White Light by shaneshanekavanagh

[raw]
made by shaneshanekavanagh for LD26 (JAM)
Push the white into the light.
http://pratai.weebly.com/

Controls:
Use the mouse. Closer to the black hole goes slower. Further makes it go faster.

Features:
5 levels with increasing difficulty
Enemies in levels 3-5 (You want to stay away from them)
Being awesome for seeing the potato

Possible issues:
Mac and Linux versions untested
To exit Windows game press Alt+Esc
Not sure how to exit the Mac or Linux versions
You won't (unless you're super skilled) see the potato

Credits:
Sound: Darren Fitzpatrick
https://soundcloud.com/dajourney

Game Design: Oborux

Art/Game Design/Code: Shane Kavanagh
http://dogwokgames.wordpress.com/

Ratings

Coolness 48% 1284
Overall(Jam) 2.86 377
Audio(Jam) 3.62 79
Fun(Jam) 2.46 419
Graphics(Jam) 3.46 206
Innovation(Jam) 3.39 136
Mood(Jam) 3.36 151
Theme(Jam) 3.82 88

Feedback

kewry
29. Apr 2013 · 15:44 UTC
This game is really hard, not sure if I'm just terrible at it, I loved how you set the lightning and the music, they really helped set the mood and how you worried about the detail with the trailing effect
AnnaGavaldaKedavra
29. Apr 2013 · 15:46 UTC
I can't go through the second level...
graytest
29. Apr 2013 · 15:46 UTC
Difficult and a bit tedious in the long run. Has potential though.
BradleySmith
29. Apr 2013 · 15:47 UTC
Really cool idea, it's quite difficult to grasp but very satisfying. Awesome work for 48 hours!
Infin8
29. Apr 2013 · 15:48 UTC
Great concept and theme. Very nausea inducing though, seeing the screen zoom in and out, especially with that twitchy UI. I stopped at level 3 with slight dizziness.
Sebastian
29. Apr 2013 · 15:52 UTC
Took me a little while to get a handle on the controls, but after that it was pretty cool.
🎤 shaneshanekavanagh
29. Apr 2013 · 16:36 UTC
Cheers for the comments peeps. Unfortunately I ran out of time so couldn't lower the difficulty. This is the beauty of this comp, lots of good feedback.
outerheaven182
30. Apr 2013 · 01:08 UTC
Just Epic I dont know this Guy but his Game is Just Brilliant! Nom Nom Nom :D
mchaza
30. Apr 2013 · 08:26 UTC
dam that was hard, great music.
matthias_zarzecki
30. Apr 2013 · 08:27 UTC
Nice work with the bloom-effects!
attagcatc
30. Apr 2013 · 08:38 UTC
Once I worked out the odd controls it was quite good. It was probably too difficult though.
ddionisio
01. May 2013 · 01:27 UTC
Wow this game is awesome! It's mesmerizing and has that eerie vibe to it. I feel like I'm some sort of reaper trying to heard these restless souls into the well of rebirth...or something like that!

I was super confused for a good number of minutes figuring out what I'm controlling and how things are moving...after that the game became more enjoyable. The levels can become ultra difficult if you mess up the trajectory of each white ball, sometimes it's better to just restart.

Great use of audio!
[-BipolarDesign+]
04. May 2013 · 22:38 UTC
Neat idea, though it was very difficult to tell how my control was altering the movements of the objects on screen. Great graphics with the lighting and all, and the audio is very well designed to fit the mood!