Fog by fussycashew
Fog is a game in which your goal is to connect the nodes of the world to remove the fog and unveil the map hidden underneath.
The minimalism is in both the fog hiding everything but what's necessary to complete the map, as well as the story having very few details, leaving the player to imagine their own storyline.
The game was written in under 72 hours, with all the art, sound effects, and coding done in-house. Music thanks to incompetech.com and Bandetto (hidden fun).
Don't press N on the main menu if you are at risk for seizures.
No reason.
Note: If you're having trouble running the game, try installing the XNA Redistributable.
The minimalism is in both the fog hiding everything but what's necessary to complete the map, as well as the story having very few details, leaving the player to imagine their own storyline.
The game was written in under 72 hours, with all the art, sound effects, and coding done in-house. Music thanks to incompetech.com and Bandetto (hidden fun).
Don't press N on the main menu if you are at risk for seizures.
No reason.
Note: If you're having trouble running the game, try installing the XNA Redistributable.
Ratings
| Coolness | 65% | 3 |
| Overall(Jam) | 3.87 | 36 |
| Audio(Jam) | 3.66 | 74 |
| Fun(Jam) | 3.22 | 154 |
| Graphics(Jam) | 4.42 | 23 |
| Innovation(Jam) | 3.38 | 138 |
| Mood(Jam) | 3.81 | 40 |
| Theme(Jam) | 2.89 | 397 |
Anyways, I really love the art in this game, really cool. Also the fog is awesome and the levels are well designed such that you don't blindly fall into traps. The subtle glow of the mushrooms is a nice touch.
This was a great game and your artist is fan-tas-tic. The only thing this game needs is a readme explaining the controls.
Very peaceful, quite relaxing, I definitely enjoyed this one a lot
I really wanted to try this out...
Fantastic game with a really charming mood and interesting mechanic. I love how the fog dissipates when the level ends.
Some suggestions:
1. You shouldn't have to use the mouse to click on next, when all the other controls are on the keyboard.
2. The first light should be activated automatically - bit annoying to have to backtrack because you didn't realise/forgot that you needed to activate it.
Would be nice of those orbs would be automatically be activated when you move past them, I forgot to activate them somtimes and had to walk back the same way.