Swatch by madlee
Simple 2d platformer with a neat game mechanic (i think). Didn't have much time to work on it, but I think its a nice start to something.
| Web | http://madleedesign.com/projects/minimalism/ |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=15236 |
Ratings
| Coolness | 44% | 1471 |
| Overall(Jam) | 3.64 | 89 |
| Audio(Jam) | 2.83 | 299 |
| Fun(Jam) | 3.25 | 144 |
| Graphics(Jam) | 3.44 | 211 |
| Innovation(Jam) | 4.13 | 11 |
| Mood(Jam) | 3.06 | 243 |
| Theme(Jam) | 4.28 | 15 |
Anyway, I wanted to explore more than what was possible (for me, at least) so I wrote this little hack of a javascript (I only tested it in chrome), it lets you click on the level to re-position your dude (for example, so you could make it past really hard / frustrating jumps, or untrap yourself or even to teleport to impossible locations): it's all one line, so just copy & paste it into your F12 debug console. :D
var __mouse = { x: 0, y: 0 }; window.onmousemove = function (e) { __mouse.x = e.clientX; __mouse.y = e.clientY; }; window.onmousedown = function() { player.pos.x = __mouse.x; player.pos.y = __mouse.y + 5; player.ctx.clearRect(0, 0, player.ctx.canvas.width, player.ctx.canvas.height);};
and nice work with the hackery BrainSlugs83 :)
Man, you have a great game. The simplicity matches perfectly with the concept. I loved it! :)
http://i.imgur.com/N7L0K1j.png
If the game is unwinnable once you fall why do you let me keep playing? I must be missing something but pressing x there does nothing, was I supposed to be able to change into light blue? Because I can't.
I won't score this game until I figure this part out. :P
yeah, i suppose I should have made it clear that there wasn't a definite end. There really isn't anything to do after that point. Sorry about that! I've branched this project and started redesigning the world from the ground up, and have made a good amount of progress, but I won't post anything about that until the judging time period is over.