{"author_link":"\/author\/hatscat\/","author_name":"Hatscat","author_uid":"10471","comments":[{"author_name":"kingsman142","author_uid":"22941","time":"Apr 29, 2013 @ 11:35pm","epoch":1367278200,"text":"It says I need to install unity web player, but I have the latest version. You probably should have included more links, such as downloads for different operating systems."},{"author_name":"Paul Sinnett","author_uid":"11312","time":"Apr 29, 2013 @ 11:41pm","epoch":1367278560,"text":"I love the lighting and the block-like constructions. Nicely done."},{"author_name":"psychopsam","author_uid":"12354","time":"Apr 30, 2013 @ 4:25am","epoch":1367295600,"text":"You think like me (check out Nano) - can't play as it keeps asking me to install Unity Web Player which I already have."},{"author_name":"Hatscat","author_uid":"10471","time":"Apr 30, 2013 @ 9:44am","epoch":1367314740,"text":"Thanks for your bug repport!\r<br\/>Understood, I updated the webplayer link (and move it in other folder) and included  more donwload links. :)\r<br\/>But beware, I didn't made a quit button, it will be for the extended entry...\r<br\/>\r<br\/>&quot;Block-like constructions&quot; are made with the Voxatron game (editor mode), in voxels, then exported in .obj  ^^"},{"author_name":"psychopsam","author_uid":"12354","time":"Apr 30, 2013 @ 10:39am","epoch":1367318040,"text":"Great game but it was too hard to get anywhere.  I think the problem is the ship moves too fast to shoot enough asteroids so getting potatoes becomes a suicide mission.  Perhaps reduces the speed a little.  music is perfect as are the graphics and flight engine despite the speed issue.  Well done."},{"author_name":"Hatscat","author_uid":"10471","time":"Apr 30, 2013 @ 11:07am","epoch":1367319720,"text":"Thank you for your feedback psychopsam! I take into consideration for the post release.\r<br\/>It's quick to set up, but balanced the game is hard while developping, this kind of issue become so natural ^^"},{"author_name":"delanghe","author_uid":"12740","time":"Apr 30, 2013 @ 12:02pm","epoch":1367323020,"text":"A very good game,it's a good job."},{"author_name":"rustybroomhandle","author_uid":"10871","time":"Apr 30, 2013 @ 3:55pm","epoch":1367337000,"text":"I thought this game was fun even though its not polished as stated above. I wish the y-axis was inverted (up is down and down is up) but other then that it was fun!"},{"author_name":"Hatscat","author_uid":"10471","time":"Apr 30, 2013 @ 5:24pm","epoch":1367342340,"text":"@rustybroomhandle : Right, I never play like that but I understand your need, it's noted for the post entry ;)"},{"author_name":"Haversack","author_uid":"3208","time":"Apr 30, 2013 @ 5:34pm","epoch":1367342940,"text":"Love the graphics. Wish the controls were more like freespace though, cause then it would basically be Asteroids in 3D and done well! Would love to see this taken further!"},{"author_name":"Saturnyn","author_uid":"12149","time":"Apr 30, 2013 @ 5:36pm","epoch":1367343060,"text":"Great work, really inspiring !"},{"author_name":"Cake&amp;Code","author_uid":"10976","time":"Apr 30, 2013 @ 5:42pm","epoch":1367343420,"text":"I am loving the Voxatron-esque graphics. You're right that the game is minimal, but who doesn't enjoy flying through space and shooting lasers?\r<br\/>\r<br\/>Great work!"},{"author_name":"Jhelle","author_uid":"2232","time":"Apr 30, 2013 @ 5:44pm","epoch":1367343540,"text":"Loved the voxel graphics. But the spaceship itself was too slow for me to find it very enjoying."},{"author_name":"Hatscat","author_uid":"10471","time":"Apr 30, 2013 @ 6:37pm","epoch":1367346720,"text":"@Cake&amp;Code : yeah, that's what I think too ^^\r<br\/>@Haversack : you wish that I break the camera margins? hmm.. why not, I can try it to see if it can be fun.\r<br\/>\r<br\/>Thank you all for your comments!"