My Peculiar Car by brantkings
A man forgets the inevitable and stand against everything and everywhere to save his only love. With water. Or maybe high fives.
The minimalism here is in the game design. I thought: maybe minimalism is use the minimum to convey the most! So why not a car that does everything with less as possible? Like handling and changing gears? There is your game!
Go for the blue dot!
So, I tried my best to make a short, good experience than a long, bloated and bad experience, because that's how I like LD games, for me. So this shouldn't take longer than a minute. If you don't lose once, that is.
Yeah, this is my first Compo game, and the music (Audacity fought bravely and won) and non-existent things like Mute Button and whatnot tell. But I tried my best, and am very happy with the results.
Most of all, have fun!
Made with: Flex + Flixel + GraphicsGale + Audacity + Paint.NET
It got featured at one of my favorite blogs: http://indiegames.com/2013/05/browser_pick_my_peculiar_car_a.html That was pretty cool.
The minimalism here is in the game design. I thought: maybe minimalism is use the minimum to convey the most! So why not a car that does everything with less as possible? Like handling and changing gears? There is your game!
Go for the blue dot!
So, I tried my best to make a short, good experience than a long, bloated and bad experience, because that's how I like LD games, for me. So this shouldn't take longer than a minute. If you don't lose once, that is.
Yeah, this is my first Compo game, and the music (Audacity fought bravely and won) and non-existent things like Mute Button and whatnot tell. But I tried my best, and am very happy with the results.
Most of all, have fun!
Made with: Flex + Flixel + GraphicsGale + Audacity + Paint.NET
It got featured at one of my favorite blogs: http://indiegames.com/2013/05/browser_pick_my_peculiar_car_a.html That was pretty cool.
Ratings
| Coolness | 67% | 3 |
| Overall | 3.53 | 223 |
| Audio | 3.12 | 302 |
| Fun | 3.53 | 149 |
| Graphics | 3.03 | 554 |
| Humor | 3.52 | 80 |
| Innovation | 4.07 | 36 |
| Mood | 3.25 | 261 |
| Theme | 3.21 | 863 |
Love the use of the sax :) .
Very good game!
Epic saxo guy!
Loved the idea direction + speed in the same thing (i will think deeper on it)
Not so sure I understood what's with the fish instead of a simple gas tank, but that's ok... hehe
Nice work!
Great! Concept is quite original. Sometimes it seems like you'd get stuck behind a couple of cacti and the gear wouldn't let you dodge them, but other than that it was quite nice.
I laughed hard at the gameover screen. Didn't see it coming.
I think the intro should be made in the same level of detail as the game. Using pixelart at it raised expectations that did not relate to the actual game visuals.
My main compliment here is the parallel mechanics between driving and the gear. That was BEAUTIFUL! Great game design there.
@Everyone yep. My biggest mistake in this game was surely the two overwhelming pieces of cacti. That simply goes against the flow of the game. Well, living and learning.
Two games in one, pretty cool concept! Also, the sound effects mysteriously gave a soul to this game... weird feeling.
I finished in 34 seconds. :p
- SEPHY (@sephyka)
A lot of fun regardless!