Natural by Oye Beto

[raw]
made by Oye Beto for LD26 (COMPO)
One button game with simple graphics.

Instructions in game:
- Use click or spacebar.
- 'R' to restart.
- Collect ALL the yellow squares to appear the exit.


Post-compo ideas:
- Change platforms to a different pair of colors after each death.
- Mirror level after some deaths.
- Procedurally generated levels.
- Short levels or checkpoints.
- Music.
- Add easy mode (with arrows on platforms)


Thanks for playing :)

Ratings

Coolness 57% 3
Overall 3.49 251
Audio 2.41 730
Fun 3.59 124
Graphics 2.65 861
Humor 2.11 640
Innovation 3.92 68
Mood 2.84 584
Theme 4.05 126

Feedback

Raw
29. Apr 2013 路 15:27 UTC
I like it! It's a simple idea but very effective. If you ever implement the procedurally generated levels, I'd say make them shorter (1-2 screens).
Baknik
29. Apr 2013 路 20:54 UTC
Cool concept. I wish there was more displayed to help understand what direction each platform will take you besides just the color.
馃帳 Oye Beto
29. Apr 2013 路 21:29 UTC
Thank you.
The original idea was platforms with arrows but I found the current approach required more thinking and I preferred it.

I'll try your game later.
ddionisio
29. Apr 2013 路 21:55 UTC
Nice game! I kept getting confused which color is which direction it goes. Something to hint it visually, maybe an arrow. Overall it's a nice concept and a fresh take on the collect stuff genre.
dremelofdeath
30. Apr 2013 路 06:39 UTC
This game is freaking great. I love the ultra-simplicity and retro theme. It's challenging and could definitely be expanded to something even better. You have my vote.
nilstastic
30. Apr 2013 路 18:35 UTC
Pros: Super fun! Make an ios version and you'll earn atleast my 7sek. =)
Cons: Audio was lacking

All in all a great little game. Would like some sort of automatic save system so that i didn't have to restart from scratch. 5 for innovation and 5 for fun =)
Meep
30. Apr 2013 路 18:50 UTC
Very fun mechanic! Some << or >> textures of sorts on the platforms might help with telling the direction. Once you got used to the directions each color meant though, it was very engaging. :) This has lots of potential, hope you work on it post-LD!
uncade
01. May 2013 路 03:33 UTC
I like the mechanic, but I think it would work better if there was some visual indicator of which direction each color moved, such as arrows or particle effects.
Eternal_Rest
01. May 2013 路 08:46 UTC
Not sure if too hard or too intoxicated. Not a bad idea, seems pretty original.
alexanderm006
02. May 2013 路 04:37 UTC
nice little game :)
TenTonToon
02. May 2013 路 04:58 UTC
Very nice game, indeed! It's hard as nails at times, but that's the way games used to be, and that fits the look & feel of your game perfectly. I think games should leave you with a sense of accomplishment, and your game does that in spades.

My own game is a one button game, and it deals with changing directions in a similar, yet quite different, way. I also chose to put the player's brain to the work, and avoid visual hints that would make the game unnecessarily easy. Here, the platform's color clearly points to the direction the character will move - that's more than enough.

A game to follow, should you decide to keep on working on it post-LD!

Congratulations! :)
TheSarcastic
03. May 2013 路 11:17 UTC
Wow. Awesome game man :) Keep on it!
Exclamation Mark
03. May 2013 路 23:02 UTC
Very nice use of theme - simple, quite original and engaging, but *very* unforgiving. The first game on this compo that I've rage quit :D
pvwradtke
04. May 2013 路 23:41 UTC
This is great! Very simple to pick up, yet hard enough to master. There's something for everyone. Sometimes it can get frustrating to collect all yellow dots, but that's only if we want a perfect score. Congrats!
Ithildin
05. May 2013 路 21:44 UTC
Great idea!
sP0CkEr2
06. May 2013 路 03:19 UTC
awesome game -- very simple mechanic -- nice effort.
Monxcleyr Productions
08. May 2013 路 04:51 UTC
Fantastic one-button game. Appropriately challenging, and the simplistic art matched the mechanic. It feels like there's something missing, maybe a puzzle mechanic or design, but what's here works well.
Tiago Ling Alexandre
08. May 2013 路 14:09 UTC
Cool game! Also, the second level is very hard! Since it is big, and most of its areas are inacessible once you pass them, you could change the goal to collect as much yellow quads as you can, with a minimum number to make the exit appear. Took me a LOT of replays to almost finish it.

Very challenging and innovative mechanics, good work!
swizzcheez
12. May 2013 路 00:20 UTC
Love the simplicity though it might be helpful for there to be arrows instead of green/purple to help illustrate what's going on.
Frigolit
14. May 2013 路 10:42 UTC
I love this! Simple, fun and somewhat difficult. Thumbs up!
Alphonsus
16. May 2013 路 05:00 UTC
2nd level was really hard. :P Nice game!
RealDealJRH
16. May 2013 路 08:17 UTC
Simple idea, difficult and overly great game
Madball
16. May 2013 路 13:22 UTC
The idea is surprisingly good. It`s simple, fun and original. It was a bit difficult though, it seems you lacked the time to make it easier, but it`s OK.
I think it would be good for hand-held devices. However, if you are going to extend this game, I recommend you to get rid of minimalism.
lasergans
16. May 2013 路 15:10 UTC
Wow, really like this gameplay!
It's hard, but beatable after several times.
Great Job!
Zccc
16. May 2013 路 15:20 UTC
Great idea, but really hard!!
馃帳 Oye Beto
16. May 2013 路 15:23 UTC
Thanks for the comments, I appreciate them.
I'll try your games in this 4 days.
Martin_Monosys
16. May 2013 路 18:21 UTC
Hey, this hame is hard! You should listen to your girlfriend! :) But it's a good game, too!
Xanjos
16. May 2013 路 20:51 UTC
It's hard but this is a really nice game with a simple concept that's fun and interesting. An "endless mode" would definitely suit this game a lot.
bentog
16. May 2013 路 21:11 UTC
Great game! Very smart and unique. I'd wish I could see a "You Win!", though ;)
fermcg
18. May 2013 路 13:05 UTC
I liked it!
Dining Philosopher
19. May 2013 路 12:58 UTC
I like it, but it is indeed very hard to get all the yellow cubes. Well done!