REVOLVENGARDE by Andrio

[raw]
made by Andrio for LD26 (COMPO)
REVOLVENGARDE is an action game about reflecting arbitrary objects. Survive for the longest time on three different modes!

This was my first Ludum Dare! So much fun. 10/10 would participate again.

Ratings

Coolness 59% 3
Overall 4.20 10
Audio 4.16 9
Fun 4.11 4
Graphics 3.68 197
Humor 2.49 399
Innovation 3.63 185
Mood 3.44 169
Theme 4.24 49

Feedback

Loren
29. Apr 2013 · 06:13 UTC
very fun! I liked how well the controls felt and the audio was spot on :)
JigxorAndy
29. Apr 2013 · 06:16 UTC
Amazing game! Definitely one of my favourites! I absolutely love the mechanic. It's really addicting and the music is fantastic. Overall, great job!
Perry
29. Apr 2013 · 06:59 UTC
Wow, really cool. One of the standouts for me so far. Really polished. Great stuff.
CogentInvalid
29. Apr 2013 · 07:01 UTC
Really fun game. Even though the graphics were minimal, the way the paddle remained perfectly pixellated when rotated made it look really good.
saampahlavan
29. Apr 2013 · 07:10 UTC
Super fun. I also really like how minimalistic the UI is. Super hexagon meets pong and potatoes.
Ditto
29. Apr 2013 · 07:32 UTC
Great music. Gameplay feels tight and minimalistic in the most perfect way!
titi987
29. Apr 2013 · 08:34 UTC
Port on Linux ?
martijn
29. Apr 2013 · 08:34 UTC
Very fun indeed
Msquirrel
29. Apr 2013 · 08:34 UTC
Very Nice, Good controls, nice audio, nice game, fitted the theme well. I like how you made the menu fit with the feel of the game - if you understand what I mean, the selection scheme was really nice. The amount of polish on this game is amazing
rogueNoodle
29. Apr 2013 · 08:35 UTC
Really enjoyed this - such a simple idea executed perfectly :)
Ragzouken
29. Apr 2013 · 09:10 UTC
Really enjoyable and beautiful. My only criticism is that it's easy to accidentally advance the menu twice when holding down left/right in the first screen. I can't unlearn batting away the potatoes :(
KristianGibson
29. Apr 2013 · 09:16 UTC
Very addictive an fun! :)
Sithdown
29. Apr 2013 · 09:49 UTC
Good!
kyyninen
29. Apr 2013 · 10:39 UTC
Addicting! Definitely the best sound design and music I've heard today.
geepit
29. Apr 2013 · 10:45 UTC
Really really enjoyed this! Looked really nice and the music was superb. Plus the game itself is really fun. Good job :)
josefnpat
29. Apr 2013 · 11:44 UTC
This was very well polished!
pereubu
29. Apr 2013 · 16:48 UTC
very addictive game with a nice audio, I really enjoyed beating my best score every time.

I just want to see what this concept can give if pushed further now :D
🎤 Andrio
29. Apr 2013 · 20:26 UTC
Thanks guys! You're all awesome :)
mushbuh
29. Apr 2013 · 20:28 UTC
great music as always, andrio
Mega1mpact
29. Apr 2013 · 21:18 UTC
Extremely hard and extremely fun
VDZ
29. Apr 2013 · 23:40 UTC
Absolutely amazing game. Amazing gameplay, amazing minimalism, amazing music, amazing everything. This game deserves to win LD 26.

My high scores are 73/65/43. Anyone managed to get higher scores?
Noel Berry
30. Apr 2013 · 00:14 UTC
Really nicely done! The game was cool, and the menu interface was super awesome too. Really captured the minimal style.
Also, the music is great.
chrysiridia
30. Apr 2013 · 00:50 UTC
This is great! Also, the sound design is fantastic.
aeveis
30. Apr 2013 · 01:03 UTC
very nice music! Controls were nice and the game feels very polished.
Waave
30. Apr 2013 · 01:08 UTC
So well done, incredibly self-contained and great music!
protensity
30. Apr 2013 · 01:13 UTC
Definitely one of the best games I've played this Ludum Dare.

The Super Hexagon inspiration is obvious, but I love Super Hexagon so it is not unwelcome. The music is great, the controls are smooth.

Hard to want more from a 48 hour game.
BumbleBirds
30. Apr 2013 · 05:09 UTC
Ooh, really enjoying this one! :D
Jellycakes
30. Apr 2013 · 05:10 UTC
Really fun to play nice and faced paced. And I like the transition between music. Solid gameplay. Good Job!
Gungnir
30. Apr 2013 · 05:13 UTC
I love it - easy to learn, with multiple levels of challenge. So much fun. Great, great use of the music! So charming, hope you push it to a full release version.
CagedRat
30. Apr 2013 · 05:41 UTC
Really interesting UI mechanic. Music and sound was great, although repetitive. Excellent smooth controls.
brxtr
30. Apr 2013 · 07:15 UTC
Elegantly designed gameplay, UI and music.
Chman
30. Apr 2013 · 07:32 UTC
So addicting ! Really fun game and the soundtrack is awesome.
ayamflow
30. Apr 2013 · 08:06 UTC
Super nice game, perfectly fits the theme.
Claw
30. Apr 2013 · 10:25 UTC
Totally hooked, gonna be playing this for a while I think! Awesome work!
8BitPimp
30. Apr 2013 · 18:04 UTC
That is so awesome. The music is just great and I love how you drop in and out music elements between the menu and the game. Superb work. You should be very proud.
Alex Rose
30. Apr 2013 · 19:00 UTC
This is awesome. 'Nuff said.
Tifu
30. Apr 2013 · 22:19 UTC
This is awesome, I love everything about it. You even used minimalism in the title screen, that is great, music is great, game is awesome and very tough D:
saguaro
01. May 2013 · 14:06 UTC
Elegant in its simplicity. Great music, excellent control.
stqn
02. May 2013 · 17:48 UTC
Nice idea, but it should start a little slower, especially the second level which is way too hard for me (and shouldn't be the default!). I had fun with the first level though!
(Audio didn't work under Wine.)
Zccc
03. May 2013 · 00:15 UTC
Very addictive, even tough I can't last very long. Nice game!
KevinZuhn
03. May 2013 · 03:16 UTC
Tremendously cool! It is simple and quite fun, and the higher levels add a lot of challenge.
Komradus
04. May 2013 · 06:49 UTC
Quite challenging.
jadams
06. May 2013 · 17:04 UTC
Really enjoyed playing that, it's very well executed throughout.
Packbat
08. May 2013 · 19:26 UTC
Nice game -- simple, tricky, elegant, and good music!
robotality
10. May 2013 · 06:40 UTC
Very well done and really fun to play.
Great game overall!
🎤 Andrio
12. May 2013 · 08:03 UTC
You guuys :3
Beerman
12. May 2013 · 14:16 UTC
Very cool idea, the music and graphics fit the game perfectly.
Feels like it would be even better with an option for mouse control.
ethankennerly
12. May 2013 · 16:21 UTC
Blocking the incoming blue square interested me and the music entertained me. If you continue to develop this for a newb like me, then I got frustrated at the level with red and blue, because I was not reacting fast enough or accurately enough.
radmars
12. May 2013 · 21:17 UTC
This is awesome! Great concept, great execution, great music. Would be better if the hits were on beat though :)
kill0u
13. May 2013 · 11:41 UTC
Fun game :) The difficulty should be lowered at the beginning though.
ohsqueezy
14. May 2013 · 17:39 UTC
I had a lot of fun! Nice potato sprite! Great attention to detail!