TetraVampire by Wulo

[raw]
made by Wulo for LD26 (JAM)
Here it is: TetraVampire!
We represent KNTG Polygon, a Scientific Club of making games from Politechnika Warszawska University.

You are a Vampire Tetris block that seeks for revenge. You need to drink blood from the enemies and replenish your health.

Rules are simple, get to the last level without dying.
Easy enough, but your character slowly starts to fade, if he doesn't suck blood. Stun enemies with your powers and then suck their blood. Be careful, enemies that are non-stunned will kill you on touch and enemies that got stunned, wont be stunned forever.

Controls:
A,D - movement keys
W - Jump
Z - Shoot blood at enemies to stun them.
Suck blood from enemies by standing on them
Esc - brings up pause screen

The game contains now 4 different levels.
If you really like our game and want to create your own level that will be included into it. Write me on skype (nick: "Wulo..."), I'll sand you the MapEditor and We will talk about including your level into TetraVampire.

Ratings

Coolness 24% 1800
Overall(Jam) 2.67 448
Fun(Jam) 2.27 474
Graphics(Jam) 2.53 449
Innovation(Jam) 2.07 504

Feedback

Wilson
30. Apr 2013 路 10:04 UTC
I get a 404 error when trying to download from the link, which is a shame since the game sounds interesting.
WuloTMP
30. Apr 2013 路 11:59 UTC
I have swapped the link, dunno why was wrong
Xatulu
30. Apr 2013 路 13:00 UTC
No links..
馃帳 Wulo
30. Apr 2013 路 13:28 UTC
Fixed, that how it is, when you post a game on 4 A.M...
dertom
30. Apr 2013 路 14:00 UTC
Nice, it gets really challenging...funky invisibility! Would be a nice feature if you could go on playing but without see yourself!

good job!
Clavus
30. Apr 2013 路 14:32 UTC
It's ok. Basic platforming. Enemies are not much of a threat because of the stun mechanic. Life being represented as transparency was a bit annoying.
PPLo
30. Apr 2013 路 19:12 UTC
Nice little game. I don't understand why sometimes I have to do the same level twice (but with different colors for the second time).
acro
02. May 2013 路 16:55 UTC
Fun for a while, but later on the lack of variety starts to get boring - is there an end? The music on the title screen is GENIUS! I don't know where the concept came from, but it's so silly it's actually brilliant! The scared animations of the other blocks is great, too.
Broxxar
02. May 2013 路 16:58 UTC
This is... interesting. It's seriously buggy the way you sometimes finish a level only to repeat it, but then start in the next level after dying. The collision detection was a bit iffy. It isn't exactly an innovative platformer and it's missing key elements of most modern platformers (namely variable jump).

Nevertheless, all the best with your game. If you continue on post LD I would really recommend you can tighten up the platforming elements before working on more vampire gimmicks.
Joshua Douglass-Molloy
02. May 2013 路 17:34 UTC
Cute concept, but I never found it challenging after learning the controls, except in one or two cases where TetraVampire just didn't fit through gaps nicely. If you're any good at platforming it's simple to drain one Tetromino and hurry to the next. Perhaps if enemies could retaliate or the levels included some timing challenges this would be more interesting. It's quite well polished, though, and I like the character becoming ghostly over time.
sP0CkEr2
09. May 2013 路 05:24 UTC
scary! nice job! control need a little work tho.
recursive frog
12. May 2013 路 23:10 UTC
Unfortunately I can't rate this one since it's a Windows-only entry.
Purplescape
20. May 2013 路 22:47 UTC
Tetris vampire characters, I like it! Enemies could have been more challenging. I enjoyed the pictures made out of background blocks I saw sometimes. Cool idea.