consequences by Hypnohustla
First LD behind me and I feel so much wiser!
I tried to achieve a minimalist movie poster feel.
It's a basic shmup with amazing features like regenerating health and a shocking twist ending. It also has an artsy fartsy name so you know its cool and indie.
I'm quite happy with the result, even if I didn't use as much time for the game as I had hoped for.
I tried to achieve a minimalist movie poster feel.
It's a basic shmup with amazing features like regenerating health and a shocking twist ending. It also has an artsy fartsy name so you know its cool and indie.
I'm quite happy with the result, even if I didn't use as much time for the game as I had hoped for.
Ratings
| Coolness | 50% | 3 |
| Overall | 3.46 | 275 |
| Audio | 2.71 | 550 |
| Fun | 3.26 | 310 |
| Graphics | 3.94 | 94 |
| Humor | 2.47 | 404 |
| Innovation | 3.29 | 419 |
| Mood | 3.29 | 244 |
| Theme | 3.57 | 525 |
But overall, this is a really cool game.
The controls were simple to use. Amazing game :D
I also really liked the artstyle!
Took me 3 attempts to realise I could fly through the building like structures. Then I found I could cheat a little by flying right to the top and shooting a lot.
The second part was a lot trickier for me though!
My only annoyance was the music, but that's probably just a personal thing ;)
Good stuff!
I dunno if the paper effect was a good artistic call.
The game boundaries are non-existent which makes it easy to cheat, I suppose.
The gameplay was OK.
I suppose I should not kill things to progress there, certainly added quite a twist... Okay adding an extra innovation point for that.