{"author_link":"\/author\/valep42\/","author_name":"Valep42","author_uid":"44176","comments":[{"author_name":"RavagerBrian","author_uid":"91508","time":"May 2, 2016 @ 11:46pm","epoch":1462232460,"text":"Good Game :) It could used some sound effects and music though."},{"author_name":"Ninjanick107","author_uid":"49750","time":"May 3, 2016 @ 2:52am","epoch":1462243620,"text":"I couldn't really tell where to take the civilians, but nice game!"},{"author_name":"3T3A","author_uid":"49634","time":"May 6, 2016 @ 5:48pm","epoch":1462556580,"text":"It seem that you didin't have the time you needed. The game is playable ifinitely, you just need tu use mech and only the car pretty fast near an civilian.\r<br\/>The idea is interesting, but you need to add more mechanic of gameplay for the player."},{"author_name":"Valep42","author_uid":"44176","time":"May 8, 2016 @ 8:48am","epoch":1462696980,"text":"Thanks for the Feedback! I indeed couldn't spend a lot of time on the game, but I thought I might as well submit what I have.\r<br\/>@Ninjanick107: In this very basic version there is no drop off point for the rescued civilians, so you only have to collect them."},{"author_name":"Jaenis","author_uid":"36966","time":"May 8, 2016 @ 1:37pm","epoch":1462714320,"text":"Nice little game, could easily be expanded a lot! Like use mech form to protect yourself\/civilians for enemies and transport them to safety with car mode"},{"author_name":"AngerFork","author_uid":"91156","time":"May 8, 2016 @ 2:54pm","epoch":1462718940,"text":"Interesting idea, but it definitely needs some flesh.  Getting civilians works out well and the control works out well, but rolling around as the mech truly felt like &quot;filler time&quot;...would like to see more of a reason to be a mech rather than taking a bar down."},{"author_name":"Valep42","author_uid":"44176","time":"May 9, 2016 @ 7:13pm","epoch":1462820880,"text":"@AngerFork I agree, that's just how it ended up being, given the limited time. That would definitely have to change, if I decide to continue developing this."}],"images":["ld35\/44176-a964a497ddfa358e86018c24e1558aa0.jpg"],"links":[{"url":"http:\/\/valep42.github.io\/LudumDare-35\/play\/","text":"Web"},{"url":"https:\/\/github.com\/Valep42\/LudumDare-35","text":"Source"}],"metadata":{"g_key":"2501","g_author":"44176","g_event":"LD35","g_eventkey":"33","g_subevent":"JAM","g_urlkey":"2432","g_title":"Transformatron: Rescue","g_status":"UCHK1","g_place":"1007","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/44176-shot0-1461015713.png-eq-900-500.jpg"],"text":"My First Ludum Dare Entry!\r\n\r\nYour goal is to rescue as many Civilians as possible by collecting them.\r\nYou can only rescue when in car mode. In car mode you will continually get radiation damage. When the radiation meter gets full, it's Game Over! Decrease your Radiation level by switching to mech mode.\r\nControls:\r\nMovement: WASD\r\nSwitch to mech: E\r\nSwitch to car: Q\r\nPress R to restart at any time.\r\nThe two modes have different movement schemes.\r\n\r\nFeatures some beautiful* coder art and open game art.\r\nArt credits:\r\nRoads\/Sidewalk: hc: http:\/\/opengameart.org\/content\/road-tile-textures\r\nCar: TituroFox: http:\/\/opengameart.org\/content\/car-porsche-911-carrera-1998\r\nCivilian: mwhatsup: http:\/\/opengameart.org\/content\/top-down-walking\r\n\r\nThis game is very bare-bones. I had a lot of ideas for a more fleshed out game, that didn't make it before the deadline. The basic idea is that you play a mech\/transformer in a top-down gta-1-like city.\r\n\r\n*results may vary","title":"Transformatron: Rescue"}