Million Dollar Manbaby by Lianne Booton

[raw]
made by Lianne Booton for LD26 (JAM)
CONTROLS (partially in-game):

Character controls:

Arrow keys/WASD to move
Left click to attack:
[Attack + no movement = Heavy]
[Attack + movement = Light]
[Attack + jump = Jump attack]

Customisation controls:

Left click to pick up limb (has a stat icon above it)
Left click on player to stick limb to player

Miscellaneous:

+/- to increase or decrease sound volume

--

You are a prisoner stuck in a "private" basement, captured by a lonely nerd going by the pseudonym "King". However, you are not one to stay put. Fight your way through hordes of enemies, gruesomely sticking their limbs to yourself as you go!

--

This is a game that Lianne Booton of Team Sadbrains and Pixelbear put together in 2 and a half days. Pixelbear did the programming, I did the art!
We took the theme in a slightly different route to most people - instead of having the graphics minimalist, we decided upon reducing some of our favourite things about other games into their core elements - such as simple fighting mechanics, basic character customisation and a little bit of stat building. We hope you have fun, and thanks for playing! :D

--

Credits
--------
Programming - George 'Pixelbear' Baron
Art - Lianne Booton

Music -

Ove Melaa - Heaven Sings (Omsofware@hotmail.com)
Zander Noriega - The Wreck @codingobviously

Ratings

Coolness 66% 3
Overall(Jam) 3.74 56
Audio(Jam) 3.32 155
Fun(Jam) 3.60 54
Graphics(Jam) 4.32 34
Humor(Jam) 3.89 14
Innovation(Jam) 3.16 218
Mood(Jam) 3.31 163
Theme(Jam) 1.95 559

Feedback

psychomonster
29. Apr 2013 · 22:12 UTC
hehe nice idea to plug stuff to the players body :D
gilmore606
29. Apr 2013 · 22:13 UTC
WOW! That is a LOT of really nice quality content for a 48 hour game. And fun! And the stick-parts-to-yourself mechanic is creepy cool. Fantastic work.
LionelJitro
29. Apr 2013 · 22:14 UTC
Really fun little game.

Love the mood of it and the mechanic of attaching parts to your body.
Loren
29. Apr 2013 · 22:17 UTC
crazy fun, great audio and design :)
protensity
29. Apr 2013 · 22:19 UTC
Excellent little game - I like the upgrade idea.
LZAntal
29. Apr 2013 · 22:19 UTC
Wow very nice detailed graphics, some places overly detailed lol. Great job!!
Thickshake
29. Apr 2013 · 22:21 UTC
Super awesome game, and extremely good art :)
theomnis
29. Apr 2013 · 22:23 UTC
Best title screen of the compo :)
ataxkt
29. Apr 2013 · 22:31 UTC
Doesn't feel very minimal, even after reading your explaination, but it makes up for it in fun!
McFunkypants
29. Apr 2013 · 22:33 UTC
Awesome work! I really love the "stick limbs to yourself" mechanic. Not "minimalism" themed in the slightest, but damn good game and that's what counts. Original! Fun! Great art!
ilo
29. Apr 2013 · 23:11 UTC
Wow. :D

Amazing art, and solid, fun mechanics. I enjoyed it a lot. Thank you!
Richard Matey
29. Apr 2013 · 23:13 UTC
Haha love the wacky nature of this game. Fun challenge and liked the attaching of severed limbs onto my man baby even if it hindered the play.
bleatingheart
29. Apr 2013 · 23:37 UTC
I'll agree that it doesn't feel very minimalistic, but the upgrading mechanics and the tongue-in-cheek humour of it are outstanding.
Sayaer
30. Apr 2013 · 00:09 UTC
Oh man this blew me away, as always great art, and the game-play was certainly unique!
saampahlavan
30. Apr 2013 · 00:29 UTC
This is pretty rad
rainblade studios
30. Apr 2013 · 00:30 UTC
Well done. I loved the mechanic of sticking severed limbs to my character.
jerombd
30. Apr 2013 · 00:54 UTC
Really awesome graphics!!
The gameplay is classic but still fun.
Jan Marcano
30. Apr 2013 · 00:56 UTC
Does it really end? D: Awesome work anyways!
tony.pe
30. Apr 2013 · 01:00 UTC
Aaaaaaaa this is awesome
🎤 Lianne Booton
30. Apr 2013 · 01:04 UTC
Yes there is a last boss and an ending, however it's a bit difficult. The end boss is definitely worth it though. Thank you all for the lovely comments :)
CataclysmicKnight
30. Apr 2013 · 01:58 UTC
limb/head/wing/etc part collecting was far too funny and awesome and genius! Had lots of fun with it :D
Husky
30. Apr 2013 · 02:29 UTC
Pretty fun to enhance by enhance from enemy's corpse :D
Good job!
dremelofdeath
30. Apr 2013 · 05:59 UTC
I really like the idea of attaching body parts to make yourself stronger. Very gruesome and great mood. The graphics are really, really good.
Markusn
30. Apr 2013 · 06:10 UTC
excellent work! love the art style!
recursive frog
30. Apr 2013 · 06:24 UTC
Definitely a fun entry, though it's a bit difficult to play with a trackpad. Some days I miss the mouse.

