Squares by bulle
# Written with Rolf Madsen and Morten Jensen.
The game is designed for Windows and Android (not available yet). The game is simple and easy and the idea is as follows:
a) You have bricks (the blue ones) and the enemy has bricks (the red ones) - white bricks are neutral.
b) Each brick deals damage in a range and has a given HP (variates depending on the map)
c) The interaction is as follows
1. Select a brick by clicking any key
2. Select the position on the x-axis by clicking the any key
3. Select the position on the y-axis by clicking the any key
d) Enjoy the four scenarios:
1. Practice
2. The big battle
3. Constraint battle
4. Ride it like a boss
We hope you will enjoy playing the game!
The game is designed for Windows and Android (not available yet). The game is simple and easy and the idea is as follows:
a) You have bricks (the blue ones) and the enemy has bricks (the red ones) - white bricks are neutral.
b) Each brick deals damage in a range and has a given HP (variates depending on the map)
c) The interaction is as follows
1. Select a brick by clicking any key
2. Select the position on the x-axis by clicking the any key
3. Select the position on the y-axis by clicking the any key
d) Enjoy the four scenarios:
1. Practice
2. The big battle
3. Constraint battle
4. Ride it like a boss
We hope you will enjoy playing the game!
| Windows | https://docs.google.com/file/d/0BwjKM_yX9nOLTWxkOV9vQmVJTm8/edit?usp=sharing |
| Original URL | https://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=1887 |
About what is seen i would like to add that the circles show the range a given unit has and each unit deals damge to the closest opponent within the range. Therefore it is all about micromanging the units (which is quite difficult given that only one can be selected at a time and there is a delay on the route setting) to outnumber single enemy units. The white units are static objects.
@Rafael Sales: cheers dude :)
One problem was that I wasn't sure how I was switching levels, which was a little sad because I'm still curious about 3 and 4.