Nothing is True by DiscoFish

[raw]
made by DiscoFish for LD26 (COMPO)
It's not really a game. It's more interactive installation. I hope you will like it.
Thank you and good luck everyone!

Ratings

Coolness 56% 3
Overall 3.37 361
Audio 4.09 13
Fun 2.97 572
Graphics 4.37 14
Humor 2.28 512
Innovation 3.49 268
Mood 4.00 27
Theme 3.66 428

Feedback

Markavian
29. Apr 2013 · 00:39 UTC
I don't even...
SenorDiablo
29. Apr 2013 · 08:15 UTC
interesting and casts a nice atmosphere
titi987
29. Apr 2013 · 08:17 UTC
The load is too long, I can't play.
jhrrsn
29. Apr 2013 · 08:17 UTC
This is bonafide bananas. Good job on making me question my corporeal existence and stuff.
JonRB
29. Apr 2013 · 08:18 UTC
Like the sounds but they get a little repetitive quite quickly. Lovely animations and the graphics in general are stunning.
kurrik
29. Apr 2013 · 08:20 UTC
I like the atmosphere!
C.D Buckmaster
29. Apr 2013 · 08:20 UTC
You had me at interactive installation.
rockford
29. Apr 2013 · 08:21 UTC
Did not understand the point (perhaps there is not :)) but had fun to try every animation. I wanted to win something however, or have the feeling to progress on a aim.
Ace
29. Apr 2013 · 08:21 UTC
Very nice and atmospheric, I like it
KristianGibson
29. Apr 2013 · 08:21 UTC
Very interesting! (:
erdos
29. Apr 2013 · 08:22 UTC
The aesthetic is awesome, although it's not really a game I was definitely spent a lot of time poking around because the art/mood/audio was so intriguing
KEFIR
29. Apr 2013 · 09:04 UTC
Very atmospheric pixel-finding! Didn't find the answer yet though :(
FredericRP
29. Apr 2013 · 10:02 UTC
I don't know if there's something to do but I liked the graphics and atmosphere !
SecondDimension
29. Apr 2013 · 20:49 UTC
Looks great and love the idea, good work.
Alex Shestakov
30. Apr 2013 · 13:03 UTC
Great atmosphere as usual :)
Reminded me of Windosil game.
egor-idiot
01. May 2013 · 08:55 UTC
Very good mood!
martijn
02. May 2013 · 15:56 UTC
Looks awesome, but is not very game-ishm (still awesome)
Madball
02. May 2013 · 16:17 UTC
I saw you lastest post, and I thought the middle screenshot is what it's supposed to be like in the end. Couldn't find an use for the blue draggable cube.
🎤 DiscoFish
02. May 2013 · 16:21 UTC
Thank you all for your comments!

Madball, you have to drag the blue cube in the mouth but only when the eyes are red and the mouth smiles.
goerp
02. May 2013 · 17:16 UTC
I agree with not really being a game, but I find it wonderful.
Not sure how to rate it, so I'll rate it as an experience, and its a nice one.

A great original departure from the gaming.
Madball
02. May 2013 · 19:10 UTC
DiscoFish, I swear, I couldn't do it the first time I played! The second time worked.
The dragging seems bugged. Sometimes, when you hold a cube, it gets away from beneath the mouse, the pointer changes from a finger to the usual one and you can't put the cube down by releasing the mouse.
🎤 DiscoFish
02. May 2013 · 19:39 UTC
Madball, thank you very much for your feedback!
wzl
03. May 2013 · 13:02 UTC
Interesting concept, cute visuals. I never get those games though. Everything seems so random D:
I didn't quite figure all the puzzles, having a playthrough video would be nice :)
Sylvain.p
03. May 2013 · 23:58 UTC
Good atmosphère, It look like widowsill.
finefin
12. May 2013 · 14:50 UTC
so I dragged the red square to the "eyes" and the blue square to the "mouth": the three holes are red. and now?