From a gameplay perspective, I liked collecting the body parts and sticking them to my character but I wasn't sure how it really was intended to give him power-ups. It was *useful* that time slowed down when an item was stuck to my cursor, but I really felt like I wanted to still be able to attack while I was trying to get an item. Because the "sticking" mechanic feels very exacting, it was a bit difficult to actually get those parts on!

Not really minimalist, but you probably knew that. :)
lightnarcissus
30. Apr 2013 · 06:37 UTC
That is an impressive game to build (particularly the art) in 48/72 hours and the mechanics are quite cool too.
EdoMiyamoto
30. Apr 2013 · 07:06 UTC
It's incredibly fun ! I wonder how you got the name of your game ... :) good job !
🎤 Lianne Booton
30. Apr 2013 · 07:21 UTC
The title is a reference to: http://www.imdb.com/title/tt0405159/?ref_=sr_2 :)

Also re: Minimalism -
The thing is this was my very first Ludum Dare, and as an artist I was really kinda disappointed that minimalism was put out to be my first theme to tackle. I felt it would be a waste of my ability if I went the route of squares and simple shapes, so we tried to go a different route so that I could still have fun creating something. George is a Flash programmer, so we couldn't do something with 3D space, it had to be 2D and striking.

Personally I think the gameplay mechanics are still quite minimal, basically attacking and customising is carried out via one click, and the game takes place in one area. Perhaps the window dressing of the game makes it appear a lot more complex than it is? In reality it was a very quick project and we finished quite ahead of schedule :)
Bloated Hippo
30. Apr 2013 · 09:26 UTC
Fantastic! It encapsulates the BDSM and slave vibe very well. I would know.
🎤 Lianne Booton
30. Apr 2013 · 10:22 UTC
hahahhhaha <3 ^^^
Pixelbear
30. Apr 2013 · 16:25 UTC
I'm glad everyone's enjoying the game! I'll have a timelapse of my weekend done soon. :)
NuSan
30. Apr 2013 · 17:25 UTC
Really fun, and "cute gore". It's a bit hard to add part to your body during the fight, but it make it more tense.
Oye Beto
01. May 2013 · 00:41 UTC
I enjoyed playing it. It's very polished and fun.

- The music is good but the audio quality is too low.
- I like the cartoon style. Looks like a mix of Mucha lucha and Binding of Isaac xD
- I also liked attaching limbs to my character.
- No minimalism at all.
- The nearest layer on the parallax interferes too much at the right side of the screen.
- Damn Sully! he keeps killing me! (I know it's not Sully)
Travis Irby
01. May 2013 · 03:25 UTC
Love the art and ideas you come up with here! Very well realized for 48 hrs of work
captainkraft
01. May 2013 · 04:12 UTC
Hahahaha, that might be the funniest game yet. Creepy... but funny
Pixelbear
01. May 2013 · 06:18 UTC
@Oye Beto - About the music. I unfortunately had to compress it down, as it took the game file above 10MB, and most Flash hosts don't like games above that limit. :)
Shugor
01. May 2013 · 07:50 UTC
Very nice game! Love the body parts mechanism, can't have too many heads :D
Jyrkface
01. May 2013 · 09:44 UTC
Game mechanic is super original and awesome, and keeps the game interesting even though the combat can get a bit repetitive. Art is fantastic, especially considering the time limitations. Very polished entry!
Uhfgood
01. May 2013 · 20:48 UTC
Well that was kind of gross and weird.
StMatn
01. May 2013 · 20:57 UTC
Wow, nice entry. The graphics are really great and the music is nice too. I like the attachment-mechanic^^ Great game!
MegaBrutal
02. May 2013 · 05:37 UTC
Really nice game! Good idea, amazing graphics, and it really has a mood. I especially liked the background - pony, catwoman, LOL. Who was Felicia?

I couldn't beat the blue koala boss thingie - would require more trying.

The only problem with this game is that it isn't minimalist at all - I did read how you interpreted minimalism for your entry, but... come on! :D

This is the first game where I could rate in all categories - no "n/a". :)

Overall: 5; Innovation: 3; Fun: 4; Theme: 1; Graphics: 5; Audio: 5; Humor: 5; Mood: 5.
Jellycakes
02. May 2013 · 21:58 UTC
That was amazing. Really nice mechanic and hilarious to just stack heads on top of yourself. Really well made nice job!
MinionStudios
06. May 2013 · 04:14 UTC
what did I just play? WHAT WAS THAT THING? aaaaaaahhh I love IT
tankete
08. May 2013 · 03:05 UTC
Great looking game! Unique mechanic. Fun!
BarrensZeppelin
12. May 2013 · 12:19 UTC
Super awesome graphics. Also <3 AJ
kidevil
16. May 2013 · 00:47 UTC
Ah! Loved sticking the scraps to the manbaby:)great graphics...would have liked to see the attack a bit more responsive, but fun game otherwise :)
Puzzlem00n
16. May 2013 · 20:08 UTC
I kept dying immediately after killing the Yeti. Fun game. Although you should know that when I clicked to retry the fourth time, I couldn't pick up any limbs on this fourth play.

The attacking definitely isn't perfect, but it's a marvel that you finished the limb mechanic in 72 hours. Awesome.