{"author_link":"\/author\/danpm\/","author_name":"danpm","author_uid":"7622","comments":[{"author_name":"danpm","author_uid":"7622","time":"Apr 29, 2013 @ 1:22pm","epoch":1367241420,"text":"PS.: There is a link in the home page to reset the server, use it if you need"},{"author_name":"psychomonster","author_uid":"17723","time":"May 1, 2013 @ 12:16am","epoch":1367367060,"text":"Ervery two minutes is a little to long for testing it. But it works fine looks bretty nice... Like it. More enemys for more hectic would be nice"},{"author_name":"Nolojen","author_uid":"23082","time":"May 1, 2013 @ 1:24am","epoch":1367371140,"text":"Pretty neat, want to see more :) keep going with it"},{"author_name":"GreenPixelDev","author_uid":"19538","time":"May 2, 2013 @ 1:52am","epoch":1367459220,"text":"Cool concept! Adding a tag to each of your ship's bullets is a nice touch :D It'd be great to see you take this further!"},{"author_name":"henrykun","author_uid":"5379","time":"May 8, 2013 @ 2:16pm","epoch":1368022260,"text":"Nice concept!"},{"author_name":"Broxxar","author_uid":"22132","time":"May 8, 2013 @ 2:34pm","epoch":1368023340,"text":"The minimalist network games are great. Would love to see this go further!"},{"author_name":"Erunaamo","author_uid":"22869","time":"May 8, 2013 @ 3:21pm","epoch":1368026160,"text":"Seems like a promising start but feels very unfinished. Spiraling bullet labels did not charm me. Totally black world requiring me to find my way via text coordinate displays (to 3 decimal places??) was plenty minimalist, and sort of an interesting experience (like submarines at night?), but not really charming.\r<br\/>\r<br\/>An AI came to find me but just spiraled around me. Did it shoot at me? I don't think so. Killed it all too easily.\r<br\/>\r<br\/>I killed myself by outrunning my own bullets.\r<br\/>\r<br\/>Traditionally, triangle-ships are pointier, so you can easily see which is the front.\r<br\/>\r<br\/>The engine seems to work pretty well: I get the impression that the flying-around physics are pretty fun, though without scenery it's hard to tell. A more polished game built on this foundation might be pretty cool. Reminds me of Netrek &lt;http:\/\/en.wikipedia.org\/wiki\/Netrek&gt;"},{"author_name":"Erunaamo","author_uid":"22869","time":"May 8, 2013 @ 3:24pm","epoch":1368026340,"text":"Seems like a promising start but feels very unfinished. Spiraling bullet labels did not charm me. Totally black world requiring me to find my way via text coordinate displays (to 3 decimal places??) was plenty minimalist, and sort of an interesting experience (like submarines at night?), but not really charming.\r<br\/>\r<br\/>An AI came to find me but just spiraled around me. Did it shoot at me? I don't think so. Killed it all too easily. I guess this would be more fun with other players, but possibly not a lot more.\r<br\/>\r<br\/>I killed myself by outrunning my own bullets.\r<br\/>\r<br\/>Traditionally, triangle-ships are pointier, so you can easily see which is the front.\r<br\/>\r<br\/>The engine seems to work pretty well: I get the impression that the flying-around physics are pretty fun, though without scenery it's hard to tell. A more polished game built on this foundation might be pretty cool. Reminds me of Netrek &lt;http:\/\/en.wikipedia.org\/wiki\/Netrek&gt;"},{"author_name":"Erunaamo","author_uid":"22869","time":"May 8, 2013 @ 3:25pm","epoch":1368026400,"text":"Gah, sorry about double comment."},{"author_name":"Make A Game","author_uid":"5631","time":"May 8, 2013 @ 4:42pm","epoch":1368031020,"text":"The concept is pretty cool ^-^. This must have been very challenging to do in 48h. GZ"}],"images":["ld26\/7622-e275c82618dcf3297cb00529058bab58.jpg"],"links":[{"url":"http:\/\/danpm-ld26.nodejitsu.com\/","text":"Web"}],"metadata":{"g_key":"24994","g_author":"7622","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"25024","g_title":"Engage","g_status":"UCHK1","g_place":"1185","g_commentcount":"10","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/7622-shot0.png-eq-900-500.jpg"],"text":"Client-Server game that spawns enemies every 2min.\r\nShare your link to play with your friends and make more points. Forgot, there was no time to implement a points...\r\n\r\nAnd be advised: the game endded a little buggy.","title":"Engage"}