Church of Minimalism by kibertoad
Grand strategy game about religious minimalization. In steampunk setting. With five different cities to overtake, lots of writing and a complex inner management system.
Most obvious approach to the theme ever, we know.
Java 6 is required for Macintosh users. Java 6 and 7 can be used on Linux.
F10 - quit.
F12 - fullscreen toggle.
Gameplay tips: city overview screen allows you to distribute your resources on such task as recruiting new members, spreading influence or influencing city agenda by spreading propaganda.
Here's how propaganda works: you set target agenda (e. g. "excessive production" or "no production at all") and then depending on how much resources is assigned on the propaganda city slowly slides towards the specified agenda.
In order to win you have to reach high minimalism in every city. Minimalism is increased each time city output in any area decreases.
You unlock missionary missions when you have enough followers and military strikes when you have enough influence.
Post-Jam version is in works. Please drop a letter to iselwin at gmail.com or tweet @kibertoad if you want to be notified when new version (with tutorial, better UI and more features) is done!
Most obvious approach to the theme ever, we know.
Java 6 is required for Macintosh users. Java 6 and 7 can be used on Linux.
F10 - quit.
F12 - fullscreen toggle.
Gameplay tips: city overview screen allows you to distribute your resources on such task as recruiting new members, spreading influence or influencing city agenda by spreading propaganda.
Here's how propaganda works: you set target agenda (e. g. "excessive production" or "no production at all") and then depending on how much resources is assigned on the propaganda city slowly slides towards the specified agenda.
In order to win you have to reach high minimalism in every city. Minimalism is increased each time city output in any area decreases.
You unlock missionary missions when you have enough followers and military strikes when you have enough influence.
Post-Jam version is in works. Please drop a letter to iselwin at gmail.com or tweet @kibertoad if you want to be notified when new version (with tutorial, better UI and more features) is done!
| Windows | http://commondatastorage.googleapis.com/kiberion/church-native.zip |
| Linux (Java Required) | http://commondatastorage.googleapis.com/kiberion/2013.04.30-r2a-lavafish.tar |
| Mac (Java Required) | http://static.harmonicarobot.com/files/church.tar.bz2 |
| Dropbox (Windows version) | https://dl.dropboxusercontent.com/u/35158083/church-native.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=7122 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 2.98 | 320 |
| Audio(Jam) | 3.25 | 174 |
| Fun(Jam) | 2.09 | 514 |
| Graphics(Jam) | 3.72 | 138 |
| Humor(Jam) | 2.58 | 177 |
| Innovation(Jam) | 2.81 | 316 |
| Mood(Jam) | 3.41 | 133 |
| Theme(Jam) | 2.90 | 395 |
But other than that, cool artstyle and the music loop was really enjoyable.
Please, use a better uploading site like Mediafire or Dropbox :)
Will provide alternative download locations later today.
$ ./launch.sh
Exception in thread "main" java.lang.NoClassDefFoundError: transientlibs/preui/objects/states/TransientGame
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClass(ClassLoader.java:791)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:142)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:449)
at java.net.URLClassLoader.access$100(URLClassLoader.java:71)
at java.net.URLClassLoader$1.run(URLClassLoader.java:361)
at java.net.URLClassLoader$1.run(URLClassLoader.java:355)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:354)
at java.lang.ClassLoader.loadClass(ClassLoader.java:423)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:308)
at java.lang.ClassLoader.loadClass(ClassLoader.java:356)
at sun.launcher.LauncherHelper.checkAndLoadMain(LauncherHelper.java:482)
Caused by: java.lang.ClassNotFoundException: transientlibs.preui.objects.states.TransientGame
at java.net.URLClassLoader$1.run(URLClassLoader.java:366)
at java.net.URLClassLoader$1.run(URLClassLoader.java:355)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:354)
at java.lang.ClassLoader.loadClass(ClassLoader.java:423)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:308)
at java.lang.ClassLoader.loadClass(ClassLoader.java:356)
... 13 more
hamster_mk_4: probably issue is that you don't have Java installed, I'm compiling native version now.
I love the music and the graphic style.
Great Job.
Re: tutorial and complexity -> post-jam version is in works and will be released in early summer. If anyone wants to be notified of subsequent releases, please ping me on twitter or drop a letter with subject "LD game updates" to iselwin at gmail.com and I'll keep you posted!
Nice game. Good artwork and music, but the interface was horribly lacking in feedback of what is happening and is not particularly intuitive.
Also sometimes I click a + button and the value decreases??
it's kinda the point. minimalism in our context means that the player should achieve more by downsizing infrastructure, so it is supposed to be about finding a balance between the destructive nature of the sect and in-game progression.
The game, as you might already know, is very unintuitive. I couldn`t gain influence, followers, minimalism, or make any effect at all in any city execepting the Consumenopolis. I could transfer some followers with missionary, but they didn`t seem to do anything. I also didn`t gain any hostility or corruption at all. And, how much is "many minimalism"? 20? 100? 500?
Sometimes there is a bug: I have one point left, but I can`t spend it for some reason. Gets solved by revisiting the city. And can I gain points?
I would like a more detailed summary at the end of the day. Like, how much minimalism/influence/hostility/etc. each city got. I just have to click every city (discovering that nothing changed at all...).
Haven't rated yet.
Took me some time to get in the game. But anyway, nice entry!
I can't figure out how to play Church of Minimalism >_< It needs desperately some tutorial or at least a clearer feedback after every action. I could not say what happens each time after I click end turn. Also I don't know for sure what are my objetives short and long term.
Probably you know about all that :P