Raining Shards by TheMaster99

[raw]
made by TheMaster99 for LD26 (JAM)
Thank you for trying out Raining Shards!

The objective of the game is to collect the

fragments of asteroids that are destroyed by

a cannon in the center of the screen. Sounds

easy? Trust me, it's harder than you think.

You control a basket at the bottom of the

screen to collect the fragments, using AD,

Left/Right, or the mouse. (PROTIP: mouse

works best). See how high of a score you can

get!

Credits:
TheMaster99 - Programmer
Louthinator - Audio and main game design
Derek - Graphics
Everybody who watched on my stream - You guys

helped me with a lot of bugs that I otherwise

would not have fixed (or even found the

source of!) Thank you guys!


TEAM OCLU

Ratings

Coolness 53% 3
Overall(Jam) 2.86 377
Audio(Jam) 3.22 183
Fun(Jam) 2.82 298
Graphics(Jam) 3.00 313
Innovation(Jam) 2.82 311
Mood(Jam) 2.45 423
Theme(Jam) 2.75 434

Feedback

Holofire
29. Apr 2013 路 22:05 UTC
Very nice and simple. Gotta be fast to make sure those shards don't go off screen.
netguy204
29. Apr 2013 路 22:39 UTC
Thanks for the mac fix!

Like the music and the colors. I want me one of those heat-seeking cannons!

Gameplay is simple. Well done for what it is. I find myself wishing for more emergent behavior. For example, what if there was a powerup that the center cannon rapid fire oneshot things. That'd be cool but I'd have to decide if I was willing to deal with the rain of shards. What if my scoop could grow? What if there were shards I didn't want to catch? What if I had to make sure my cannon was powered by some resource?

As it is, not much gameplay can emerge beyond what is explicit. That's fine but it's a limitation.

Good work.
stqn
30. Apr 2013 路 01:51 UTC
There's a problem with the game (under Linux with openjdk7), when I start the game the cannon shoots a couple bullets but then nothing happens, clicking doesn鈥檛 shoot anything, there is nothing to do. Nice music.
馃帳 TheMaster99
30. Apr 2013 路 09:10 UTC
Sorry, but frankly I don't know what could be causing it :/
Tainted_Code
30. Apr 2013 路 21:37 UTC
Overall, a fun game to play. I liked the idea of it! I'm sorry my computer has terrible FPS but still, good game! :)
Jod
30. Apr 2013 路 22:35 UTC
Quite cool, and quite hard when the cannon ups his game!

I sometimes saw some dove-like things in the screen, but didn't really know what they were. Also really liked the time-warp power up, cool effect.
Shugor
30. Apr 2013 路 22:44 UTC
A nice game, with pretty music and graphics. For as long as I played, I didn't find any apparent bugs. However, the relaxing background music and background makes me feel so sleepy zzzzz.
馃帳 TheMaster99
30. Apr 2013 路 23:38 UTC
Jod: They are birds that're supposed to pick up shards for you (Potato power-up. Birds. Geddit?) but I didn't really have enough time to make them work correctly.

Thanks for all the comments so far!
Aaron4576
30. Apr 2013 路 23:47 UTC
Great game! seems like it has a lot of potential! Some quirks I found were, after getting a power up(Time warp)it didn't were off. And game could be a little faster paced(I got 45,0 first try). But overall for a game made in 72 hours great!
Xanjos
01. May 2013 路 00:07 UTC
Really nice gameplay concept. The heat seeking cannon mechanics could use a bit more work though (the time to fire was a bit too plus the heat-seeking bullets/cannonballs etc. were too jittery and took too long to actually hit something).
馃帳 TheMaster99
01. May 2013 路 09:19 UTC
Xajnos: That's an issue with playing at a low framerate. Unfortunately, slower computers will experience this issue. The power-ups taking extreme amounts of time to wear off that Aaron4576 was experiencing also is due to the low framerate you may have. I didn't expect there to be as many people with this issue as there are, because those seem to be the most common complaint. I guess I've learned me lesson, and will plan for future games to be playable on a much wider amount of computers!
Anickyan
01. May 2013 路 09:28 UTC
This game was pretty boring. Nothing ever happened, except for one block or triangle breaking.
馃帳 TheMaster99
01. May 2013 路 20:14 UTC
Only one thing? I can assure you that more than one thing is meant to happen...
Jellycakes
01. May 2013 路 23:53 UTC
Pretty nice, but dragged on a little. Didn't understand how to play at first, guess I should have read the readme but still would have liked to have just dived into the game.
avidgamerNino
05. May 2013 路 05:50 UTC
I still don't know what makes me die. Nice and simple unique concept.
馃帳 TheMaster99
05. May 2013 路 10:23 UTC
If you miss too many shards (don't collect them) you lose!
HakitoCZ
06. May 2013 路 14:05 UTC
Sweet game. I raelly loke it :)
yellowlemming
08. May 2013 路 19:25 UTC
game certainly works very well and can be quite challenging to stop the things going off the screen