Fading by Blizzil
There is only one download link but it's a flash game, so you can play it on every OS (Edit: As suggested i embedded the game on a webpage and added the link).
Fading is a stealth game were you need to sneak past some bad robots to steal one of the last living things on a destroyed world. (Tutorial + 1 Level). Sadly i had to scrap an entire gameplay element because i could not get it to work in time, but i hope it is a little fun anyway.
Controls:
------------
Move ... Left & Right Arrow Keys
Jump ... Space
Double Jump ... Hold Space
You hide automatically behind objects
(player is shown grayed out)
Tools used:
---------------
* Programming: Flash (IDE: FlashDevelop / Engine: Flixel)
* Art: Inkscape
* Music: Bfxr & Audacity
* Level Editor: DAME
Fading is a stealth game were you need to sneak past some bad robots to steal one of the last living things on a destroyed world. (Tutorial + 1 Level). Sadly i had to scrap an entire gameplay element because i could not get it to work in time, but i hope it is a little fun anyway.
Controls:
------------
Move ... Left & Right Arrow Keys
Jump ... Space
Double Jump ... Hold Space
You hide automatically behind objects
(player is shown grayed out)
Tools used:
---------------
* Programming: Flash (IDE: FlashDevelop / Engine: Flixel)
* Art: Inkscape
* Music: Bfxr & Audacity
* Level Editor: DAME
Ratings
| Coolness | 59% | 3 |
| Overall(Jam) | 2.94 | 340 |
| Audio(Jam) | 2.12 | 405 |
| Fun(Jam) | 2.85 | 285 |
| Graphics(Jam) | 3.23 | 265 |
| Humor(Jam) | 2.10 | 282 |
| Innovation(Jam) | 2.61 | 382 |
| Mood(Jam) | 2.76 | 322 |
| Theme(Jam) | 3.03 | 361 |
Really liked the stealth aspect of the game, someone made something quite similar last ludum dare (though without robots), but your attempt is much better. The level design felt solid too.
The graphics were minimalist and stylized and I felt fitted well with the theme of minimalism without just being a way out of making nice graphics.
The sounds fitted very well with the content. I've never heard a robot suddenly become suspicious, but I imagine if I ever did encounter this in real life it would sound exactly as you portrayed it.
It's a shame you had to scrap an entire game mechanic, but I think it's something everyone who's entered this competition has had to deal with more than once, so it's very understandable!
The ending was very depressing.
The gameplay was simple, but it worked really well. The only complaint I have is that the jumping "physics" felt a bit iffy. I'd rather see faster jumps with more gravity and adding some sort of momentum rather than just immediately stopping in mid-air if you let go of the direction keys.
The game worked well on Linux, but as mentioned before, it'd be much more convenient for users if you just embed it in a webpage.
Also, the alarm sound when detected by the evil robots is truly menacing. It really got me thinking: "Omg, what have I done?!"
Great work!
As rxi already pointed out - I'd recommend embedding the game on a webpage - you can even do so on dropbox - that's the most comfortable way to experience a game, and since it's a flash game, you can do that! It does indeed work on OS X and probably other platforms, but I'd imagine a vanilla install of OS X or UBUNTU not knowing what to do with an .swf file. Oh, and don't use .rar! It's an outdated closed proprietary format - zip is good enough and works on everything. I just noticed i'm sounding like a rant, so once again - good entry, love the looks! ;)
A solid entry. The tutorial level is well implemented, too.
SPOILERS
The ending made me a bit melancholy. Good job. (Though I'm still somewhat in shock that the MacGuffin wasn't a potato. Not that this is a bad thing, though.)