Minimalismism by tayl1r
My take on the Minimalism theme was to create a platformer consisting of a single screen. As you progress the environment shifts providing new obstacles. Tools of choice were: C#, XNA, Photoshop, sfxr and pxtone.
Requires NET and XNA. The latter's redistributable is in the zip as it's probably less common.
Requires NET and XNA. The latter's redistributable is in the zip as it's probably less common.
| Windows | http://alexandertaylor.net/files/LD26.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=5556 |
Ratings
| Coolness | 26% | 1775 |
| Overall | 4.26 | 3 |
| Audio | 3.02 | 368 |
| Fun | 4.10 | 5 |
| Graphics | 4.04 | 75 |
| Humor | 2.05 | 690 |
| Innovation | 3.88 | 75 |
| Mood | 3.62 | 102 |
| Theme | 4.56 | 4 |
Re: More to do.
I wanted to keep this as streamlined as possible. More player functionality, or at least a more interesting array of obstacles, would be definite goals if I was aiming for a more ambitious project!
The level transition animations are awesome, I'm really impressed you managed to put together so many in the time given.
I really like the graphics too, very minimalistic but also very stylish.
My only minor complaint is that it was a bit too easy to breeze through. Only one jump ever gave me any trouble.
Great game, nice work!
I've seen the whole morphing room concept done before, but the explosions and particle effects really bring flair to the proposition.
Also I like how at the end it just closes ;)
I like the particle effect and your concept!
Great work! :p