},{"author_name":"GreenPixelDev","author_uid":"19538","time":"May 1, 2013 @ 3:38pm","epoch":1367422380,"text":"Nice job! The camera placement and shading invoked an awesome feeling of actually flying through space! I'm glad you kept the camera close to the ship :D The controls were a bit weird though as they felt unresponsive when trying to aim but I understand that the ship's turning speed is part of the game :D"},{"author_name":"Tokken18","author_uid":"5610","time":"May 1, 2013 @ 3:40pm","epoch":1367422500,"text":"So much awesome. The addition of potatoes is an instant win. But not only that, SPACE POTATOES! Awesome sauce. handles well and works well mechanically. I noticed the voxatron visuals which was pretty neat! I wish there was a way to slow down to turn around so you could collect stuff a little easier but other than that, well done!"},{"author_name":"psychomonster","author_uid":"17723","time":"May 1, 2013 @ 6:36pm","epoch":1367433060,"text":"right right cool boxy spaceships. like it... but it is really hard to play... controlls a little to slow... Could be a local problem with my computer... But I like the Game ..."},{"author_name":"stromchin","author_uid":"12316","time":"May 2, 2013 @ 6:04am","epoch":1367474340,"text":"How did you export the objects from voxatron? All I get is .vob.png objects, which blender doesn't recognize. Could it be that yours is an older version?, I'm currently using 0.2.5"},{"author_name":"stromchin","author_uid":"12316","time":"May 2, 2013 @ 6:12am","epoch":1367474820,"text":"Nevermind, I found it. Just use &quot;export&quot; command in the console"},{"author_name":"Hatscat","author_uid":"10471","time":"May 2, 2013 @ 9:32am","epoch":1367486820,"text":"@stromchin : yeah, here are the export commands :\r<br\/>\r<br\/>export filename.obj   \/\/  also saves a .mtl file. can be loaded in almost any 3d modelling program.\r<br\/>export filename%d.png \/\/  a set of 2d slices are saved as png files (filename0.png, filename1.png..)\r<br\/>export filename.txt   \/\/  raw data is saved in a simple text format (see vox.txt)"},{"author_name":"juaxix","author_uid":"10960","time":"May 2, 2013 @ 10:09am","epoch":1367489040,"text":"Looks like there is a whole universe inside a window :|\r<br\/>I love the square trail and the music, nice touch of humor, good job"},{"author_name":"mungoman1","author_uid":"10459","time":"May 2, 2013 @ 10:50pm","epoch":1367534700,"text":"Pretty interesting concept!"},{"author_name":"MinionStudios","author_uid":"22273","time":"May 3, 2013 @ 3:40pm","epoch":1367595300,"text":"Wow, great game! I was impressed by the quality of the controls and the simple and effective cube graphics!"},{"author_name":"davidpeter","author_uid":"3323","time":"May 4, 2013 @ 2:17pm","epoch":1367676720,"text":"Nice game! The controls were a miss for me - CTRL for shooting means that on my Mac laptop, pressing the arrow keys will change my workspace. I wish it was Space instead or something. I have a trackpad so I'd prefer not to use it for shooting games like this!"},{"author_name":"Hatscat","author_uid":"10471","time":"May 6, 2013 @ 3:30pm","epoch":1367853900,"text":"@davidpeter : You are brave to play it with the keyboard ^^\r<br\/>It's true that I didn't specify it but we intended this game to be played with the mouse only.\r<br\/>For you, I added the &quot;space&quot; key to shoot now (in the &quot;extended release&quot;)."},{"author_name":"Floko","author_uid":"4166","time":"May 7, 2013 @ 1:40pm","epoch":1367933700,"text":"Quite interesting idea. I would like to see upgrades for the ship in the extended versions =]\r<br\/>\r<br\/>keep up working guys!\r<br\/>\r<br\/>ps: I really liked how your shots light up the obstacles ahead, sometimes even before you could normally see them. That was an awesome touch!"},{"author_name":"Geoege","author_uid":"13360","time":"May 7, 2013 @ 2:29pm","epoch":1367936640,"text":"Pretty great game, really love graphics."