Escape from Minimalism by Pisti

[raw]
made by Pisti for LD26 (COMPO)
If you cannot play the game right now, please wait with rating the entry and check back tomorrow - I will try to provide an installer for windows and a version for the web ported by JSIL as soon as possible (https://github.com/kevingadd/JSIL).

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A simple game based on dodging hostile space ships. You can upgrade your ship after a fixed time period - or let's say the enemies can use your ship to upgrade their own.

Controls:

Can be played with an XBox controller or the keyboard!

WASD, Arrow Keys, Left Thumbstick - Movement
Q, O, Left or Right Shift, Button X - Boost
E, P, Space, Button A - Shield

Ratings

Coolness 46% 1364
Overall 2.96 778
Audio 2.73 539
Fun 3.07 478
Graphics 2.89 669
Humor 2.53 372
Innovation 2.44 1014
Mood 2.68 758
Theme 3.29 803

Feedback

Jonapulse
29. Apr 2013 · 05:30 UTC
Good and fast gameplay. A little too fast for me--I couldn't handle the attackers popping out of nowhere. But I enjoyed playing it.
DaanVanYperen
01. May 2013 · 01:19 UTC
kept clicking away the tutorials by accident. looks interesting though.
Frosnite
02. May 2013 · 18:33 UTC
Cool idea! Nice work on the HUD too :D
Squared Muffin
02. May 2013 · 18:40 UTC
A nice entry but with very difficult gameplay. The enemies usually come from the direction your going leaving very little chance of surviving.
Spiridios
02. May 2013 · 18:43 UTC
It's way to easy to bypass the tutorial screen in play. Fast and hard and I still wasn't quite sure what I was supposed to be doing. Some of the colors were hard to see on my monitor. I think you could have a decent game here with just some slight polish.

BTW, appreciate the JSIL build.
HelkeGames
10. May 2013 · 19:02 UTC
Nice game, love the concept and the art, well done :D
Qaterknan
15. May 2013 · 19:11 UTC
Quite good, nice graphics. But not very original concept.
AndyBumpkin
15. May 2013 · 20:26 UTC
Liked this yeah. The talking head reminded me of an episode of Red Dwarf so that was a good start ;)
Then the gameplay itself was compelling. The regular upgrade system was a great idea. I only scored 2786 but found there's certainly a touch of tactical play involved in avoiding the herd of baddies.
lorancou
18. May 2013 · 15:04 UTC
Really enjoyed playing! I had to reload the game though as I skipped past the tuorial the first time and I wasn't sure if I was supposed to avoid the other things or not. Reading it helped for my following runs ;)
dek
20. May 2013 · 22:21 UTC
I like the gameplay and the parallax background, nice :) The sound was really loud, could be toned down a bit. Apart from that, all good!