Motion by Pacifist Games

[raw]
made by Pacifist Games for LD26 (COMPO)
Motion is a minimalistic arcade game about adaptation, memory, and control.
Will you figure it out?

Press M to mute the music if you'd like.
You can also take a screenshot with F9.

Post your high scores in the comments and I'll edit this post to display the top scores! Enjoy!

Leaderboard:
1. Wet Heads 164
2. Pacifist Games 123
3. bitbof 91
4. Colin Northway 73
5. droqen 22

Ratings

Coolness 55% 3
Overall 3.62 176
Audio 3.15 285
Fun 3.58 129
Graphics 3.33 352
Humor 2.18 594
Innovation 3.64 176
Mood 3.11 386
Theme 3.88 249

Feedback

Thein
29. Apr 2013 · 03:51 UTC
I really enjoyed this game! I love the visual style. Gameplay reminds me a lot of the WarioWare games. After 10 minutes of play I've only managed a measly 13 points.
netgrind
29. Apr 2013 · 04:19 UTC
That was really cool, I liked the effect of going from one level to the next. The game could use a few more control variants but for 2 days that is really well done. Nice work!
droqen
29. Apr 2013 · 04:46 UTC
22 points!
droqen
29. Apr 2013 · 04:47 UTC
That wasn't a very quality comment. I think the number of control variants were pretty good, honestly! It could do with maybe new spaces to explore, but the level swapping is great :)

Was it intentional that you put the hardest mode first :P
(is it always black first?)
HelkeGames
29. Apr 2013 · 14:58 UTC
Nice game well done!
Overv
29. Apr 2013 · 15:11 UTC
Clever gameplay mechanic and level transition system, very nice.
Fabien Porée
29. Apr 2013 · 15:18 UTC
14 points!
I wish there was a little more time to react to new controls sometimes; especially the one where you go in the direction opposite to your eye. Otherwise the game is a bit too focused on having to remember which color does what, instead of on dealing with the control changes.
It's still really cool tho.
timtipgames
29. Apr 2013 · 15:25 UTC
Not much to add, nice game. I had appreciated an easier start, but once you get the idea it's flowing. Also like the music.
Christopher Schulte
30. Apr 2013 · 05:53 UTC
The mode switches were great, really tough to get your mind set up fast enough to translate into a new motion interface; it takes a lot of practice. Having the score screen and title all flow into one another was cool, helped emphasize motion by having everything flow. I also loved that each new level was inside the last one; it felt like diving into a fractal.
bitbof
30. Apr 2013 · 11:22 UTC
Nice job! I like that you can see the color of the next circle so you can prepare yourself.
It's interesting what associations build up over time with the colors, sounds and movement. Makes it feel less arbitrary.
Green - Snake
Violet - Sinewave
Blue - Underwater
Cyan - Blow dryer
Black - Roomba
Yellow - Tennis
Red - Little truck
Pink and Orange - Fuck!
DaanVanYperen
01. May 2013 · 12:02 UTC
Starting level is a bit unforgiving if you don't understand the controls yet. Very unique gameplay.
TurboDindon
02. May 2013 · 20:40 UTC
Clever! The graphic style is simple but really efficient just as the gameplay mechanics. The game is really addictive but ... I was so bad at it. I only scored 11 points.
Very good game! Congrats
badlydrawnrod
02. May 2013 · 20:45 UTC
You evil person (and I mean that in a good way). That's very clever. I like it.
Jellycakes
03. May 2013 · 02:07 UTC
Really cool, I liked how the mechanics changed each level, really made it interesting! Good job!
Alucard J
03. May 2013 · 02:07 UTC
Really catchy art style, fun gameplay and a good challenge. This is a fun game, Well Done =]
pansapiens
03. May 2013 · 02:45 UTC
You this game is evil and you are a bad person ... love it ! Scored just 7 before I threw in the towlr .. but I'LL BE BACK.
Pierrec
04. May 2013 · 08:38 UTC
it lags on my PC making it quite impossible to play (the orb react one second after I pressed the key...) But this looks beautiful and fresh! I love it anyway!
NiallM
04. May 2013 · 16:59 UTC
I like this a lot. Changing the controls each time while retaining the same goal is a really neat idea. Aesthetics are great too :)
BarrensZeppelin
12. May 2013 · 12:06 UTC
Really loved the visual style and music, it made me smile. ^_^
Wet Heads
13. May 2013 · 15:32 UTC
http://s05.radikal.ru/i178/1305/fe/e0df7eaf5a68.png
GODDAMN I DID IT
Taro Omiya
14. May 2013 · 03:23 UTC
Very innovative game, that's kind of like a minigame compilation of different controls. I kind of felt like in this case, though, instructions could have helped. I'm aware that the colors indicate the control scheme, but it was difficult to remember all of them.
csanyk
16. May 2013 · 23:16 UTC
Well done! I love the design of this. It's very simple, colorful, and discovering the play mechanics through trial and error, and adapting at each new level is very fun! I'm very impressed with this. You've really improved a lot since the last LD, too!
csanyk
16. May 2013 · 23:18 UTC
I scored 18 by the way:)