},{"author_name":"GameNacho","author_uid":"4992","time":"May 8, 2013 @ 4:28am","epoch":1367986980,"text":"What a cool shooter! I love the graphics!"},{"author_name":"ronsho","author_uid":"1273","time":"May 14, 2013 @ 5:22pm","epoch":1368551820,"text":"This is pretty solid (only played the first version).  I feel a bit too constrained to the center of the screen, and actually pretty easy to go without shooting anything or hitting anything.  Maybe steers a little too slowly."},{"author_name":"Beldarak","author_uid":"20772","time":"May 20, 2013 @ 3:04pm","epoch":1369061940,"text":"I played the two versions. Great game. I really loved it. I think some RPG elements could be awesome: using the potatoes to buy and improve stuff like the field of attraction of potatoes (sometimes I'm super close to them but it didn't pick them up, quite frustrating), shoot power, etc"},{"author_name":"Hatscat","author_uid":"10471","time":"May 22, 2013 @ 7:00am","epoch":1369205700,"text":"@Floko &amp; @Beldarak : Yes, it didn't suit the theme, but now that the competition is finished, I think this is the coolest way to continue making this game.\r<br\/>Thank you for your ideas, you are awesome :D"}],"images":["ld26\/10471-1f9ac02ef79a1c3df437b140c6425fc8.jpg","ld26\/10471-081ce82ead95f96dd71caacab5ea4263.jpg","ld26\/10471-9e03d57b740f416c55928d547ec3681a.jpg","ld26\/10471-3dee1ab3293d89dd89a7aa3ce0dd8e8c.jpg","ld26\/10471-bbdba257138c836b2ef6cb93c2cb68fe.jpg"],"links":[{"url":"http:\/\/dl.dropboxusercontent.com\/u\/63045496\/LD26_JamEntry\/WebPlayer\/WebPlayer.html","text":"Web (Unity)"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/63045496\/LD26_JamEntry\/SuperMiniNuclearSpacePotaoes.zip","text":"Windows"},{"url":"http:\/\/dl.dropboxusercontent.com\/u\/63045496\/LD26_PostJamEntry\/WebPlayer\/WebPlayer.html","text":"Extended release (Web)"}],"metadata":{"g_key":"25366","g_author":"10471","g_event":"LD26","g_eventkey":"16","g_subevent":"JAM","g_urlkey":"25396","g_title":"Super Minimalistic Nuclear Space Potatoes !","g_status":"UCHK1","g_place":"156","g_commentcount":"31","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/10471-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/10471-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/10471-shot2.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/10471-shot3.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/10471-shot4.png-eq-900-500.jpg"],"text":"Pheewww! What a challenge for us to make a third person space shoot (which is most a flight simulator gameplay) for the first time, for a ludum dare!\r\nWe learned a lot about quarternion physics and maths :p\r\n\r\nEverything is not pollished, and the final result is far from our first expectations (we wished to include a true highscores leaderboard for example... maybe in a post entry), but we're pretty proud of us :)\r\n\r\nWhich tools we used :\r\n- Game engine : Unity 3.5,\r\n- Scripting language : C#,\r\n- 3D art : Voxatron game + Blender (only to convert .obj into .fbx, as Unity don't read .mtl files),\r\n- 2D art : Paint.NET,\r\n- Sounds : usfxr (C# library),\r\n- Music : GarageBand.\r\n\r\nSo, what will you find in this game?\r\n- minimalistic goal,\r\n- minimalistic obstacle,\r\n- minimalistic story,\r\n-minimalistic arts,\r\n- and minimalistic potatoes!\r\n\r\nEnjoy  :D\r\n\r\nControls : Mouse only! But you can use your keyboard if you prefer, with arrows\/WASD and ctrl\/space keys (beware it's harder!).\r\n\r\nEdit : in the \"Extended release\" we will include your ideas and suggestions (and ours ^^), balance the difficulty  and polish this game progressively. It's not to improve our rating, only the original entry have to be rate, but we belive in the potential of this game and wish to include new elements, like explorations goals, etc. Stay tuned ;)","title":"Super Minimalistic Nuclear Space Potatoes !"}