Little George and the black hats by swellbastion

[raw]
made by swellbastion for LD35 (COMPO)
Once again I went the platformer route. Theres physics and stuff. Let me know what you think.

My idea for the theme was you dont shapeshift yourself but you shapeshift blocks. I went for a pretty simple kind of shape shifting which some people might not consider shape shifting.

I learned a bunch about phaser.js. It seems cool. It kept my lag better than last time.

Ratings

Coolness 36% 1666
Overall 2.89 725
Audio 3.00 318
Fun 2.74 724
Graphics 2.53 725
Humor 2.76 272
Innovation 3.26 364
Mood 2.83 530
Theme 3.58 320

Feedback

Red15
18. Apr 2016 · 02:25 UTC
Quite a difficult game, had a bit of trouble getting beyond 2nd pair of guys. The physics on the cubes sometimes act quite unpredictably, launching me, the cube or the enemy occasionally.
jdmazz
18. Apr 2016 · 02:56 UTC
Why must these mind flayers, in 3-piece suits and capes, keep shooting me dead? Why? Pretty good game, but damn hard. :-)
aegypticus
18. Apr 2016 · 03:00 UTC
Super difficult. I liked the shapeshifting mechanic. Not sure why they kept shooting me though, haha
vini60
18. Apr 2016 · 03:05 UTC
Good idea but poorly executed.
Music is fine.
Very hard.
ViliX64
18. Apr 2016 · 03:13 UTC
Thanks for playing my game. I see that you used PhaserJS as well - nice. :) The gameplay in your game could be a bit more flowing, this way it's somewhat challenging. Nice idea.
CMLSC
18. Apr 2016 · 03:33 UTC
I chubby.
I fat.
Game hard.
Game fun. :3
(I actually found a glitch where when the blocks get big, and you get inside it, you fly up! :D)
ito123456789
18. Apr 2016 · 03:46 UTC
Very hard, but nice concept.
Larzan
20. Apr 2016 · 17:33 UTC
Wow, thats haaaaard.
But a very interesting concept!
sP0CkEr2
22. Apr 2016 · 04:27 UTC
i really could not figure this out - you need a simpler tutorial level - i liked the idead of shaping the objects - nice effort
Green Soda
26. Apr 2016 · 02:03 UTC
Interesting :)
Great concept and take on the theme ... kinda had a hard time playing it tho... maybe i need more practice, let's just say it's challenging! Nice pixel art graphics!!

if u continue developing this (or next time), adding eye-candies (props/visuals) would improve it :D Good job man
kabel
26. Apr 2016 · 07:50 UTC
Even though the design is nice clean, and simple, the gameplay is lacking any depth or interesting element. I though making the enemies fly would kill them. This is just not ready yet.