack on a single enemy so you have enough ammo to finish it off! There are no health pickups, only ammo. Some zombies carry guns and will shoot back at you, and all zombies will do contact damage."

Engine: Haxepunk/NME
Graphics: Paint.net
Editor/IDE: Sublime Text

Ratings

Coolness 17% 1894
Overall 3.00 721
Fun 3.00 538
Graphics 3.07 521
Innovation 2.13 1192
Theme 3.20 874

Feedback

Eternal_Rest
29. Apr 2013 路 12:23 UTC
If you provide a "windows" version, it should contain an exe or at least an index.html to load the swf.
馃帳 billybombill
29. Apr 2013 路 16:21 UTC
Added an html file for it. I would export it to windows/html5/etc but there was some problems when exporting it, hopefully I'll be able to fix that
tcstyle
29. Apr 2013 路 17:20 UTC
Fun little game. Quite difficult after some rooms running out of ammo. Guess that's supposed to be.
Btw, yeah HaxePunk ;).
CloudiestNights
30. Apr 2013 路 00:46 UTC
Gameplay did remind me of Binding of Isaac. I liked the use of limited ammo; it made rushing toward the stuff lying around more intense XD. Quite difficult, too.
Jellycakes
30. Apr 2013 路 04:19 UTC
Really cool, Shame about the rogue health bar, but it gameplay is solid. One thing I would say would be it's a little difficult. Nice work anyway!
EdoMiyamoto
30. Apr 2013 路 14:22 UTC
That's a very good start !
LTyrosine
04. May 2013 路 01:53 UTC
Really your first game? VERY well done, controls are ok, nice graphics and very nice sounds.
Tyro
05. May 2013 路 09:14 UTC
The gameplay was pretty fluid and the graphics were dandy. Maybe you could make it so that every so often, an ammo pickup will spawn in a room if the player is out? That would give them a way to keep playing if their shots get dispersed by a group of zombies.

Really classy first LD entry, all in all. Looking forward to your future works!
GameNacho
06. May 2013 路 03:47 UTC
I like the graphics and it's a pretty fun game too!
MinionStudios
10. May 2013 路 16:50 UTC
Great little game! over 700 points get
dalbinblue
13. May 2013 路 02:01 UTC
Cool game, but quite hard, I ended up loosing nearly all my life when I spawn in a room and a zombie with a gun spawns next to me.