RCK-PPR-SWRD by JakeL168

[raw]
made by JakeL168 for LD26 (JAM)
Name:
RCK-PPR-SWRD (short for Rock, Paper, Sword)

Genre:
Puzzle, turn-based RPG

Description:
Pretty much a Rock-Paper-Scissors-esque RPG, where you control a creature, wander around a dungeon and collecting hearts, and occasionally get into battles.

Point of the game is to guess the order of enemies' decision (e.g. Rock, Rock, Paper, Sword, Sword... etc).
Game will gets progressively difficult as your level increases.

Controls:
SPACE BAR ONLY

Credits:
Programming, designing and art by Lee Zhi Fei (JakeL168)
Yes, this is a completely solo project

Softwares:
Unity, Blender, Photoshop

Further note:
1. For some reason I felt like the concept has already been done by someone before. But at this point, I don't really give a crap anymore (I need a good sleep).
2. I was developing this game on my MBP at the maximum brightness. So if the game appears to be too dark for you, I'm really sorry about it.
3. I've only tested the Mac version so far as I don't have a Window machine, so I can only hope that everything goes well for the Win users.
4. Just play and have fun~!

Feedback

Tyro
02. May 2013 · 02:57 UTC
Cool idea, and it seems pretty polished! I'm using Windows 7 and it worked fine for me. I also liked how you collected health outside of battle and that it required skill to time your turns correctly.
MinionStudios
08. May 2013 · 20:55 UTC
Love this game! The simple graphics and controls make it immediately entertaining and fun to play. Throw some sounds and an interesting variety of levels and creatures and you got a best seller!
[-BipolarDesign+]
19. May 2013 · 18:19 UTC
Cool, I liked how your turning designated when enemies show up. Lots of RPG's seem to be more or less random, but this one you know when you will be starting a battle. The RPS mechanic was a nice idea, but I think it's too random, and doesn't leave any room for strategy in a game like this.