PaperCoaster by Elisée

[raw]
made by Elisée for LD26 (JAM)
A game about drawing rollercoasters. Made by 10 people with http://craftstud.io/

TIP: Use A and D to accelerate / brake once your rollercoaster is ready! :)

Windows: You'll need the XNA Framework Redistributable (link is up there)
Mac: You'll need the Mono runtime (link is up there)
Linux: Coming soon. You'll need the Mono runtime, libSDL-mixer and some other libs
Web: Coming soon

The team: @bilou844, @schouillette, @2Pblog1, @Canardu57, @ThomasFrick, valthewormer, @3DReMix, Ether, Lion and elisee.

- Music credits -
Funky Cruise: http://www.playonloop.com/2013-music-loops/funky-cruise/
http://creativecommons.org/licenses/by/3.0/

Ratings

Coolness 10% 1979
Overall(Jam) 4.07 12
Audio(Jam) 3.49 106
Fun(Jam) 4.02 13
Graphics(Jam) 4.31 36
Humor(Jam) 3.47 44
Innovation(Jam) 4.19 7
Mood(Jam) 3.74 53
Theme(Jam) 2.80 421

Feedback

matheod
30. Apr 2013 · 02:50 UTC
Awesome Game !

Getting all star :p
BigBlackBeard
30. Apr 2013 · 04:24 UTC
Really a good job ! I can't finish this game, probably because it's 6 AM and I don't drink any coffee, but it's fun, polished, and it can become a real full long game !

Thank for fun ! :)
ddionisio
30. Apr 2013 · 05:07 UTC
At first I thought it's a roller coaster ride designer, turned out to be a collect stars game...then suddenly it turned into a roller coaster ride!

This game is very polished for 72-hours, really cool! I like the graphics style!
thecommonpeople
30. Apr 2013 · 08:03 UTC
Amazing - love the colours, style - game dynamics and music - very polished. Gratz!
ErwanOfil
30. Apr 2013 · 11:05 UTC
Very impressive good job !
Van Merwan
30. Apr 2013 · 13:43 UTC
It's too hard, that must be the last level... fuu
It's too hard, that must be the last level... fuuuu
It's too hard, that must be the last level... fuuuuuuuuuu !

Love it.
RayZ
30. Apr 2013 · 16:35 UTC
Great game.
RayZ
30. Apr 2013 · 16:36 UTC
I want a free mode :D
Rastagong
30. Apr 2013 · 19:10 UTC
Extremely fun game! Craftstudio does produce wonderful games. :)
daniel2357
30. Apr 2013 · 19:43 UTC
Awesome and fun game. Best i'd seen so far. It's harder than it seems to be :P.
xdegtyarev
30. Apr 2013 · 23:02 UTC
Incredible!
marnaouf
30. Apr 2013 · 23:14 UTC
Very fun, different and hard game. Really loved the graphics and found myself bopping my head to the music.
AnnaGavaldaKedavra
30. Apr 2013 · 23:33 UTC
fun idea.
Mase
01. May 2013 · 00:51 UTC
I enjoyed the goofy physics in the 3D section.
zkenshin
01. May 2013 · 00:59 UTC
Well done. :)
psychomonster
01. May 2013 · 01:05 UTC
Yeahhh this is the best game i played in ld26 so far... i subtracted a few stars because this game is everything but not minimalistic ;) I love it
RayZ
01. May 2013 · 19:30 UTC
BEATEN IT
EdoMiyamoto
02. May 2013 · 10:18 UTC
Impressive work !
Pierrec
03. May 2013 · 12:52 UTC
This is REALLY fun! I'm impressed! It's like in Theme Park when you could be in your own attraction!
FredericRP
03. May 2013 · 16:38 UTC
Great concept and very nice graphics !
Too bad the camera is often behind the landscape (but that maybe how I drew the lines) and the music.. well, I turned it off very fast.
(that's A and D to brake / accelerate by the way, not the other way around ;) )
Chman
03. May 2013 · 20:19 UTC
Impressive, and a good display of what CraftStudio can produce in such a short time frame.
sudorossy
04. May 2013 · 20:14 UTC
5 stars all around. I absolutely love this game! Played all the way to the end, and of the 43 games i've played so far, this is my favorite!
lightsoda
04. May 2013 · 20:28 UTC
Really nice. The pencil mechanics can be a bit frustrating at times, as it has quite a large turn radius. But it's quite rewarding to see it in 3d afterwards.
Jellycakes
04. May 2013 · 20:28 UTC
Pretty interesting concept, I had fun playing it. I didn't realise right away I could accelerate so I failed a lot at the beginning. Good job anyway.
SecondDimension
04. May 2013 · 21:07 UTC
Great game for the time toy had, works really well.
loxo
04. May 2013 · 21:40 UTC
Interesting game with great graphics and music. The drawing of the tracks is quite hard though.
Hayawi
04. May 2013 · 22:19 UTC
SOOOOOO...Although it was an amazing game, it sucked in that it lagged toooo much, which ruined the experience, and it ended up crashing. Might I suggest using a language that doesn't suck (OOOOH SUCK IT .NET)!!! Nice game, good job.
farmergnome
16. May 2013 · 08:36 UTC
IMPRESSIVE. Very impressive. One of my favorite jam entries this far.