Soldier of Yellowism by ovenchips
You are Vladimir Umanets, gallery infiltrator and supporter of the principles of Yellowism. After a two year prison sentence for defacing a Rothko at the Tate Modern, you set your sights on an exhibition of the Minimalist artist Piet Mondrian.
Use WASD (Move) + Mouse (Look) + Space (Jump) in the gallery.
Approach a painting and press Enter to play it (use arrow keys or WASD to control the yellow ball).
Notes:
The game was developed using the PlayCanvas engine. Therefore, it uses HTML5 and WebGL. Here's a run-down of supported browsers:
Chrome/Chrome OS: Runs correctly.
Firefox: You need to be using Aurora or Nightly in order to have pointer lock work in non-fullscreen mode.
Safari: UNSUPPORTED.
IE: You will be asked to install Chrome Frame if you don't already have it.
Use WASD (Move) + Mouse (Look) + Space (Jump) in the gallery.
Approach a painting and press Enter to play it (use arrow keys or WASD to control the yellow ball).
Notes:
The game was developed using the PlayCanvas engine. Therefore, it uses HTML5 and WebGL. Here's a run-down of supported browsers:
Chrome/Chrome OS: Runs correctly.
Firefox: You need to be using Aurora or Nightly in order to have pointer lock work in non-fullscreen mode.
Safari: UNSUPPORTED.
IE: You will be asked to install Chrome Frame if you don't already have it.
| Web | http://apps.playcanvas.com/will/mondrian/ld48 |
| Source | http://platform.playcanvas.com/will/mondrian/code |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=19236 |
Ratings
| Coolness | 77% | 2 |
| Overall | 3.30 | 416 |
| Audio | 2.46 | 694 |
| Fun | 2.74 | 777 |
| Graphics | 3.26 | 397 |
| Humor | 2.57 | 344 |
| Innovation | 3.40 | 344 |
| Mood | 2.62 | 816 |
| Theme | 3.63 | 458 |
Am I supposed to fill the entire painting with yellow?
I tried a few times and it seems pretty difficult.
This game basically like a pacman puzzle game
Small suggestion for post update, could the yellow ball create a yellow trail to outline what the previous path was? Might have already been thought of but just putting it out there. That way, the player can think less of where they came from and more about where to go.
And you use PlayCanvas that i was using last LD, i wonder how much it has evolved.
Nice work!