A cube story by oskardevelopment
A game about a Cube, whom actually isn't a cube, that needs to be kept living! A 14 hour game project of a 48 hour contest. Trying to impose Minimalism through art and the minimalistic game mechanics, there all gameplay is stripped and slowly gained through the levels. There are many levels. Developed and presented by www.oskardevelopment.se - best regards and have fun! // Oskar
Ratings
| Coolness |
52% |
3 |
| Overall |
3.14 |
584 |
| Audio |
2.18 |
858 |
| Fun |
2.86 |
662 |
| Graphics |
2.71 |
804 |
| Humor |
3.36 |
106 |
| Innovation |
3.28 |
430 |
| Mood |
2.88 |
555 |
| Theme |
3.62 |
475 |
Feedback
And yeah, dat cube-based humor :D
On an unrelated topic: I didn't understand what you meant by 'Got my eyes first up for this game on the twitter ads' in the comments to my game. Could you explain?
@igrowbeards: Sorry, I've noticed I have been a bit too sadistic in the design - will try to make my next game less sadistic!
@ShellFishGames: Thanks! The reasoning of choosing a death when the actions went to zero was to depict my thesis "There's no life without actions".
@netmute: Sorry that I didn't include Java in the .jar - Java can be installed swiftly at: www.java.com
@arrogant.gamer: the game works fine on the tests of Ubuntu, Debian, OS X, Windows 7 and Windows XP. Though it seems to be that some simpler hardware has problems with threads so I did get the problems which you described while executing it on a Netbook Windows XP machine.
I didn't have time to fix it until the competition was over, sorry. :(